Is the romance, LIs really that important to you...?
#51
Posté 01 mars 2012 - 12:40
#52
Posté 01 mars 2012 - 12:40
I think we care so much about the interactions/romances/friendships on the game because each Shepard is the projection of the ethos of the player.
If the thing was automatic, without us making choices, we wouldn't care so much because they'll turn into basic videogames characters.
I feel much more attached to the characters on ME than the ones on Red Dead Redemption, for example.
#53
Posté 01 mars 2012 - 12:42
#54
Posté 01 mars 2012 - 12:43
I wonder if I will ever meet a girl just like her. Sweet, with a nerd chic...
Probably won't, though.
So, yes, romances and relationships are an important part of the experience to me.
#55
Posté 01 mars 2012 - 12:46
2-3 conversations. And a cheesy sex scene, with some cringeworthy lines.
They are such a minor, minor part of the games. I'm not faulting anyone for enjoying them (I enjoy most of them too) but it gets tiring to see how much of the bickering on this forum revolves around the things.
Also I get irritated that Bioware likes to put the most important part ot a character's development in the freakin' romances.
I love when I don't read the threads, and go back in later, to see that two people have already said what I said.
Modifié par Quartof, 01 mars 2012 - 01:04 .
#56
Posté 01 mars 2012 - 12:46
bleetman wrote...
I don't really view them as being any different (and, consequently, any less significant) to, say, whether or not I saved the council at the end of ME1 or left them to die. They're a story based means of personalising my character in a way that, to me, makes it feel distinct and of my own creation.
Yep.
It's not a case of "I will not play the game if I can't find a romance that appeals me", it's a case of adding another layer of personalization to my character. It enhances my roleplaying experience, as such, yes, they are important if they are there.
#57
Posté 01 mars 2012 - 12:48
For example, the Morrigan "romance" in DAO certainly added another "flavour" and level of complexity to the big choice near the end (the fact that such choice was happily swept under the rug in the following games is another matter).
Saying that they are inherently a waste of time is like saying that the Han/Leia romance has no place in ESB, because the movie should be solely about fighting the Empire and using shiny lightsabers. I'm sorry, but this kind of "personal" subplots are what make the difference between flesh-and-blood characters and two-dimensional puppets. This said, some romances *can* feel forced or unconvincing, and certain characters/scenes can appear to be there just to appeal to horny teens, but that's, again, another matter.
Modifié par Pedrak, 01 mars 2012 - 12:54 .
#58
Posté 01 mars 2012 - 12:49
#59
Posté 01 mars 2012 - 12:50
#60
Posté 01 mars 2012 - 12:51
#61
Posté 01 mars 2012 - 12:51
Quartof wrote...
I think people, both detractors and lovers of Bioware, put way too much emphasis on the romances. To the extent that if you know nothing about Bioware you would think the company made dating sims. Yes. The romances can be rewarding, and yes, they add replayability to the game. But seriously, look at them for what they are.
2-3 conversations. And a cheesy sex scene, with some cringeworthy lines.
They are such a minor, minor part of the games. I'm not faulting anyone for enjoying them (I enjoy most of them too) but it gets tiring to see how much of the bickering on this forum revolves around the things.
Post of the year.
#62
Posté 01 mars 2012 - 12:52
#63
Posté 01 mars 2012 - 12:55
Modifié par element eater, 01 mars 2012 - 12:56 .
#64
Posté 01 mars 2012 - 01:04
I fight to save the ones I love.
#65
Posté 01 mars 2012 - 01:05
Tried it with secondaries Shep and while it's generally well done and make for some very good dialogs (especially Mordin comments) and some very touching scenes (I liked a lot the idea of Shep contemplating the picture of absentee LI at the end of ME2) it's not an important point to me.
Should I be told that ME3 did not include LI I wouldn't care.
#66
Posté 01 mars 2012 - 01:08
#67
Posté 01 mars 2012 - 01:08
#68
Posté 01 mars 2012 - 01:11
#69
Posté 01 mars 2012 - 01:12
Modifié par Celtic Latino, 01 mars 2012 - 01:30 .
#70
Posté 01 mars 2012 - 01:16
It would be high, but only because the majority would be those out to bang the LI for sh*ts n giggles.Quartof wrote...
I wish Bioware would release the stats on the number of players that actually do the romances. I think everyone would be surprised at how low it probably is.
#71
Posté 01 mars 2012 - 01:19
Or the consort. Jesus Christ, Bioware. That renegade choice does not imply sex at all.
Modifié par Quartof, 01 mars 2012 - 01:23 .
#72
Posté 01 mars 2012 - 01:25
#73
Posté 01 mars 2012 - 01:31
And - I hope that the LI is in direct opposition to achieving the "best possible ending" - it is a valid criticism that when a man or woman is called to do important work - selfish endeavors impede achieving higher goals.
I loved Wynne for bringing this concept up - but of course, the player never has to actually worry about it.
And yes, please make the "romance" deeper than a teenager's view of it. I know you can't show Prime Time or Cable "sex" - so just fade to freaking black... don't create awkward scenes of dry humping.. or weird wooden gyrating... or Twilight level "love" music.
Anyway - I think that LI's are part of writing great fiction - but the way they're implemented (and not just in Bioware games) remains childish in the medium.
#74
Posté 01 mars 2012 - 01:38
Its not that hard to find one,,, But one with those hips? Highly unlikly.XX55XX wrote...
Tali is my homegirl.
I wonder if I will ever meet a girl just like her. Sweet, with a nerd chic...
#75
Posté 01 mars 2012 - 01:41
Nor is my canon romancing anyone afor the final installment. Sorry, but is war really the time? On subsequent playthroughs, I definitely will check out the romances, and finish up the Liara arc (cannot wait!





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