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Here is a typical person who hated Dragon Age:


110 réponses à ce sujet

#26
Iso55

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thisisme8 wrote...

Iso55 wrote...

"However, the Red Cliff quest should NOT NOT NOT have required you to do the entire mages quest BEFORE you can finish it, considering how urgent the mission in Red Cliff castle appears to be. Plus, many people, like this reviewer and myself, do not like starting one large quest then having to stop it mid way and going onto another large quest, especially one like the mage where you are locked in. This was poor design in my opinion."

"Either the game should have "nudged" you into the tower first rather than Red Cliff, or a mage at the docks should have been waiting with a big "!" over his head to come to the Earl's aid rather than locking you into a long quest when you're already in the middle of a long quest."

So it is poor in design because it makes you multi task?? Or is it poor in design because it is not totally linear? I understand someone not liking the game, but your laziness in a video game astonishes me. I think someone got too used to having quest helper on all the time in WOW.


See?  We just didn't need that.  Morrigan disapproves.  -10


Yes, I suppose you are right.  But honestly a "nudge" in the right direction kind of defeats the fun of exploration in the game.  If there was a big sign on the way to Red Cliffe that said save yourself some time and go to the mage tower first (even though you really don't have to) I would of been like am I in Elwynn Forest again?

#27
Gen-An

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Am I the only one that thought... "What an effin idiot..." ?

#28
Kimberly Shaw

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"So it is poor in design because it makes you multi task?? Or is it poor in design because it is not totally linear? I understand someone not liking the game, but your laziness in a video game astonishes me. I think someone got too used to having quest helper on all the time in WOW."



First of all, I'm not "lazy in a video game"; if anything its a bit OCD to finish one thing and start another.



Second, it is poor design in my opinion because the game pushes you to start a quest that requires a totally unrelated quest to be finished before you can finish it (properly).



Third, it also doesn't really make a lot of sense for the First Enchanter and a group of mages to be rushing out to help the Earl the very same second the circle is free from what happens in the tower. I was taken aback when he agreed to rush out instantly, it contradicted what he had just been saying about the state of the tower and his own health and his resources.



Oh well, just my opinion...obviously I disagree with the 'reviewer' and love the game; I just think he had a point on the quest there.

#29
addiction21

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Gen-An wrote...

Am I the only one that thought... "What an effin idiot..." ?


Enchantment?Posted Image

#30
marshalleck

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Gen-An wrote...

Am I the only one that thought... "What an effin idiot..." ?

No. Sounds to me like the guy didn't like the game because he's too dumb to figure parts of it out.

#31
Sibelius1

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kungfusam wrote...

So anyone who dislikes Dragon Age is "moth breathing, FPS playing kid"

You fanboys are just a constant source of irony and disappointment


Agreed.

The OP accused another poster on these boards of having mental deficiencies because he didn't want to listen to the dialogue. He's just a thoroughly unpleasant person I think.

For the record Iove tactical combat, micro management and as much dialogue and lore as you can pack in an RPG. Im also a long term Bioware fan, not a fanboy though.

The constant attacking of anyone who dare to question anything Bioware do just makes me feel nauseous.

The OP really needs to get a grip, stop being so aggressive, and respect others' opinions.

Modifié par Sibelius1, 25 novembre 2009 - 03:58 .


#32
Velz

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This reviewer is probably from Australia though, and we all know what kind of people populated that place.

#33
Marvin TPA

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The review is very daft and the reviewer seems to have a limited grasp of the game.



Still I am disappointed to again be reading some of the insulting epitaphs being slung about.



Did I miss a big internet meeting where everyone decided that derogatory terms for the disabled are fine to use. Again it might be a cultural thing but every time I read them I am a little bit shocked.

#34
Roxlimn

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Kimberly Shaw:



No, quite mistaken there. The game actually pushes you to use Blood Magic to sacrifice X to save X. That is the first option given. Other options are only given if you push for it. And yes, I would think that it would make sense for the First Enchanter to go out and do what you asked given that you saved the Circle and his life.

#35
Kimberly Shaw

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Yes, I suppose you are right. But honestly a "nudge" in the right direction kind of defeats the fun of exploration in the game. If there was a big sign on the way to Red Cliffe that said save yourself some time and go to the mage tower first (even though you really don't have to) I would of been like am I in Elwynn Forest again?




The problem is that Alistair "nudges" you to Red Cliffe...and Morrigan's plan sounds so bad in contrast to Alistair too. Maybe no nudge at all? If you are a mage however, maybe a mage could rush up to you in Lothering and explain something horrible is going on in the Circle? I guess that would be too strong a nudge. Meh, its a minor nitpick anyway.


#36
Alex Mars

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deathwing200 wrote...

au.gamespot.com/pc/rpg/dragonage/player_review.html

Seriously. I consider myself a fairly calm person, but window lickers like this, make me want to nerd rage, break my keyboard and punch a cute and fluffy kitten. Why? Because this guy is an idiot. Pretty much similar to every other idiot, who wrote negative comments about the game without bothering to learn basic game mechanics, experiment or simply ask for help from people who don't breath through their mouth.

First of all, this guy claims to be a long time gamer. These arguments always make me laugh. So you're a long time gamer. Great. You spent many years playing games and yet you're still terrible. Just because one does something a long time, it doesn't automatically mean that person is any good in that particular field. These morons who feel the need to present their credentials when reviewing a game makes me think of one word: Blowhard.

Second, he cries about the difficulty (big surprise and this guy gives off a "I play console shooters with cheats" vibe). Wonderful. Game is hard. Especially encounters you can skip. It's as if Bio realized there would be terribles who wouldn't be able to use basic strategy early on so they made the ruins revenants totally optional. He also mentions how it's impossible to enter werewolf lair. Really? Is this guy autistic?

Finally he whines about Redcliffe, which is just a quest that takes you to a different area. He proceeds to cry about another revenant that you don't have to fight (ironically he ignores the one at Redcliffe, hmm) and finishes off about how much better Borderlands is compared to DA (truly a sign of mental deficiency).

Browsing through other negative reviews, yields pretty much similar results, some being worse than others. From Oblivion fanbois to FPS tards, there is not a single review, which analyses the game's faults in a constructive manner. THIS is why the true fans are disgusted. There is NO NEED to cry about a game not meeting your expectations, if you bought it expecting a different game in the first place.


When you come to a forum to cry about a review, you have already failed badly.  Cowboy up and get used to the fact that not everyone likes the things you like.  You like the game, I like the game, he doesn't like the game, who gives a ****?

#37
iounas

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Well suprise, some people in this world are retarded..

I cant understand how anybody can complain about difficulty in any game that has adjustable difficulty?

I played borderlands and I got addicted to collecting guns but thats pretty much it.. When I finished it I realized it was very shallow

#38
JHorwath

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Posted ImageI've noticed that many people are saying things about the game that are false.  Now, I don't know if they are doing it out of fanboism or the fact that they don't read the instructions, look at the options screen, or are rushing through the game?  The one thing that I find funny in many people's complaints is this.  The complaints aren't really valid as they are of user error (or bad judgement).  The things that should be mentioned as drawbacks aren't even mentioned.  Instead reviews consist of things that aren't really flaws, just player (pardon the word) stupidity...

That's my two cents.  I don't know, I like the game.  Just finished one play through and started a second with new character combinations.  I really don't care what the masses think about the game.  It's a single player game and even if every single person on the planet liked the game that wouldn't change my single player experience.  Even if everyone hated the game,  that wouldn't change my experience.  See what I'm saying.  People can rant and rave all they want.  Won't change the fact that I enjoy playing Dragon Age.Posted Image

*My biggest gripe on the console is the fact that party movement isn't really that great.  It takes a good amount of play time to get a feel for the movement and even then the party AI can be trying at times.  Other than that I don't have too many complaints.  I kind of wish they would get rid of the quest markers but that's neither here nor there.Posted Image

Modifié par JHorwath, 25 novembre 2009 - 04:11 .


#39
Roxlimn

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Kimberly Shaw:



Obviously, Alistair is nudging you towards Redcliffe because that is where his loyalties lie. That's not necessarily where you should be going. And again, you can finish that part of the game in itself, without going off to do other parts.



If anything, this game structure shows newbies that it's possible to skip around the map without completing one area fully, which is an important point to make in a game like this.

#40
Elanareon

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Kimberly Shaw wrote...

"So it is poor in design because it makes you multi task?? Or is it poor in design because it is not totally linear? I understand someone not liking the game, but your laziness in a video game astonishes me. I think someone got too used to having quest helper on all the time in WOW."

First of all, I'm not "lazy in a video game"; if anything its a bit OCD to finish one thing and start another.

Second, it is poor design in my opinion because the game pushes you to start a quest that requires a totally unrelated quest to be finished before you can finish it (properly).

Third, it also doesn't really make a lot of sense for the First Enchanter and a group of mages to be rushing out to help the Earl the very same second the circle is free from what happens in the tower. I was taken aback when he agreed to rush out instantly, it contradicted what he had just been saying about the state of the tower and his own health and his resources.

Oh well, just my opinion...obviously I disagree with the 'reviewer' and love the game; I just think he had a point on the quest there.


Yeah but remember... You command the mages! That's a treaty for them to give "you" an army! So yeah basically you can command them and if you think that you can send the mages to help Eamon so Eamon can help you as well against the Blight... Right? Pretty self explanatory to me. And besides you have like 3 choices there! YOU don't have to go the circle tower! YOU can kill the mother or kill the son! Who said about anything forcing you to go to the mages tower???

Modifié par Elanareon, 25 novembre 2009 - 04:02 .


#41
csmayer

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Well.... what can I say... the guy is an idiot... nothing less... nothing more.

#42
Elanareon

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Sibelius1 wrote...

kungfusam wrote...

So anyone who dislikes Dragon Age is "moth breathing, FPS playing kid"

You fanboys are just a constant source of irony and disappointment


Agreed.

The OP accused another poster on these boards of having mental deficiencies because he didn't want to listen to the dialogue. He's ust a thoroughly unpleasant person I think.

For the record I ove tactical combat, micro management and as much dialogue and lore as you can pack in an RPG. Im also a long term Bioware fan, not  a fanboy though.

The constsnt attacking of anyone who dare question anything Bioware do just makes me feel nauseous.

The OP really needs to get a grip, stop being so aggressive, and respect others' opinions.


But really, the game was advertised as having tons of dialogues from the start. Then he buys the game and bash it because he didn't like too much dialogue? And what about the door the the wolf's lair? He didnt explore because he can't open it a single door from first room of the dungeon? Yeah the calling names was uncalled for by the OP but bashing the game because you don't have the common sense to play it is uncalled for as well.

#43
Xarne

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If I said it once I've said it 1000 times:

Just cause you suck at the game, doesnt mean the game sucks.



Gamespot review claimed he's been playing these types of games since Ultima III but is baffled by the concept of leveling up to meet the challenge ahead of you, how to work around quests or even the concept of the human thought process. Clearly he'd rather enjoy a game where you're score is proportional to amount of times you click the RMB.

#44
Guest_Johohoho.Ehehehe_*

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Kimberly Shaw wrote...

However, the Red Cliff quest should NOT NOT NOT have required you to do the entire mages quest BEFORE you can finish it,


It actually didn't. Interrupting this quest in order to finish the Circle Tower was purely optional and you could have finished Redcliffe Castle (or at least to some point) without going to the Circle Tower. I won't say more because of spoilers but I believe you will know what I mean.

#45
marshalleck

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Xarne wrote...

 Clearly he'd rather enjoy a game where you're score is proportional to amount of times you click the RMB.


Well he did say he loved Borderlands (it was okay--simple, shallow, mindless, but fun) and can't wait for Diablo 3. He probably should have purchased Torchlight--now there's hack n' slash dungeon crawling done to perfection.

Modifié par marshalleck, 25 novembre 2009 - 04:06 .


#46
Kimberly Shaw

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Roxlimn, I agree with you that it makes sense that Alistair would want to go see the Earl first. I also think it makes sense to see him first, I just wish you could finish off the whole quest and have the Earl healthy with his family intact without having to do the mage tower quest line in the middle. I think they could have incorporated that very nicely by having a mage outside the tower on the docks who says he can't get in to the tower, and then agrees to come help (since its just a one liner with the first enchanter once he's freed anyway). This would satisfy everyone, and makes more sense than the enchanter rushing out to help the very minute he is rescued from a horrible situation. I just would have made that change if I was a designer.



Elanareon, I've already elaborated on the 3 choices, 2 of them are pretty grim choices and Alistair even calls you out on them; but I do agree with you that you don't HAVE to do the mage tower option. As for the mages helping straight away because they are compelled, I was just not expecting the dialogue I got from the First Enchanter when I asked him as it seemed he ignored what just happened; another reason I think it was a bit bad design and a mage on the docks pre-circle quest would have been better in my opinion.



Anyway, nice to debate with you guys on this, let me restate that I don't agree with the 'reviewer" and love this game.


#47
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Obliterati wrote...

Technically, you don't have to go do the Mages quest before finishing Redcliffe. You will not get the "best" result, but there's no forcing.


I agree with your quotation marks you put the word "best" in. From the emotional point of view, there was a way much stronger.

#48
deathwing200

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Alex Mars wrote...


When you come to a forum to cry about a review, you have already failed badly.  Cowboy up and get used to the fact that not everyone likes the things you like.  You like the game, I like the game, he doesn't like the game, who gives a ****?




Way to completely miss the point of the post. I think your drool cup is getting full, better go empty it.

#49
Bagsabbis

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Kimberly Shaw wrote...

Yes, I suppose you are right. But honestly a "nudge" in the right direction kind of defeats the fun of exploration in the game. If there was a big sign on the way to Red Cliffe that said save yourself some time and go to the mage tower first (even though you really don't have to) I would of been like am I in Elwynn Forest again?


The problem is that Alistair "nudges" you to Red Cliffe...and Morrigan's plan sounds so bad in contrast to Alistair too. Maybe no nudge at all? If you are a mage however, maybe a mage could rush up to you in Lothering and explain something horrible is going on in the Circle? I guess that would be too strong a nudge. Meh, its a minor nitpick anyway.


One of the dialogue options from Ser Bryant in the Lothering Chantry tells you about the situation in the Mage Tower.  It's not instantly obvious though, as it's the "do you have any other news" option that I just assumed repeated what you already knew about Loghain's visit.

#50
Doude

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Second, it is poor design in my opinion because the game pushes you to start a quest that requires a totally unrelated quest to be finished before you can finish it (properly).

Just that you dont have to. Isnt that one of the advertized "decisions with consequences"?
I didnt even think that the "go to the mage tower" option would work. I handled it then and there; done. Noone forced me to go the mage tower, and i didnt.