Seifz wrote...
Destory it? We've got barrels of oil, big fireballs, etc. But, assume that we can't just destroy the gate. Why would saving the village get us into the castle any faster?
Castles are designed to withstand prolonged sieges, that's the whole point of a castle. I doubt it'd be that simple.
We don't know about the family signet ring and the secret passage! From our perspective, we're saving the village because the Bann asked us to and it's the "right" thing to do. Do you see why Morrigan might be a little irritated?
I believe Teagan hints that he may be able to help enter the castle afterwards.
Besides, isn't it better to have Eamon's own brother on your side and grateful to you?
With a pointy sword?
Without his daughter he has nothing to live for, his own words.
Or, convince him that helping the village will convince the Bann to look for his daughter? There are a number of options that come to mind.
They already promised him that, and to him it hasn't worked out. Even if it's because they couldn't get rid of the undead, to him it doesn't matter.
Promising to find his daughter, though? From Morrigan's view, that's problematic for two reasons. First, it's a distraction from a distraction. We're already wasting time trying to save this little village, and now we're going to waste more time just to improve our chances? Second, it's a promise. I don't think the concept of a "promise" sits well with Morrigan, and that's probably especially true when your ability to live up to that promise is quite limited by factors beyond your control.
What is Morrigan going to feel bad if you don't keep your promise?
His daughter's in the castle, you're going to the castle, there's a good chance you'll come across her alive or death.
And there are worse things than having a talented blacksmith (repairs a whole militia's gear to an effective grade in one day, while drunk) owe you one.
She's anti-love!
Clearly, though that crosses over into the territory of being a jerk for the sake of being a jerk.