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Can someone please tell me the leaked endings?


67 réponses à ce sujet

#1
Lebron6James

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 or PM or link , I have been trying to find them for a while but can't

everyone is making such a big deal about it but I don't think it can be THAT Bad , If the crew dies I think its ok . It will make the story deeper , like how John Marston died in Red Dead Redemption or how Dom Died in Gears 3. 

What do you think of the leaked endings and do you think there real?

#2
ratsneck00

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same here please.

#3
MouseNo4

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If you knew your cherished, hard won character has no hope of a happy future - would you then wish to forget it?

#4
Dasher1010

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Even if Shepard gets out okay, the Normandy crew doesn't.

#5
LilyasAvalon

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Basically, we have three different outcomes. Destroy, Control or Merge. But there's 7 different endings. All outcomes require energy from the mass effect relays. When the choice is choosen, the relays all burst energy of different colours, depending on the choice. Red for Destroy, Blue for Control, Green for Merge. It's heavily implied that the relays are all destroyed, or rendered useless, regardless of which choice you choose.

Shepard can die if a renegade, forever alone if a paragon, but can survive with a high enough readiness.... for what's that worth, being the Normandy, for some unknown reason after picking up your squadmates from Earth, is suddenly next to a relay (The closest being orbiting Pluto, I have no idea WHY they are anywhere near Pluto if the fight is on Earth).

The relay zaps them in just before it is rendered useless and the Normandy crash lands on an unknown planet in an unknown cluster. Depending on which ending you choose, the hatch of the Normandy can open with no one in it (All implied dead), can open with Joker + your two closest squad mates, or Joker, EDI + your two closest squad mates and glowing eyes, EDI and Joker hugging and happy they can have weird little babies together now.

Shepard is 'sacrificed' in the merge ending regardless of paragon/renegade and readiness.

Modifié par LilyasAvalon, 01 mars 2012 - 05:08 .


#6
Guest_D-roy_*

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Having someone die in a video game doesn't make the story "deeper".

And you're forgetting that Epic Games and Rockstar are both better than Bioware when it comes to crafting stories and characters.

Modifié par D-roy, 01 mars 2012 - 05:05 .


#7
LilyasAvalon

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Also, you can't compare Gears or RDR to ME3. That's like trying to compare an Apple to a Banana.

#8
Allworkandlowpay

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The short of it:

You have 7 endings, with 3 major decisions to make:
1) Use the Crucible to destroy the Reapers in the galaxy.
2) Use the Crucible to control the Reapers under Human alliance control.
3) Merge yourself and your crew with the Reaper Guardian A.I., becoming the new leader of the Reapers to end the cycle.

Your crew apparently is lost on an alien world somewhere on the other edge of the galaxy, and Shepard, who may or may not live depending on your Galaxy At War stats, either gets blown up or survives alone stranded from everyone else.

#9
The_Crazy_Hand

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D-roy wrote...

Having someone die in a video game doesn't make the story "deeper".

And you're forgetting that Epic Games and Rockstar are both better than Bioware when it comes to crafting stories and characters.


Goerge Lucas almost seems a more skilled writer at this point.  Well, better than the guy who wrote the endings at least.

#10
Tietj

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Anyone know what the criteria is for having nobody walk out of the Normandy (or, if they're all dead, why the hatch opens?)

#11
SilencedScream

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D-roy wrote...
And you're forgetting that Epic Games and Rockstar are both better than Bioware when it comes to crafting stories and characters.


I won't argue with Epic Games, but I went back recently and started GTA IV again (I hit a glitch that prevented me from completing the game while having 89.7% completed). The dialogue writing - especially at the beginning when speaking with your cousin - is hilariously stupid.

Read Dead Revolver's much better, but I lost a lot of hope in Rockstar because of GTA IV.

#12
Kileyan

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Far as I know the best possible ending you can get is the Reapers are killed, most of the galaxy is destroyed, all reaper tech is gone, all mass relays are gone, Shep lives alone, all his friends are arbitrarily transported to a planet where he can never reach them.

In case Shep is feeling happy after all that, I think if he takes out a picture of his love interest, a strong wind blows it out of his hand and into the flaming wreck of a bus load of children. If after that he can still smile about stopping the Reapers, one of the dev team appears in the game, kicks him repeatedly in the nuts until they are mush, then tells him he WAS the last human male able to continue the race.

That is the good ending.

#13
Texhnolyze101

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The endings make even playing ME1 ad 2 pointless.

#14
RunAwayItzJack

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I can tell you about the endings... they're custom-tailored to ****** me(and a majority of the forum) right off.

#15
Armass81

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Allworkandlowpay wrote...

The short of it:

You have 7 endings, with 3 major decisions to make:
1) Use the Crucible to destroy the Reapers in the galaxy.
2) Use the Crucible to control the Reapers under Human alliance control.
3) Merge yourself and your crew with the Reaper Guardian A.I., becoming the new leader of the Reapers to end the cycle.

Your crew apparently is lost on an alien world somewhere on the other edge of the galaxy, and Shepard, who may or may not live depending on your Galaxy At War stats, either gets blown up or survives alone stranded from everyone else.


No that is wrong

1) You destroy all synthetic life, which means EDI, the geth and the reapers. Relays blow up. Shepard might survive and is seen lying in the rubble of the London city, Earth is either destroyed, devastated or ok.

2) You control the reapers, they leave the solar system presumably back to dark space, Shepard becomes an A.I., Earth is either destroyed or ok. Mass relays are destroyed.

3) You combine your energy with that of the superweapons, you melt away and your essence and the weapons energy is beamed all across the galaxy, turning all plants, animals and Sapient beings partially synthetic and synthetic beings like EDI, Geth and the Reapers partially organic. Relays are destroyed. Reapers become peaceful.

Normandy tries to outrun the blast, gets crippled and crashlands on some unkown lifebearing planet, the door of the Normandy opens up and either no one walks out(impliying they all died), Joker and 2 of your closest squadmembers walk out, or EDI and Joker and 2 of your closest members walk out and they are all changed now, the organics eyes glow with cybernetics while EDI looks more human. A colony is founded on the planet and in the epilogue an elder tells a story to child about a time when space travel was common and the legend of "the Shepard". He also says one day they can travel the stars again.

Modifié par Armass81, 01 mars 2012 - 05:38 .


#16
AxisEvolve

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This is my first time reading this so bear with me.

The Mass Relay's getting destroyed is a dumb idea. The whole beauty of Mass Effect is how all of the different species found this technology which allowed them to find each other..

Now they will all be limited by the vast distance of the galaxy so the whole Mass Effect world is completely pointless and boring.

So, pretty much Mass Effect 4 will either be a prequel or boring as hell with no space travel. Am I on the right path?

#17
Armass81

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The mass relays were reapers tech to trap and bind us, galactic civilization became too stagnated, lazy and dependant on them. Now that they are gone our dependence on them is gone. We can start building fresh. And we have all the time in the world since there will be no more cycles. The merge even suggest reapers are friendly now and might help rebuilding the network.

Modifié par Armass81, 01 mars 2012 - 05:42 .


#18
SilencedScream

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Armass81 wrote...

The mass relays were reapers tech to trap and bind us, galactic civilization became too stagnated, lazy and dependant on them. Now that they are gone our dependence on them is gone. We can start building fresh. And we have all the time in the world since there will be no more cycles. The merge even suggest reapers are friendly now and might help rebuilding the network.


Which sounds incredibly lame, given that - to reach each other's planets again - we need some sort of technology.
So even if humans, asaris, quarians, or someone else created a substitute for mass relays, there would STILL be a dependence on such technology.

#19
humes spork

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Well, instead of fight it out with the Reapers based upon the resources and coalitions Shepard's been building since ME1, he goes to the Source. The guy who looks like Colonel Sanders, but isn't because he's an AI, well he was originally but there he looked like Colonel Sanders but since this is Mass Effect he looks like a bad acid trip, tells Neo...I mean, Shepard, this has all happened before and will happen again, and the Cylons will eventually be invented and kill all organic life. Except, instead of Cylons they're Reapers, which doesn't make sense because there are already Reapers, so it'll just end up making more Reapers in the end. So the solution is to merge with the Source to reboot the galaxy and make more Reapers anyway. So Shepard says screw that and BAYSPLOSIONS. The crew of the Normandy ends up in the final scene from Kill Bill with the trees, cherry blossoms and snow, starts breeding and having lots of blue-skinned babies with squinty eyes and oddly-shaped heads. Oh, and Liara's there too and probably has children of her own. And if you do really good, you find out Conrad Verner didn't die.

#20
AxisEvolve

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Armass81 wrote...

The mass relays were reapers tech to trap and bind us, galactic civilization became too stagnated, lazy and dependant on them. Now that they are gone our dependence on them is gone. We can start building fresh. And we have all the time in the world since there will be no more cycles. The merge even suggest reapers are friendly now and might help rebuilding the network.

But can we really duplicate technology made by a race that was millions of years old? I know, I know.. The Protheans built the Conduit. But it was small scale and only went one way.

The mass relays may have been the Reaper's traps but they were what brought the whole galaxy together.  Without them we regress to what we once were.. 

I don't see how it could be possible that all synthethic life could be *magically* wiped out either. I guess I'll find out.

Modifié par AxisEvolve, 01 mars 2012 - 05:49 .


#21
Ihatebadgames

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The Bad, the Ugly, the WTF

#22
SilencedScream

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AxisEvolve wrote...

I don't see how it could be possible that all synthethic life could be *magically* wiped out either. I guess I'll find out.


Sounds like a massive EMP of sorts, related to the mass relays.
This is just speculation, so please - if someone KNOWS, correct me.

#23
jellobell

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 So basically this:

Image IPB
By yoshibb

Modifié par jellobell, 01 mars 2012 - 05:52 .


#24
AxisEvolve

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SilencedScream wrote...

AxisEvolve wrote...

I don't see how it could be possible that all synthethic life could be *magically* wiped out either. I guess I'll find out.


Sounds like a massive EMP of sorts, related to the mass relays.
This is just speculation, so please - if someone KNOWS, correct me.

Right, well I don't get how something on that scale could be possible. Unless all the Reapers were trapped in the same location.

But LooooooooooooL science fiction. Whatevs.

Modifié par AxisEvolve, 01 mars 2012 - 05:54 .


#25
Guest_D-roy_*

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jellobell wrote...

 So basically this:

Image IPB
By yoshibb


CRAWLIIING IIIN MYYY SKIIIN
THEEESE LIIIINES AAARE ENDIIIING

End of line.

Modifié par D-roy, 01 mars 2012 - 06:01 .