Daforth wrote...
You think? N7 120 here too, all unlocked, all played. Since the demo is released I play MP almost every evening (yeah I am addicted, I know) If this is your only argument left, shows how good you are with a Krogan Soldier. I rest my case.
(BTW, do you know how many N7 120 player are currently ? 1161 at the moment of this post. So, pulling out this and stating you played more Gold match comparing to someone who you does not even know is sooo childish.)
But I don't argue more, it is your play. Many here wrote similar oppinion like me.
So you still do not understand. It's not about how you can play a krogan soldier on gold with its current abilities and situation.
It's that currently Krogan soldier class is "broken"(I do not like to use this word but w/e) and you can't play it on gold or higher with the supposed playstyle.
I know people here hate MMOs but I'll just take an example from WoW since it's about class balance only.
Back in the days(when WoW was first released) Druids were designed to be an all-rounder and have the ability to switch between roles(dps, tank, healer) on the fly. This is fine and Druids can perform as intended in all pre-60 dungeons.
However the problem occurs as soon as people reach 60. Due to some skill design flaws and lack of equipment choices, the only role that Druids can fullfil in 40 men raid dungeons is healer. And as a healer both Priests and Paladins can do better jobs than Druids. Their function is a group is close to none.
Eventually more and more people realize this and a lot times you cannot find a single Druid in a 40 men group anymore. Of course in the end Blizzard is forced to make changes to the class so that a Druid can still be a Druid post-60, instead of a lackluster healer only.
The situation is simialr to the Krogans. When designing the Krogan race, I do not think the people at Bioware would think like "Let's give Krogans a bunch of melee powers and tons of health and shield(when compared to other races) so that they can hide behind pillars and snipe people, and perhaps melee people once or twice a game."
When designing the Krogans, Bioware obviously would like it to be a CQC character, with the ability to melee people A LOT and can take lots of punishments.
This is okay on bronze and silver(like Druids pre-60) and Krogans can just perform as the role design intended.
The problem is when you want to play gold, Krogans cannot do what they were supposed to do on gold(much like druids post-60). On gold whatever a Krogan can do infiltrators and sentinels can do better. There is no point to have a Krogan soldier in the party.
This is where the problem is.





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