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ME1 Crashing


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#1
CreoleLakerFan

CreoleLakerFan
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 Uh-oh ...

On Virmire, when I enter the elevator to disable the AA gun, after the second wave of geth approaches on foot and the elevator drops down with geth inside, I get the following error and ME crashes:

BioPawn_6_collisioncomponent CylinderComponent_351 not initialized deleteme 0


I'd rally like to complete this playthrough to get ready for ME3.

HELP!