Uh-oh ...
On Virmire, when I enter the elevator to disable the AA gun, after the second wave of geth approaches on foot and the elevator drops down with geth inside, I get the following error and ME crashes:
BioPawn_6_collisioncomponent CylinderComponent_351 not initialized deleteme 0
I'd rally like to complete this playthrough to get ready for ME3.
HELP!
ME1 Crashing
Débuté par
CreoleLakerFan
, févr. 29 2012 10:22
#1
Posté 29 février 2012 - 10:22





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