How does stasis work in single player mode?
#1
Posté 29 février 2012 - 10:20
#2
Posté 29 février 2012 - 10:36
Tho i must say im quite surprised that they changed Stasis from ME2 so much. Especially the part that you can damage the stunned enemy makes this Biotic Power VERY strong.
I thought Stasis was fine in ME2 with just the Stun, especially against YMIR mechs, but now it's 10 times better with the AoE Bubble and the fact that you can damage the trapped victims.
#3
Posté 29 février 2012 - 10:39
#4
Posté 29 février 2012 - 10:42
Amila wrote...
Most likely the same as in Multiplayer.
Tho i must say im quite surprised that they changed Stasis from ME2 so much. Especially the part that you can damage the stunned enemy makes this Biotic Power VERY strong.
I thought Stasis was fine in ME2 with just the Stun, especially against YMIR mechs, but now it's 10 times better with the AoE Bubble and the fact that you can damage the trapped victims.
Stasis functioned about the same as it does in ME3 as it did in ME1 provided you took the Bastion upgrade. ME2 it was removed, then put back in but really nerfed. I for one am extremely happy to see it returned to its former glory.
#5
Posté 29 février 2012 - 10:46
txprule wrote...
There is a lot of confused information about how stasis is working in the single mode, freezing the target in place but does no damage. I hope it will work the same as in the multiplayer. Does anyone have any information on this?
Why not try it out with Liara in the Demo? You can't quite level it all the way, but you can give it a go
(Though for the demo I prefer speccing her for pure Singularity spam)
#6
Posté 29 février 2012 - 10:49
SteamPunkJin wrote...
Amila wrote...
Most likely the same as in Multiplayer.
Tho i must say im quite surprised that they changed Stasis from ME2 so much. Especially the part that you can damage the stunned enemy makes this Biotic Power VERY strong.
I thought Stasis was fine in ME2 with just the Stun, especially against YMIR mechs, but now it's 10 times better with the AoE Bubble and the fact that you can damage the trapped victims.
Stasis functioned about the same as it does in ME3 as it did in ME1 provided you took the Bastion upgrade. ME2 it was removed, then put back in but really nerfed. I for one am extremely happy to see it returned to its former glory.
Now we need to return other biotic powers to their formal glory. Like singularity for example: Youtube.
#7
Posté 29 février 2012 - 10:51
Wulfram wrote...
txprule wrote...
There is a lot of confused information about how stasis is working in the single mode, freezing the target in place but does no damage. I hope it will work the same as in the multiplayer. Does anyone have any information on this?
Why not try it out with Liara in the Demo? You can't quite level it all the way, but you can give it a go
(Though for the demo I prefer speccing her for pure Singularity spam)
Tried. Leveled all the way in the SP, and tried with all sorts of different powers. Works exactly as MP.
#8
Posté 29 février 2012 - 10:52
#9
Posté 29 février 2012 - 11:26
Modifié par Assumedkilla, 29 février 2012 - 11:30 .
#11
Posté 01 mars 2012 - 11:01
Now it's like a God tier skill when other signature skills of other classes are pretty crap.
#12
Posté 01 mars 2012 - 11:17
Hyunsai wrote...
Stasis was a very good skill in Mass Effect 2. Even with stased enemy immune to damage, the crowd control was invaluable. That was balanced.
Now it's like a God tier skill when other signature skills of other classes are pretty crap.
ME2 Stasis is broken. Try to shoot an enemy immediately after the stasis field breaks - you can one-shot YMIRs, Primes and Scions on Insanity.
Stasis is not a signature skill in ME3.
#13
Posté 01 mars 2012 - 11:21
My apologize, I talked about multiplayer in the last sentence.





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