Aller au contenu

Photo

If Bioware wanted to avoid the backlash


  • Veuillez vous connecter pour répondre
145 réponses à ce sujet

#101
GHOST OF FRUITY

GHOST OF FRUITY
  • Members
  • 715 messages

FryPanNN wrote...

Natsunomiko21 wrote...

Just one thing needed to be changed: make the normandy crash on earth.

I don't know who had the idea to make it crash in some backwater planet .... drama for the sake of drama isn't good writing, it's cheap. 

Most people are pissed about that.. normandy being stranded from everyone where forever alones and inbreeding will surely happen.. why? just why?

Shep dying? Fine by me as long it is a choice. Shep living? Fine as well. Play your game however you want, but for those who want their shep to live (me included) being away from everyone and those you love are far worse. 

I can handle the losses, billion people, species.. but not cheap drama. 

Anyone agree?

PS: sorry for any mistakes, english is not my first language.


I agree, absolutely.



+1.  The issue with the Normandy really is the only part of the endings that I don't understand.  The sense of loss would be felt anyway with Shepard, stranding the Normandy seems like an overkill, it feels like controversy for it's own sake.  I'm not going to let it ruin the game for me, but I can't deny that what happens with the Normandy will sour things a little.  It will certainly cause a great deal of anger, and this time I think people will have justification for feeling so.

#102
-Severian-

-Severian-
  • Members
  • 593 messages
Posted this in the other thread, but I put some effort into it and it's relevant here!

My "issue" with the endings is that it's against everything they've previously established. They HAVE a great ending already in place, but for some reason chose not to use it?

The Protheans from Ilos, trapped on the Citadel post-Conduit, begin work on the Citadel itself. Presumably, just as the Reapers use it to arrive in the galaxy for their "cycle", also use it to return. Shepard takes the Normandy through the Citadel and enters dark-space. Nothing exists here but an entity, virtual, whose sole-job is "controlling" the Reapers logic. Since machine logic would suggest that to simply wipe out the entirety of biological life in one swoop, to save them having to return, this entity exists as a "firewall" to stop the reapers reaching that conclusion and preserving the cyclical nature.

This entity (think Vigil from Ilos) explains that the Reapers were created to prevent the eventual development of the final stage of Artificial Life - a pure AI that would simply destroy all of the biological, unlike both the not fully-Intelligent Geth and the symbiotic Reapers. He explains that this singularity is inevitable. He explains that Shepards arrival there was statistical impossibility - each race that was extinguished before made infinitely tiny contributions to the knowledge of the Citadel, each raising the "possibility" of an organic arrival into Dark Space by a minute amount. Shepard's arrival is the "finality" - the point at which these infinitely tiny probabilities stack enough to make it a possibility. Because of this, no defenses were prepared. The entity has no means to stop you.

And so you are given the final choice. Destroy the Reapers forever, bringing down the Relays with it but preserving life. Upload a somewhat simplistic virus into the system, bringing down the Reapers defenses (while they attempt to purge themselves) - while the Reapers are still active here, remember that you have the Citadel's combined fleets on the assault. Massive losses would be sustained, even the destruction of some races, varying based upon your level of preparation, but the weakened Reapers would be annihilated at immeasurable cost with the Relays are intact. Or, the "merge" ending, combining both facets of life into one to reduce the AI risk. This is the only one that would remove the spectre of the "AI Singularity" warned about, but is obviously not ideal. Shepard, in the meantime, only returns to the Normandy in time to jump back through the Citadel Relay at maximum preparation level - otherwise, the Normandy is forced to jump without him and Shepard sacrifices himself.

So there. A few twists to the story to tie it into the existing ones, and literally everyone can get an ending they are happy with for their own, personal stories. Because that's the issue, here. It's "your" story, and the final ending should be about your preference.


Modifié par -Severian-, 01 mars 2012 - 06:07 .


#103
Natsunomiko21

Natsunomiko21
  • Members
  • 41 messages
Yeah, I just can't understand how they couldn't come up with something better...
What most detractors don't see is that we don't want an all sunshine and rainbows endings, it's just the normandy and LI thing that is crap...
Bring the destruction, the losses.. just not the cheap drama :P

#104
BatmanPWNS

BatmanPWNS
  • Members
  • 6 392 messages
I find the crew being lost forever more annoying than Shepard dying. It's just not fair.

#105
NeoVassal

NeoVassal
  • Members
  • 97 messages
I swear, if the endings are as bad as they seem to be, this is my last Bioware game I'll ever buy.

Also, I totally agree with OP. I can understand Shepard dying since a lot of main characters in video games seem to drop dead before the game is over, but the Normandy crew being stranded is just trashy writing. I agree with another poster who said there was lost potential in an ending where the crew see the aftermath on Earth with all the species who helped dead all around them, but I find a lot of wasted potential in all the Mass Effect games, comics, and novels. /rant.

Modifié par NeoVassal, 01 mars 2012 - 07:08 .


#106
Darth Malice113

Darth Malice113
  • Members
  • 1 684 messages

NeoVassal wrote...

I swear, if the endings are as bad as they seem to be, this is my last Bioware game I'll ever buy.


Same here.

#107
CrimsonNephilim

CrimsonNephilim
  • Members
  • 1 648 messages

Darth Malice113 wrote...

NeoVassal wrote...

I swear, if the endings are as bad as they seem to be, this is my last Bioware game I'll ever buy.


Same here.


Same

#108
Guest_MissNet_*

Guest_MissNet_*
  • Guests
If the bad endings are not fake, i will bury bioware and go away to play... well may be after this psychological trauma i will not be able to play at all. will find high-paid job or will be a president, who knows...

#109
Nial Black-Knee

Nial Black-Knee
  • Members
  • 157 messages
I'd rather have only two endings. One everyone dies and one happily ever after. Than seven sucky endings. Alot of bad choices is not better than a few varied choices.

I wont go as far as to say I will not buy another BW game. But I will say I won't do any more pre-orders. I'm sooo glad I refrained from getting the CE edition this time.

#110
Nizzemancer

Nizzemancer
  • Members
  • 1 541 messages

Sargerus wrote...

Natsunomiko21 wrote...

DifferentD17 wrote...

You have my support, Though I would prefer Shep to be alive on earth as well...

DD17 Fleet
+100 War Assets


Yeah supposedly thats the good destroy ending, where shepard lives and he's back on earth (dunno how tho lol)
Just missing his LI and the normandy crew :P 


The problem with this ending is that it would open more possible adventures for Shep and his crew to have in the future, and BW wants to end Shepard's story.


They can end it without killing the character or stranding it halfway across the universe in a chest locked with a key that's at the other end of the universe or whatever, They simply don't include Shepard in any future games if they don't want to base them around that, have him or her retired or dead whatever players chose, If Shepards story is over it means the story is over, it doesn't mean "let's make it seem impossible to ever accidentally bump into Shepard ever again".

We're playing a game, If I want depressing sad s*** I'll watch the news, or watch big brother, or take another tour to afghanistan...

#111
brfritos

brfritos
  • Members
  • 774 messages

Lucy_Glitter wrote...

MouseNo4 wrote...

I have to seriously ask... WHAT THE HELL IS THE POINT of stranding the Normandy and crew? What POSSIBLE PLOT SERVICE DOES IT PROVIDE??

End rant.


Manipulation of emotions to make people feel things so they think it's a good game.


^
But Bioware do this really well, I can't argue with that.

OK, sometimes is really corny and shody and sometimes won't even work, but they know how to pull some strings of their fans, that's for sure.

#112
Julia343

Julia343
  • Members
  • 203 messages

Nathan Redgrave wrote...

Why, for the love of God, does "inbreeding" always come up...?


Because some people live in...... well never mind :rimshot: (too many Jeff Foxworthy jokes come to mind)

Can you people say the words "future" and the letters "D. L. C?" Sure. I knew you could. This is the cliffhanger ending. I'm certain in about four to six months we'll see a Mass Effect DLC come out. "Rescue from _______" According to the rules of acquisition it would be quite profitable.

Then there's the ending that a particular Shepard deserves.... to be stranded alone with all the means to survive for many years, with no hope of rescue.

Modifié par Julia343, 01 mars 2012 - 08:07 .


#113
Ghost Rider LSOV

Ghost Rider LSOV
  • Members
  • 1 010 messages

Julia343 wrote...

Can you people say the words "future" and the letters "D. L. C?" Sure. I knew you could. This is the cliffhanger ending. I'm certain in about four to six months we'll see a Mass Effect DLC come out. "Rescue from _______" According to the rules of acquisition it would be quite profitable.


I can't find the video with the "No post-end DLC. Why would you want to fly in a wasteland?" quote. :/

#114
Stokie Stallion

Stokie Stallion
  • Members
  • 478 messages

-Severian- wrote...

Posted this in the other thread, but I put some effort into it and it's relevant here!

My "issue" with the endings is that it's against everything they've previously established. They HAVE a great ending already in place, but for some reason chose not to use it?

The Protheans from Ilos, trapped on the Citadel post-Conduit, begin work on the Citadel itself. Presumably, just as the Reapers use it to arrive in the galaxy for their "cycle", also use it to return. Shepard takes the Normandy through the Citadel and enters dark-space. Nothing exists here but an entity, virtual, whose sole-job is "controlling" the Reapers logic. Since machine logic would suggest that to simply wipe out the entirety of biological life in one swoop, to save them having to return, this entity exists as a "firewall" to stop the reapers reaching that conclusion and preserving the cyclical nature.

This entity (think Vigil from Ilos) explains that the Reapers were created to prevent the eventual development of the final stage of Artificial Life - a pure AI that would simply destroy all of the biological, unlike both the not fully-Intelligent Geth and the symbiotic Reapers. He explains that this singularity is inevitable. He explains that Shepards arrival there was statistical impossibility - each race that was extinguished before made infinitely tiny contributions to the knowledge of the Citadel, each raising the "possibility" of an organic arrival into Dark Space by a minute amount. Shepard's arrival is the "finality" - the point at which these infinitely tiny probabilities stack enough to make it a possibility. Because of this, no defenses were prepared. The entity has no means to stop you.

And so you are given the final choice. Destroy the Reapers forever, bringing down the Relays with it but preserving life. Upload a somewhat simplistic virus into the system, bringing down the Reapers defenses (while they attempt to purge themselves) - while the Reapers are still active here, remember that you have the Citadel's combined fleets on the assault. Massive losses would be sustained, even the destruction of some races, varying based upon your level of preparation, but the weakened Reapers would be annihilated at immeasurable cost with the Relays are intact. Or, the "merge" ending, combining both facets of life into one to reduce the AI risk. This is the only one that would remove the spectre of the "AI Singularity" warned about, but is obviously not ideal. Shepard, in the meantime, only returns to the Normandy in time to jump back through the Citadel Relay at maximum preparation level - otherwise, the Normandy is forced to jump without him and Shepard sacrifices himself.

So there. A few twists to the story to tie it into the existing ones, and literally everyone can get an ending they are happy with for their own, personal stories. Because that's the issue, here. It's "your" story, and the final ending should be about your preference.


Why don't they hire you has a writer makes much more sense.

#115
Nizzemancer

Nizzemancer
  • Members
  • 1 541 messages
I'm Commander Shepard and I used to have a say in the story.

#116
Fisto The Sexbot

Fisto The Sexbot
  • Members
  • 701 messages
When is drama not for the sake of drama? Landing on a backwater planet doesn't feel contrived to me. It feels more plausible than landing on Earth (what if you let Earth get destroyed in your playthrough?)

Also, I love the phrase "backwater planet". :P

#117
hetfool

hetfool
  • Members
  • 86 messages
I was going to rage about the ending ... Then I saw a news report about people being killed by their own government in Syria... And all of a sudden my rage felt hollow

#118
AdmiralCheez

AdmiralCheez
  • Members
  • 12 990 messages
Uh, guys?

How does "crashed on an unknown garden world" = "doomed forever?"

Just sayin'.

#119
Fisto The Sexbot

Fisto The Sexbot
  • Members
  • 701 messages

Nathan Redgrave wrote...

Why, for the love of God, does "inbreeding" always come up...?


Yeah, it sounds pretty gross. I prefer the term "family man".

#120
brfritos

brfritos
  • Members
  • 774 messages

-Severian- wrote...

...Or, the "merge" ending, combining both facets of life into one to reduce the AI risk. This is the only one that would remove the spectre of the "AI Singularity" warned about, but is obviously not ideal...


Why not?

Human! We used to be exactly like them. Flawed. Weak. Organic. But we evolved to include the synthetic. Now we use both to attain perfection.

#121
Fisto The Sexbot

Fisto The Sexbot
  • Members
  • 701 messages

AdmiralCheez wrote...

Uh, guys?

How does "crashed on an unknown garden world" = "doomed forever?"

Just sayin'.


Well, you're alone I think... and there's no tech? So you become like Tom Hanks from Cast Away.

#122
Tyrannosaurus Rex

Tyrannosaurus Rex
  • Members
  • 10 793 messages

AdmiralCheez wrote...

Uh, guys?

How does "crashed on an unknown garden world" = "doomed forever?"

Just sayin'.


Because there is not enough of them to start a new viable colony? Because Garrus and Tali will most likely starve to death? Because even if they are okay with just being them and not reproduce, they still can't escape the planet?

#123
brfritos

brfritos
  • Members
  • 774 messages

Fisto The Sexbot wrote...

AdmiralCheez wrote...

Uh, guys?

How does "crashed on an unknown garden world" = "doomed forever?"

Just sayin'.


Well, you're alone I think... and there's no tech? So you become like Tom Hanks from Cast Away.


There are worst things than that.

Like being dead, for example.

#124
Nashiktal

Nashiktal
  • Members
  • 5 584 messages

brfritos wrote...

Fisto The Sexbot wrote...

AdmiralCheez wrote...

Uh, guys?

How does "crashed on an unknown garden world" = "doomed forever?"

Just sayin'.


Well, you're alone I think... and there's no tech? So you become like Tom Hanks from Cast Away.


There are worst things than that.

Like being dead, for example.


Starving slowly seems pretty horrible to me. 

#125
MrAtomica

MrAtomica
  • Members
  • 517 messages

-Severian- wrote...

Posted this in the other thread, but I put some effort into it and it's relevant here!

My "issue" with the endings is that it's against everything they've previously established. They HAVE a great ending already in place, but for some reason chose not to use it?

The Protheans from Ilos, trapped on the Citadel post-Conduit, begin work on the Citadel itself. Presumably, just as the Reapers use it to arrive in the galaxy for their "cycle", also use it to return. Shepard takes the Normandy through the Citadel and enters dark-space. Nothing exists here but an entity, virtual, whose sole-job is "controlling" the Reapers logic. Since machine logic would suggest that to simply wipe out the entirety of biological life in one swoop, to save them having to return, this entity exists as a "firewall" to stop the reapers reaching that conclusion and preserving the cyclical nature.

This entity (think Vigil from Ilos) explains that the Reapers were created to prevent the eventual development of the final stage of Artificial Life - a pure AI that would simply destroy all of the biological, unlike both the not fully-Intelligent Geth and the symbiotic Reapers. He explains that this singularity is inevitable. He explains that Shepards arrival there was statistical impossibility - each race that was extinguished before made infinitely tiny contributions to the knowledge of the Citadel, each raising the "possibility" of an organic arrival into Dark Space by a minute amount. Shepard's arrival is the "finality" - the point at which these infinitely tiny probabilities stack enough to make it a possibility. Because of this, no defenses were prepared. The entity has no means to stop you.

And so you are given the final choice. Destroy the Reapers forever, bringing down the Relays with it but preserving life. Upload a somewhat simplistic virus into the system, bringing down the Reapers defenses (while they attempt to purge themselves) - while the Reapers are still active here, remember that you have the Citadel's combined fleets on the assault. Massive losses would be sustained, even the destruction of some races, varying based upon your level of preparation, but the weakened Reapers would be annihilated at immeasurable cost with the Relays are intact. Or, the "merge" ending, combining both facets of life into one to reduce the AI risk. This is the only one that would remove the spectre of the "AI Singularity" warned about, but is obviously not ideal. Shepard, in the meantime, only returns to the Normandy in time to jump back through the Citadel Relay at maximum preparation level - otherwise, the Normandy is forced to jump without him and Shepard sacrifices himself.

So there. A few twists to the story to tie it into the existing ones, and literally everyone can get an ending they are happy with for their own, personal stories. Because that's the issue, here. It's "your" story, and the final ending should be about your preference.


+1

If DLC attempts to correct the endings, here's hoping they steal from your idea!