Aller au contenu

Photo

If Bioware wanted to avoid the backlash


  • Veuillez vous connecter pour répondre
145 réponses à ce sujet

#51
robyn278

robyn278
  • Members
  • 41 messages
I could not agree more with this thread. Having read all the endings now, there is zero chance of me buying ME3. I'm not rich or stupid enough to waste £40 on a game that'll just ****** me off at the end!

#52
silentspec111

silentspec111
  • Members
  • 261 messages
Absolutely agree OP...the problems you pointed out is truly what most people are bugged about and the simple solutions you suggested would have fixed most of them

#53
sanmar

sanmar
  • Members
  • 484 messages
I agree 100%!

ZDPhoenix wrote...

Natsunomiko21 wrote...

MouseNo4 wrote...

I
have to seriously ask... WHAT THE HELL IS THE POINT of stranding the
Normandy and crew? What POSSIBLE PLOT SERVICE DOES IT PROVIDE??

End rant.


Cheap drama.


It's not cheap drama when it's the conclusion.

If they used it to sell an extra DLC that would be ano...

Oh jeez, I better not give them ideas.


Now available! "Rescue the Normandy" only for 10$ ;)

Modifié par sanmar, 01 mars 2012 - 10:02 .


#54
AcidGlow

AcidGlow
  • Members
  • 291 messages
if you think about it this ending is similar to the end of the protheans. The last of the prothean scientists go to the citadel knowing its a one way trip and they will all die. its kinda the same concept with shep and the normandy crew.

#55
LilyasAvalon

LilyasAvalon
  • Members
  • 5 076 messages
A lot of people were really happy with the original endings released in the December leaked script, I want to know why the hell they decided to change that.

I could live with these endings at least if it wasn't for that stupid Normandy thing though. Seriously, why is it trying to outrun the blast? Doesn't the crew and Joker trust us?

#56
Darth Malice113

Darth Malice113
  • Members
  • 1 684 messages
Space Magic.

That is all.

#57
CerberusSoldier

CerberusSoldier
  • Members
  • 1 540 messages

Natsunomiko21 wrote...

Just one thing needed to be changed: make the normandy crash on earth.

I don't know who had the idea to make it crash in some backwater planet .... drama for the sake of drama isn't good writing, it's cheap. 

Most people are pissed about that.. normandy being stranded from everyone where forever alones and inbreeding will surely happen.. why? just why?

Shep dying? Fine by me as long it is a choice. Shep living? Fine as well. Play your game however you want, but for those who want their shep to live (me included) being away from everyone and those you love are far worse. 

I can handle the losses, billion people, species.. but not cheap drama. 

Anyone agree?

PS: sorry for any mistakes, english is not my first language.

   



that would not have stopped it . the endings in general suck

#58
Bismth

Bismth
  • Members
  • 231 messages
INBREEDING

STARVATION FOR OUR SPACEBROS

THIS IS TERRIBLE BIOWARE

#59
Gexora

Gexora
  • Members
  • 765 messages
Anyone else also though abut the simple fact that the future colony of that world will be half (or more than half)-asari?

#60
Aurica

Aurica
  • Members
  • 655 messages

Lucy_Glitter wrote...

MouseNo4 wrote...

I have to seriously ask... WHAT THE HELL IS THE POINT of stranding the Normandy and crew? What POSSIBLE PLOT SERVICE DOES IT PROVIDE??

End rant.


Manipulation of emotions to make people feel things so they think it's a good game.


Somehow this reminds me of the debacle in DA2 over its plot and being railroaded...

#61
Aurica

Aurica
  • Members
  • 655 messages

LilyasAvalon wrote...

A lot of people were really happy with the original endings released in the December leaked script, I want to know why the hell they decided to change that.

I could live with these endings at least if it wasn't for that stupid Normandy thing though. Seriously, why is it trying to outrun the blast? Doesn't the crew and Joker trust us?


Sorry I haven't been lurking around the forums much... could someone please tell me what the original endings were?

#62
john-in-france

john-in-france
  • Members
  • 2 091 messages
DLC - Better endings....1200 Bioware points each.

#63
Xayoz

Xayoz
  • Members
  • 122 messages
No thank you. Normandy crashing into the sun would have been a nice touch tho.

#64
CerberusSoldier

CerberusSoldier
  • Members
  • 1 540 messages

Aurica wrote...

LilyasAvalon wrote...

A lot of people were really happy with the original endings released in the December leaked script, I want to know why the hell they decided to change that.

I could live with these endings at least if it wasn't for that stupid Normandy thing though. Seriously, why is it trying to outrun the blast? Doesn't the crew and Joker trust us?


Sorry I haven't been lurking around the forums much... could someone please tell me what the original endings were?

  


The endings in the leaked script are these same endings just with complete details .

Control - means Shepard is the new ruler of the reapers

Destroy - means he destroys the reapers

merge - is organitc life becomes slaves to the reapers

#65
Icinix

Icinix
  • Members
  • 8 188 messages
But...the story element...the whole..you know...point of the Normandy being out there...by the Charon relay in the first place...you get it? The plot point of why....why it was there...


I mean it just makes sense for why its out there. Of course they're going to be stranded when the relay goes kablamoo.

#66
Jaxtar

Jaxtar
  • Members
  • 64 messages
+100 FULL SUPPORT
Didn't think i would see a BSN discussion with no critics

#67
hawat333

hawat333
  • Members
  • 2 974 messages
NO!
I refuse anything to be changed!

I want to play through the story as it is. And THEN I will judge the ending.
When I actually see it.

Don't you guys get tired with all these idiotic, constant, endless whining?

Go and play Sims if you don't like grim things. This is a war with the Reapers. Things end up being grim.

#68
f1ndmenow

f1ndmenow
  • Members
  • 165 messages
It wasn't a good idea for Bioware to include romance with characters especially if it was going to end this way. Their kiss of death was creating the romance discussion board in the first place. I am going to be alright now, but those who invested in too much romance are going to form the largest hate mobs in the bioware forums.

#69
SilencedScream

SilencedScream
  • Members
  • 853 messages

ZDPhoenix wrote...

It's not cheap drama when it's the conclusion.

If they used it to sell an extra DLC that would be ano...

Oh jeez, I better not give them ideas.


No, it IS cheap drama. They're trying to evoke a response from the crowd to make it a memorable ending... and the only thing memorable about it is that it's likely one of the worst conclusions of any series (much less, game) that I've ever encountered - going back to the NES and original Game Boy.

#70
xIREDEEMEDIx

xIREDEEMEDIx
  • Members
  • 364 messages
I'm in agreement...he could have at least been stranded on a half destitute earth

#71
Dark Specie

Dark Specie
  • Members
  • 831 messages
Agreed! I'm fine otherwise with the endings; the destruction of the relays and the death of billions.. But the whole thing with the Normandy, separating Shepard forever from his LI, squadmates and crew is just trolling us, Bioware! :(

Modifié par Dark Specie, 01 mars 2012 - 02:59 .


#72
InHarmsWay

InHarmsWay
  • Members
  • 1 080 messages
Here's my thoughts on the aftermath.

It is possible to locate the Normandy crew. The Normandy apparently still has some functionality as evident of the cargo bay doors opening in the end. They just communicate through the QE communicator and ask for them to transfer a layout of the sky. With that data they could triangulate where they are. And don't say that's impossible, when in ME2 they were able to just a gorge of Klendashun to locate the weapon that caused the gorge and the target. They find where the Normandy crew is and send a ship which should only take a few weeks.

Now with every race working together they could construct conduits (mini-mass relays). They can then have unmanned ships carry them to various locations around the galaxy so they don't have to worry about feeding a crew. Once they reach their intended targets, the relays activate and allow one ship to go through at a time.

Bam! Done.

#73
kyg_20X6

kyg_20X6
  • Members
  • 854 messages
I don't know the details about how/why the Normandy gets isolated but they still have their mass effect drives, right? Communications systems? Probes? There still have to be various pockets of civilizations and they're remaining fleets. I can't imagine the Normandy to being isolated THAT far from the Sol System or another one in the Local Cluster that they can't be rescued. And I'd imagine, if Shepard lives, that he'd want to go after them.

The problem, as I see it, as that Shepard dies in all but one ending. So that's not really an option. Also closes the door on a prologue DLC where you might be able to play that out. You could even keep it as it is if you just kept Shepard and his crew together. Seems like BioWare made the worst possible choice on endings. Having 1/7 endings with Shepard alive (when it should be the other way around, ala ME2) and have every ending separate the crew from the Shepard, and by extension, the player. And 6/7 endings with Shepard dead complicates any post-campaign DLC options.

#74
Marta Rio

Marta Rio
  • Members
  • 699 messages
I think I would have less of a problem with Gilligan's Planet if we at least had the ability to save the crew from their starvation/inbreeding fates.

For example, I wouldn't mind a choice like this:
Choice A: Shepard lives, crew get's flung into some space backwater (or dies).
Choice B: Shepard dies, crew is saved!

Then it would have seemed like sacrificing Shep's life would have meant something. As it stands, Shep's death really doesn't have any meaning. Relays are destroyed, crew is flung off into deep space, regardless if Shep lives or dies.

#75
SilencedScream

SilencedScream
  • Members
  • 853 messages

kyg_20X6 wrote...

I don't know the details about how/why the Normandy gets isolated but they still have their mass effect drives, right? Communications systems? Probes? There still have to be various pockets of civilizations and they're remaining fleets. I can't imagine the Normandy to being isolated THAT far from the Sol System or another one in the Local Cluster that they can't be rescued. And I'd imagine, if Shepard lives, that he'd want to go after them.

The problem, as I see it, as that Shepard dies in all but one ending. So that's not really an option. Also closes the door on a prologue DLC where you might be able to play that out. You could even keep it as it is if you just kept Shepard and his crew together. Seems like BioWare made the worst possible choice on endings. Having 1/7 endings with Shepard alive (when it should be the other way around, ala ME2) and have every ending separate the crew from the Shepard, and by extension, the player. And 6/7 endings with Shepard dead complicates any post-campaign DLC options.


Travel to other systems was only largely made possible by the relays. Because they're sent away from the Sol system, it's heavily implied that Shepard will never see them again. So while they may be able to contact nearby planets, they'll most likely never get back to Earth, as that kind of travel is a much longer distance.