Goliz wrote...
Its funny how there's always an explanation for the game to be awesome when they cut something out.
They take holster: Nobody even used that, man!!! Do you even remember what button?
They dont fix the animations: Animations are soooo much better than ME1 and ME2, man!!! Do you even remember those animations?
They gives us less options for conversations: Conversations are going to be sooo much better in ME3, man!!!! Do you even remember what the other options were for?
Point something wrong with the game and watch the same reaction over and over again. As much as i like the games i cant close my eyes to so much ****.
First off, the holster thing is just ridiculous IMO. Why is that such a big deal? I don't get it. It's so not worth raging over. They couldn't fit the animation in due to GPU memory restrictions or whatever so it's not in anymore. Personally, if there were Cerberus and husks and Reapers and mercs all over the place where I was, I wouldn't put my gun away anyway.
Second, the only issue I'd have with animations is the Anderson running one. Even then, I can't be mad at it because I'm too busy giggling at it. Again, not that big a deal. I've seen far worse other than that one running animation.
Now, the conversations. IF it turns out that 80% of the conversations only have 2 options, I'll eat my words and admit they went too far with "streamlining". I just think everybody is going a bit too far without having played it yet themselves (other than the demo). It could be that way throughout the entire game and that would be a shame. But we have no evidence that proves that yet.
Modifié par Daywalker315, 01 mars 2012 - 05:27 .