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Who else doesn't want to play a biotic anymore?


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#126
dreman9999

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corporal doody wrote...

wait wait...is TC talking about single player or MP. If cooldown for a adept carrying only a pistol is equal to or less than it was in ME2 with upgrades and skill maxed......THEN NO WAY AM I SWITCHING!!! the cool down rate in ME2 was INSANE!! WHEEL UP....BOOM BIOTIC POWER....LET GO OF WHEEL...BIOTIC POWER OUT......BRING UP WHEEL....COOL DOWN COMPLETE!!!

in MP in the ME3,,i was able to throw a power out every 1-2 second... as for asari adept...the only one that felt like it took forever to throw out was when it was dealing with stasis...cuz that cool down is just shy of 2sec...while everything else is closer to 1 second..and you hope you hit that 30% no cooldown so you slap a warp or throw and get the quick cooldown to throw out another stasis.....BUT THAT AINT A PROBLEM.


so I WILL PLAY AN ADEPT....SP and MP

Thank you...That's my point.

#127
D.Kain

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corporal doody wrote...

wait wait...is TC talking about single player or MP. If cooldown for a adept carrying only a pistol is equal to or less than it was in ME2 with upgrades and skill maxed......THEN NO WAY AM I SWITCHING!!! the cool down rate in ME2 was INSANE!! WHEEL UP....BOOM BIOTIC POWER....LET GO OF WHEEL...BIOTIC POWER OUT......BRING UP WHEEL....COOL DOWN COMPLETE!!!

in MP in the ME3,,i was able to throw a power out every 1-2 second... as for asari adept...the only one that felt like it took forever to throw out was when it was dealing with stasis...cuz that cool down is just shy of 2sec...while everything else is closer to 1 second..and you hope you hit that 30% no cooldown so you slap a warp or throw and get the quick cooldown to throw out another stasis.....BUT THAT AINT A PROBLEM.


so I WILL PLAY AN ADEPT....SP and MP


Play the Adept in MP, and Soldier in SP.

SP soldier has 4x damage output that of a MP soldier, due to the skill mechanics.

#128
XSpectreGreyX

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I honestly hate playing the Soldier, as it feels like playing any other third person shooter. I tend to go Adept, as I like to use biotic combos, or Vanguard, because I like biotics, but Charge feels great, especially with a really short cooldown.

#129
dreman9999

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D.Kain wrote...

dreman9999 wrote...

1 aoe.....1 aoe does not compare to 14 combo aoe attacks and 5 standard aoe attacks.
And no you not understanding. 3 is expected for a soldier to kill in seconds.....mutliple squads arn't.That what biotic do best.


I have no idea where you can find more than 3 people cramped up together. Really, that could happen once in a lifetime maybe.

Who says anything about 3 camped together. Use area pull,  and a warp evolved to have a better radius biotic explotion. If they're in the same room, or in a 20 foot radius, they will feel that.

Modifié par dreman9999, 01 mars 2012 - 06:10 .


#130
D.Kain

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dreman9999 wrote...

D.Kain wrote...

dreman9999 wrote...

1 aoe.....1 aoe does not compare to 14 combo aoe attacks and 5 standard aoe attacks.
And no you not understanding. 3 is expected for a soldier to kill in seconds.....mutliple squads arn't.That what biotic do best.


I have no idea where you can find more than 3 people cramped up together. Really, that could happen once in a lifetime maybe.

Who says anything about 3 camped together. Use area pull,  and a warp evolved to have a better radius biotic explotion. If they're in the same room, or in a 20 foot radius, they will feel that.

But that is still 3, which you said yourself soldier guns down. 

If it was 5-6, that would be different. And soldier still does more damage to single strong targets like atlas, or any other big one that might show up.

#131
Giantdeathrobot

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So what's the point of this thread? Biotics are weaker than in ME1? I certainly hope so, they were impossibly overpowered. You just needed to toss a Singlularity then spend a minute shooting people as they flew around. Boring stuff. Biotic combos are much more fun, and can kick all amounts of ass if you use your squad correctly. If the point is that soldiers have more DPS than biotics in SP, contratulations, you min-maxed in a single player game. Don't know about you, but I won't let dumb numbers get in the way of my fun. I will play whatever class I damn well please, who the hell cares if it takes me 2 more seconds to gun down a Husk? It's single player.

#132
dreman9999

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D.Kain wrote...

dreman9999 wrote...

D.Kain wrote...

dreman9999 wrote...

1 aoe.....1 aoe does not compare to 14 combo aoe attacks and 5 standard aoe attacks.
And no you not understanding. 3 is expected for a soldier to kill in seconds.....mutliple squads arn't.That what biotic do best.


I have no idea where you can find more than 3 people cramped up together. Really, that could happen once in a lifetime maybe.

Who says anything about 3 camped together. Use area pull,  and a warp evolved to have a better radius biotic explotion. If they're in the same room, or in a 20 foot radius, they will feel that.

But that is still 3, which you said yourself soldier guns down. 

If it was 5-6, that would be different. And soldier still does more damage to single strong targets like atlas, or any other big one that might show up.

Of course it does...It a single target dps class. That what it does best. It's not the strongest cless because it's best in a certin sisuation.
That's  like saying  worriors are better then wizards because they hit things harder.

Modifié par dreman9999, 01 mars 2012 - 06:31 .


#133
wicked_being

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I'll stick with my adept for my first playthrough,I'll do soldier eventually. It's really up to one's play style what class he/she would pick. I don't really care if the soldier class will kill more quickly or is more efficient just as long as I'm enjoying my time playing the game then I'm good. Flinging biotic powers is more fun than just shooting guns.

Modifié par wicked_being, 01 mars 2012 - 06:20 .


#134
D.Kain

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dreman9999 wrote...
Of course it does...It a single target dps class. That what it does best. It's not the strongest cless because it's best in a certin sisuation.
That's  like saying  worriors are better then wizarded because they hit things harder.


Actually wizards usually both do AoE AND hit things harder than warrior. Usually they pay for it with spells being limited and having small HP.

#135
ShykeX

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wicked_being wrote...

I'll stick with my adept for my first playthrough,I'll do soldier eventually. It's really up to one's play style what class he/she would pick. I don't really care if the soldier class will kill more quickly or is more efficient just as long as I'm enjoying my time playing the game then I'm good. Flinging biotic powers is more fun than just shooting guns.

I frowned.

#136
dreman9999

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D.Kain wrote...

dreman9999 wrote...
Of course it does...It a single target dps class. That what it does best. It's not the strongest cless because it's best in a certin sisuation.
That's  like saying  worriors are better then wizarded because they hit things harder.


Actually wizards usually both do AoE AND hit things harder than warrior. Usually they pay for it with spells being limited and having small HP.

Not really....Wizard are never single target dps dealers nor do continuous intence single target dps. They cc, debuff, and use aoe. They're burst based. Wounding touch is great but it's not dependible and you can't use it all the time. With buffs and passives, a worrior can do intense  continuous single target attacks. Worriors are more efficent at single target dps, which is what soldiers are.

#137
D.Kain

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dreman9999 wrote...

D.Kain wrote...

dreman9999 wrote...
Of course it does...It a single target dps class. That what it does best. It's not the strongest cless because it's best in a certin sisuation.
That's  like saying  worriors are better then wizarded because they hit things harder.


Actually wizards usually both do AoE AND hit things harder than warrior. Usually they pay for it with spells being limited and having small HP.

Not really....Wizard are never single target dps dealers nor do continuous intence single target dps. They cc, debuff, and use aoe. They're burst based. Wounding touch is great but it's not dependible and you can't use it all the time. With buffs and passives, a worrior can do intense  continuous single target attacks. Worriors are more efficent at single target dps, which is what soldiers are.


Depends on the game. Take Wizard from NWN. Has magic missle storm. Can spread all missles across an area and damage multiple targets or shoot ALL missles into a single target dealing enourmous DPS. Same with Meteor swarm, has spread version and focused version. So wizard has more DPS than warrior.

#138
Greystone

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This thread and OP almost seem like some kind of veiled nerf soldier attempt.

I played ME 2 4x through as the soldier class for max paragon, max renegade, a mix and my first playthrough using my natural, instinctual choices.  I beat insanity multiple times with the class.  I know it well.

The soldier has the highest sustained weapon damage.  And it should.  That's what it does and pretty much all it does.  For pure firepower you can't go wrong with a soldier.

But, to pretty much declare the adept as inferior to the soldier because of it's high weapons damage potential is completely subjective and does not paint the whole picture.

Soldier has 1 real aoe attack, frag grenade.  It requires aim and distance judgement to use effectively and has a limited supply that has to be refilled at crates.  An adept has unlimited aoe potential. 

Adepts have legitimate battlefield control through the use of singularity and stasis. 

A fully biotics devoted adept never has to be concerned with ammo if they don't want to be.

I played every class in the demo and it was stupid how powerful the adept felt as you can basically auto target singularity/stasis and biotic combo explosion anything without really having to aim compared to a soldier.

Soldiers predominantly have dps and some sturdiness.  Obviously they are by no means weak or gimped because of this, but it doesn't automatically make them superior to everyone in every possible way.  Infiltrators have a huge tactical advantage with cloak and do stupid burst damage plus have sabotage.  Engineers basically have taunt and confuse which greatly boosts survivability.  Vanguards have the potential to rapidly change position in their favor and have huge burst damage and so on and so on.

Pure dps in a vacuum isn't the end all be all.

#139
dreman9999

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D.Kain wrote...

dreman9999 wrote...

D.Kain wrote...

dreman9999 wrote...
Of course it does...It a single target dps class. That what it does best. It's not the strongest cless because it's best in a certin sisuation.
That's  like saying  worriors are better then wizarded because they hit things harder.


Actually wizards usually both do AoE AND hit things harder than warrior. Usually they pay for it with spells being limited and having small HP.

Not really....Wizard are never single target dps dealers nor do continuous intence single target dps. They cc, debuff, and use aoe. They're burst based. Wounding touch is great but it's not dependible and you can't use it all the time. With buffs and passives, a worrior can do intense  continuous single target attacks. Worriors are more efficent at single target dps, which is what soldiers are.


Depends on the game. Take Wizard from NWN. Has magic missle storm. Can spread all missles across an area and damage multiple targets or shoot ALL missles into a single target dealing enourmous DPS. Same with Meteor swarm, has spread version and focused version. So wizard has more DPS than warrior.

Those are aoe attacks and burst attacks, not an efficent single target attack. If the target is resistant to it or have massive endurance, it would useless.

Modifié par dreman9999, 01 mars 2012 - 07:04 .


#140
Nonoru

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I walked through the demo on insanity with a soldier without using any medigel nor squadmate powers.

And this is only with a low level character + four weapons.The class is very powerful.Use some special ammo and it's overkill.

#141
Eclipse merc

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Nah, the soldier is too boring for me.

#142
Greystone

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I walked through the demo with adept.  Didn't use medigel.  Pwned everything.

Will be stupidly powerful with more powers filled out and not carrying 4 fracking weapons.

Your point?

#143
dreman9999

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Greystone wrote...

This thread and OP almost seem like some kind of veiled nerf soldier attempt.

I played ME 2 4x through as the soldier class for max paragon, max renegade, a mix and my first playthrough using my natural, instinctual choices.  I beat insanity multiple times with the class.  I know it well.

The soldier has the highest sustained weapon damage.  And it should.  That's what it does and pretty much all it does.  For pure firepower you can't go wrong with a soldier.

But, to pretty much declare the adept as inferior to the soldier because of it's high weapons damage potential is completely subjective and does not paint the whole picture.

Soldier has 1 real aoe attack, frag grenade.  It requires aim and distance judgement to use effectively and has a limited supply that has to be refilled at crates.  An adept has unlimited aoe potential. 

Adepts have legitimate battlefield control through the use of singularity and stasis. 

A fully biotics devoted adept never has to be concerned with ammo if they don't want to be.

I played every class in the demo and it was stupid how powerful the adept felt as you can basically auto target singularity/stasis and biotic combo explosion anything without really having to aim compared to a soldier.

Soldiers predominantly have dps and some sturdiness.  Obviously they are by no means weak or gimped because of this, but it doesn't automatically make them superior to everyone in every possible way.  Infiltrators have a huge tactical advantage with cloak and do stupid burst damage plus have sabotage.  Engineers basically have taunt and confuse which greatly boosts survivability.  Vanguards have the potential to rapidly change position in their favor and have huge burst damage and so on and so on.

Pure dps in a vacuum isn't the end all be all.


Thank you...That's my point.

#144
D.Kain

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Greystone wrote...

This thread and OP almost seem like some kind of veiled nerf soldier attempt.

I played ME 2 4x through as the soldier class for max paragon, max renegade, a mix and my first playthrough using my natural, instinctual choices.  I beat insanity multiple times with the class.  I know it well.

The soldier has the highest sustained weapon damage.  And it should.  That's what it does and pretty much all it does.  For pure firepower you can't go wrong with a soldier.

But, to pretty much declare the adept as inferior to the soldier because of it's high weapons damage potential is completely subjective and does not paint the whole picture.

Soldier has 1 real aoe attack, frag grenade.  It requires aim and distance judgement to use effectively and has a limited supply that has to be refilled at crates.  An adept has unlimited aoe potential. 

Adepts have legitimate battlefield control through the use of singularity and stasis. 

A fully biotics devoted adept never has to be concerned with ammo if they don't want to be.

I played every class in the demo and it was stupid how powerful the adept felt as you can basically auto target singularity/stasis and biotic combo explosion anything without really having to aim compared to a soldier.

Soldiers predominantly have dps and some sturdiness.  Obviously they are by no means weak or gimped because of this, but it doesn't automatically make them superior to everyone in every possible way.  Infiltrators have a huge tactical advantage with cloak and do stupid burst damage plus have sabotage.  Engineers basically have taunt and confuse which greatly boosts survivability.  Vanguards have the potential to rapidly change position in their favor and have huge burst damage and so on and so on.

Pure dps in a vacuum isn't the end all be all.



It is just all fixed by adenaline rush. I gun down 3-4 people while they only START to notice me. Like ridicilous amount of headshots blowing. The dialation with +150% damage and +maxed ammo and +maxed passive for damage, it's just very powerful. 

I don't want to nerf the class NO. I want to play it. It's just so awesome, and I didn't play soldiers a lot before. I always played the Adept. 

Just pointing out. 

#145
Nonoru

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Greystone wrote...

I walked through the demo with adept.  Didn't use medigel.  Pwned everything.

Will be stupidly powerful with more powers filled out and not carrying 4 fracking weapons.

Your point?


Slow down your horse john, i'm merely sharing my opinion on the class.

#146
D.Kain

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Greystone wrote...

I walked through the demo with adept.  Didn't use medigel.  Pwned everything.

Will be stupidly powerful with more powers filled out and not carrying 4 fracking weapons.

Your point?


Did that, filled all powers, and didn't gimp cooldowns with 4 weapons. :)

#147
dreman9999

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D.Kain wrote...

Greystone wrote...

This thread and OP almost seem like some kind of veiled nerf soldier attempt.

I played ME 2 4x through as the soldier class for max paragon, max renegade, a mix and my first playthrough using my natural, instinctual choices.  I beat insanity multiple times with the class.  I know it well.

The soldier has the highest sustained weapon damage.  And it should.  That's what it does and pretty much all it does.  For pure firepower you can't go wrong with a soldier.

But, to pretty much declare the adept as inferior to the soldier because of it's high weapons damage potential is completely subjective and does not paint the whole picture.

Soldier has 1 real aoe attack, frag grenade.  It requires aim and distance judgement to use effectively and has a limited supply that has to be refilled at crates.  An adept has unlimited aoe potential. 

Adepts have legitimate battlefield control through the use of singularity and stasis. 

A fully biotics devoted adept never has to be concerned with ammo if they don't want to be.

I played every class in the demo and it was stupid how powerful the adept felt as you can basically auto target singularity/stasis and biotic combo explosion anything without really having to aim compared to a soldier.

Soldiers predominantly have dps and some sturdiness.  Obviously they are by no means weak or gimped because of this, but it doesn't automatically make them superior to everyone in every possible way.  Infiltrators have a huge tactical advantage with cloak and do stupid burst damage plus have sabotage.  Engineers basically have taunt and confuse which greatly boosts survivability.  Vanguards have the potential to rapidly change position in their favor and have huge burst damage and so on and so on.

Pure dps in a vacuum isn't the end all be all.



It is just all fixed by adenaline rush. I gun down 3-4 people while they only START to notice me. Like ridicilous amount of headshots blowing. The dialation with +150% damage and +maxed ammo and +maxed passive for damage, it's just very powerful. 

I don't want to nerf the class NO. I want to play it. It's just so awesome, and I didn't play soldiers a lot before. I always played the Adept. 

Just pointing out. 

Then it's clear you like single target dps over AOE in ME3. Good, don't declareone is better than the other because of it.

#148
D.Kain

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dreman9999 wrote...

Then it's clear you like single target dps over AOE in ME3. Good, don't declareone is better than the other because of it.


But I can, if I gun people down by one faster and with more damage than the AoE attack of biotics. 

#149
atheelogos

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Sticking with my vanguard for this game. Biotics have gotten a big buff so I don't see any reason to change.

#150
dreman9999

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D.Kain wrote...

dreman9999 wrote...

Then it's clear you like single target dps over AOE in ME3. Good, don't declareone is better than the other because of it.


But I can, if I gun people down by one faster and with more damage than the AoE attack of biotics. 

Again, comparing aoe to dps damege is pointless because it's conditional. The more people you face, the less damge you can do to the group as a soldier and your going to be facing massive amounts of groups in ME3 who all fight differently.