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To everyone raging about vanguard stealing their kills, please note


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#26
GracefulChicken

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If I see someone obviously working on an enemy (and seems fine doing it), and I desperately need the barrier, I just charge the target and move along. I understand why people get upset about ksing (though I think its stupid, myself BUT I UNDERSTAND), so I try to be a nice vanguard. I get an unusual amount of friend and party requests on my vanguard, for what thats worth. I dont even use a mic.

#27
Daforth

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Gexora wrote...

 Putting stuff like "it's not kill stealing, it's kill helping" aside (because secretly every single person wants to kill as many Cerberus mother****ers as they can), here is what i want to post after being yelled at for ten minutes by some infiltrator who was lining up a headshot when I charged. (not to mention someone else ranting at me for leaving the exact spot I was supposed to hold. And then there was this guy...)
Charge is not PURELY offensive. 
When I charge, sometimes I do it because my freaking shields are down and there is no visible cover. So I charge. And Infiltrators cloak, it's pretty annoying too, but no one rants at infiltrators, right? Seriously, how hard is it to understand I don't charge=>kill things endangering my life because my finger is glued to 1, or because I am an awful person who needs to steal the results of your job, but because this is my freaking playstyle? 
Also? Kill things faster than in half an hour

*sigh* I doubt it is going to help the situation, but, well, whatever


I think most of the time the rage is not aimed at the class itself, or "kill stealing", every normal player should understand vanguards basics. No, I think it is aimed to the PLAYER who plays vanguards badly, and to be honest majority of the vanguard players I met are idiots who think that they are the king of the battlefield and spamming charge/nova makes them immortal.

I remember few days ago I played a Silver quick-match and there was a human female vanguard. He/She charged and nova-ed everything in sight during the waves. He/she were alone in the opposite part of the map many time, so I thought, ok, little vanguard, wait for wave 9. Then wave 9 came and he/she was dead in seconds ... at the opposite side of Firebase Ghost :) We finished the wave without rezzing him/her. Then in wave 10, he/she was around us all the time :)

Interestingly, vanguards I met who were true teamplayers, sticked to the team on Silver/Gold and worked with the team were mostly Drell Vanguards! Maybe the Nova made vanguards crazy :)

Modifié par Daforth, 01 mars 2012 - 04:12 .


#28
Daforth

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Ehh, double post

Modifié par Daforth, 01 mars 2012 - 04:12 .


#29
turian councilor Knockout

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Agreed, Infiltrators those are the damn stealers, always wait to shoot until they can one shot enemies and steal.

#30
Yippie-kai-ay

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I've also noticed that a Vanguard that goes around, doing its thing, helps keep the enemies from closing in together and cornering everyone else on the time. Seems to keep the enemies moving around the map as a whole. This is especially true on Firebase white. I personally love my Vanguard allies, they are very helpful.

#31
NYG1991

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I don't mind vanguard squadmates. Even the dumb ones are useful until a turret pops up. It gets kinda annoying when they're downed by a turret and expect me to stealth and Rez them when there's a turret on overwatch and a couple of phantoms over their body.

The guy complained after I cloaked and retreated. Even though I was able to solo the rest of the wave.

#32
Alamar2078

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The only thing I don't like about [some] Vanguards is when a group of people are trying to hold the line for a hack, you often have someone on the far side of the map letting Combat Engineers set up tons of turrets, the Vanguard dies, then everyone has a vastly harder time doing their job.

#33
TexasToast712

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People shouldn't be ****ing about kill stealing. All that matters is that your team is on top at the end of a session. This is true for all multiplayer games.

#34
Guest_Aotearas_*

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Gexora wrote...

[...]
Also? Charge-Nova is truly awesome, but they just won't understand B)





There's the misconception that gets Vanguards killed. It's not Charge->Nova, it's Nova->Charge.

That said, in full understanding and in compliance to the new rules as displayed in the disclaimer on these boards these days, people that rage against other players over such a triviality as is encountered by most Vanguards (I have been spared that fortunately, so I can say this without my person being tainted with grief or anger), is nothing more than undiluted, infantile idiocy of the mighty first order.

#35
shumworld

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I can see why "stealing someone's kills" is annoying. But it doesn't bother me at all. If some one stole my kill I'm like EH, then move on to another target.

#36
Guest_Aotearas_*

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On a sidenote, the one and only class that actually has problems with something remotely describable as kill-stealing is the Vanguard. I had one match where my teammates where that good, they killed everything I just wanted to charge to refill my barriers. So literally, every target that I wanted to charge was dead before I could lock on it and every other enemy shooting at me.

Conclusion, a very dead Vanguard.

So really, if anyone is ought to be complaining about teammate effectivity, it's us, because we are the only ones that feel any kind of effect that can be quantified in terms of hard data and not some petty thoughts of entitlement.

But perhaps a DLC would make the others happy, a handgun that shoots adhesive, neon-lighted name-tags at enemies and makes them invulnerable to damage from any source that does not stem from the correct user.

#37
jimmyw404

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Gexora wrote...
And Infiltrators cloak, it's pretty annoying too, but no one rants at infiltrators, right?


Hah. Last night I was capping an objective and the only guy around to guard me was an infil. He swings around towards a few troops and cloaks. Then they kill me. He was a newbie so I didn't really care, but it was a point when that infiltrator cloaked and it made me RAAAGGE

#38
Destructo-Bot

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Also, Vanguards are the most affected by LAG. If your host is laggy, you will simply spend most of your time on the ground as a Vanguard. The other classes generally stay in cover so the lag effect isn't as pronounced, but when you are in the thick of it you are going to get shredded. A good sign of too much lag is "ladders not working", in that particular game I was getting dropped over and over right from the start. My shields would just suddenly melt away and I'd be down before I even saw an enemy. When I tried to use a ladder and nothing happened I then went around the long way... only to discover several second later my player had warped back to the ladder and was in the middle of climbing it now... only to be shredded mid-climb by enemy gun-fire.

So I say to you, it is not turrets that are a Vanguard's worst enemy, but lag instead. Some kind of lag indicator would be helpful in the lobby, even a cheesy green, yellow, red bar one.

Modifié par Destructo-Bot, 01 mars 2012 - 09:32 .


#39
Cyonan

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The only Vanguards I don't like playing with are the ones that charge off at the start of the match getting themselves killed, then get mad when I don't rush in to try to revive them(In other words, the ones that aren't good players).

Vanguard is also my most played class, so I happen to understand exactly how important spamming charge is to staying alive. It gets used far more defensively to regenerate shields than it does offensively to deal damage to things.

#40
robertm2

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its called co-op for a reason. all xp pools at the end so it doesnt matter. but im not going to revive a vanguard who charges and gets killed if hes being stupid.

#41
jaDanger

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Yeah, I'm cool with vanguards as long as you don't expect me to leave an objective to travel across the map to rez you.
That said, the one time when "kill-stealing" vaguely annoys me is the fact that i rarely get to shatter my own cryo blast victims, and to add insult you only get a coupla points for that assist, despite rendering the target immobile and brittle for a teammate.

#42
Boopie-Ne

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I don't mind the Vanguard killing my target as long as I get points for the assist, but if he's overzealous and charges into a group of enemies with no chance of survival...I'll see him next wave.

#43
lobsterGun

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There is something to what that the whiners are saying...

So, each match has a certain number of accomplishments that get handed out for achieving goals(5 melee kills, 25 headshots, etc). In order to maximize score for a round, it is necessary for everyone to participate and get as many of these awards as possible

Basically, what that means is that once you've achieved your 75 kills award (or whatever), you should stop killing dudes, and start helping other people kill dudes. Did you just get 25 Assault Rifle kills? Good-o! Now switch to pistol and get some kills with that too. Make sure everyone gets as many awards as possible. Everyone wins.

...just don't not have fun. That would be a crime against gaming and would make baby Sheppard cry.

#44
txprule

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You should not get upset about people stealing your kills. This is a CO-OP game. You want your teammates to help you to kill faster so that you can kill more.

#45
Zkyire

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turian councilor Knockout wrote...

Agreed, Infiltrators those are the damn stealers, always wait to shoot until they can one shot enemies and steal.


Biotic Charge - > Attempt at Heavy Melee to finish the target -> Target's head explodes from a sniper rifle shot -> InfilTRAITOR runs by.

/rageon.

#46
KarmaTheAlligator

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twister87 wrote...

I like playing infiltrator. Cloaking is a vital ability, particularly in gold matches, and not just for zipping in and out for damage bonuses. If someone goes down (unless I'm fulfilling an objective), you can guarantee that I'll hit cloak and run like hell to whoever went down to pick them up. I like being able to do that and it's good for the team.

And I totally understand the vanguard mechanic - they will be charging everywhere, and that sometimes they are gonna go down. I don't care. As long as they play well and we win, that's fine with me. I don't know why people get so pissy about ressing others. I get great personal satisfaction out of it. As for kill stealing, it doesn't matter, you'll get the same xp as everyone in the end. It's a TEAM game.

Probably a very rose-tinted view but hey, I'm that kind of infiltrator.


I only play with friends, and one of them plays a Vanguard with me being Infiltrator. Do we whine when the other gets the kill? Yes, but now it's become a running gag (complete with taunt/catchphrase), since half the time he charges my next target, and half the time I snipe his. We're basically trying to out speed each other sometimes (usually only at the end of a wave when there's only a couple enemies left), but just for fun. The first few times I played I used to look at the score during the match to see how well I did. Now I don't even care anymore. The only "I did well" moment comes from seeing the Full Extraction and winning the match.

Couldn't agree more with the bolded part, which is also what I do. It's a vital part on my team, and I expect (and get) the same from my teammates.

#47
casedawgz

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The problem isn't vanguards stealing kills, the problem is vanguards (and krogans) trying to charge Guardians. You can't hurt them with that, jackass, and I had a perfect headshot lined up through the slit of the shield.

#48
KiraTsukasa

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Honestly, there's no reason why you shouldn't be watching where your teammates are in the first place so there's no reason why you should be stepping into their line of fire. Not just for Infiltrators. I have had people walk in front of my sniper rifle more times than I want to think about. I've also had people jump in front when I'm launching powers on other classes as well. Maybe, just maybe, it doesn't matter that much on bronze, but on silver and even more so on gold, you NEED to be aware of what's around you.

And really, give Infiltrators a chance. An Infiltrator can take out a Guardian in two seconds. If it takes five minutes to kill one because three people keep bashing the shield over and over again, who's trying to steal the kill then?

#49
Gexora

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I am sorry, but if I am under crossfire with no cover around and only thing relatively away from there is a guardian, I am going to charge him whether you are working him or no. So YOU don't have to run back and rez me or **** about me getting killed.
Also? If I charge into the group of people to defend myself and I am in immediate danger if I don't kill something - I am killing it. Usually, though, I try to leave someone's targets alone

One time I was playing with a sniper who liked to line up his headshots FOREVER. So it wasn't that unusual for some enemy to sneak up on him. And when me or one of two sentinels we were playing with ran in to save his ass, he would get all whiny about us running into his line of fire

#50
Delta_V2

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shumworld wrote...

I can see why "stealing someone's kills" is annoying. But it doesn't bother me at all. If some one stole my kill I'm like EH, then move on to another target.


With the whole infiltrator-vanguard debate, it sometimes is less about that particular kill, and more about not getting into any kind of rythm.  As an inflitrator, I've had matches where every enemy I go to snipe ends up getting knocked out of my line of fire by a vanguard charging.  As a vanguard, I've had matches where it seems every enemy I try to charge gets its head blown off by an infiltrator before I can charge.  And I'm sure there have been matches where I've caused those same problems for other players.  So it works both ways.  Infiltrators and vanguards have the potential for some crazy synergy, but they can also get in each other's way.