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Dear Ending-Haters (spoilers of course)


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#26
ajniedo

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Darth Malice113 wrote...

ajniedo wrote...

Darth Malice113 wrote...

*sigh*

So lets humor this notion " It's about the journey" I'll give you an example.

Lets say you are hitch-hiking ( I know it's a rather stupid and dangerous thing to do) and someone picks you up.
You get into the car and begin your "journey" and you find out that the driver and you have many things in common. Such as tastes in music, movies, humor, foods and drink ect ect. You see many wonderous and crazy things on this trip. Like a man walking his dog while his while fully ablaze. Or a midget holding 96 balloons. You learn new things about the world and yourself. Then just when you get to your destination, your driver knocks you out.
You wake up tied to a chair. Your driver then proceeds to torture you for five days straight before finally murdering you.

Now, the journey wasn't half bad. But the destination is probally not very desirable.

Do you still believe " It's all about the journey" crap?


You just proved my point. That would make for an interesting story. Did you not understand how I said STORY and not REAL LIFE? I wouldn't want to be stranded on an unknown planet, but I think it makes an decent ending to a science-FICTION story.


Did you not understand that destination is just as important as the journey? Image IPB


But your horrible "ending" in your story makes up 5/6ths of the story's events. So it's not really the desination, its the journey. And someone being tortured for 5 days would probably make an INTERESTING story, dontcha think?

#27
AdmiralCheez

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HiroVoid wrote...

I think everyone was holding out that Mass Effect 3 would be much more divergent due to it not having to import any more.

Well, if you look at the whole story and not just the last ten minutes, it is a whole helluva lot more divergent.

Like how the geth/genophage goes down?  Completey different galaxy based on what you do.

Or the fate of Earth?  The rachni?  Uncountable people and factions you meet along the way?

Also, the implications of the endings themselves, despite the Normandy thing, are wildly divergent and massive in their own right.

A galacy with no more Reapers is different from a galaxy with the Reapers tamed is different from a galaxy where every mind of every kind is suddenly linked and uplifted into a new realm of consciousness.

#28
Tom Lehrer

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The Reapers have killed all intelegent life at least 740 times, do you think one guy can beat them without any negitive consequences? The fact the mass relay network was made by the Reapers should have been the biggest red flag that they would be destroyed at some point.

#29
panamakira

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I have the perfect feeling about this whole situation. This poster nails exactly what I'm feeling right now.
So here's my answer to you OP.

CommanderNuetral wrote...

I've got the perfect example of what playing ME3 will be like.

Imagine a bowl of your favorite food. It's prepared perfectly. It tastes better than anything you've ever had in your entire life. And then you find a dog turd at the bottom of the bowl.

Doesn't matter how great that food was, there was still a turd at the end of that meal.


:alien:Exactly.

#30
Black_Vanguard

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AdmiralCheez wrote...

You guys realize that ME1 and ME2 each had one ending with minor variations, right?


That is the only major complaint I have with the series. Variations of the same ending. Then in the next game its shrugged off/ignored/explained away. Why everyone is stunned about the endings being so similar in ME3 is beyond me. It was the same in the last two game(similar endings with different variations)

In any case I still enjoyed playing ME1, and ME2. I'll wait till the 6th to have an opinion of ME3.

#31
wright1978

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Luc0s wrote...

And you seem to be forgetting that all of those decisions an all their impact don't mean a goddman thing if we all end up the same way anyway!


It doesn't matter that you player Paragon and I played Renegade, we'll both end up in the same FUBAR situation anyway. The relays will be destroyed, the Normandy will be screwed and the entire galaxy will be FUBAR with the relays gone and all aliens being stranded on planet Earth (or whatever is left of it).

How can you still feel good about your decisions and their outcome during ME3 knowing that in the last 10 minutes of the game all your hard work and decisions will be nullified because we'll all end up the same way anyway?


Yeah might as well toss a coin for every choice during the game. The ending shows it matters not a jot as relays are always destroyed and Normandy is always stranded.

#32
ajniedo

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Luc0s wrote...

ajniedo wrote...

Luc0s wrote...

AdmiralCheez wrote...

You guys realize that ME1 and ME2 each had one ending with minor variations, right?


You do realize that was soley because otherwise it would be extremely hard to continue the trilogy, right?

BioWare said so themselves. They said they were guilty of railroading people towards certain situations simply because they knew they had to write 2 more games after ME1 (and 1 more after ME2).

BioWare also said that because ME3 is the last game of the trilogy, they were able to go nuts with the endings. No more railroading, they promised.

Yet, BioWare doesn't keep their promise and they railroad all of us into the same f*cking ending with the only difference being the color of the explosions!

Well F*CK THAT SH*T!


The thing you all are forgetting is that we see the decisions' impact during the 40 hours of story, not the last 10 minutes...


And you seem to be forgetting that all of those decisions an all their impact don't mean a goddman thing if we all end up the same way anyway!


It doesn't matter that you player Paragon and I played Renegade, we'll both end up in the same FUBAR situation anyway. The relays will be destroyed, the Normandy will be screwed and the entire galaxy will be FUBAR with the relays gone and all aliens being stranded on planet Earth (or whatever is left of it).

How can you still feel good about your decisions and their outcome during ME3 knowing that in the last 10 minutes of the game all your hard work and decisions will be nullified because we'll all end up the same way anyway?


Because I'm seeing my hardwork throughout the game, all the way up to the last ten minutes. The WHOLE third game is itself and END to the trilogy so we're seeing how all these things that have been building up have played out. You're not taking into account the other things that happen before the VERY end. Some people's endings will have Earth destroyed, some won't. Some people will have 1 or more of the other races' planets destroyed. Some will have the geth, or the quarians destroyed, some will have peace between the two civilizations after all these years of war.

#33
Spikko

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ajniedo wrote...

GROW UP AND DEAL WITH IT

They're not by any means GOOD endings, but I don't hate them and I dont hate the game or bioware for them. Why is a happy ending better? They've told us time after time that this is going to UNQUESTIONABLY be the END of Shepard's story.  Did you want a spin-off with the Normandy crew flying around the galaxy having adventures together still? Love interests paired together and living happily ever after? Really the best I was hoping for from a paragon ending was the reapers destroyed, and thats what we got. Sure, sacrifices had to be made like losing the relays or the crew becoming lost. All the races will go on to do just fine on their own like they did before they discovered relays. One crew was lost, oh well. I loved the crew, going around the Normandy and talking to my squad has always been my favorite part since the first game, and yeah I'll be disappointed and sad to see them go, but that what a story should do, it should envoke EMOTION. And clearly from all the hate, the writer's accomplished that.

Mass Effect's STORY is about saving the galaxy, not your own personal adventure. The GAME lets you play your adventure throughout all 3 games, making your own decisions and seeing the major and minor repercussions of them DURING the games. The story and the ending are BIGGER than that, the REAPERS are bigger than that. Just because you saved a Rachni Queen or blew up a Collector Base doesn't impact the fate of the galaxy. Your choices WILL have an effect on the story, even if they're not the kind of impact you've been hoping for.

I can't believe some of you guys are going so far as to cancel pre-orders of Collector's Editions of the game. If you don't want to experience 40 hours of a more enriched version of the near perfect Mass Effect 2, the final chapter in the Mass Effect Commander Shepard trilogy because the LAST TEN MINUTES (or however long the ending you so deeply hate is) then you were never really a fan in the first place.

Maybe it's just because I'm a big Stephen King fan, but I've always believed the journey is more important than the destination in a story, and I've had an AMAZING journey playing Mass Effect 1&2 and everything I've seen and heard about the 3rd leads me to believe I will be equally amazed and will have a great time playing it. The wait of less than a week is killing me, so I have nothing better to do than to check these forums all day and all you people do is complain about EVERYTHING.

TL;DR
The journey is more important to the destination, and I've had one HELL of a time on my Mass Effect journey.


Well said sir, well said. My point of view exactly.
However it's pointless to try to convince all the haters to enjoy something they will not, just relax and enjoy it yourself. I will do for sure. ;)

#34
Hendrik3

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Seriously, I've been rummaging through post/topics about this and people are staring at a few scavenged bits of the game and hearsay. It's a downward spiral of might-be facts and panic. Even when all evidence is factual, that doesn't mean there isn't more. We know there's some ominous endings. Good, there should be. Did you think there would be cinematics for every outcome possible? There's too many variables!

We have nothing that explicitly excludes good endings or endings using imported save files. A strat guide, a quick playthrough and some recovered cinematics do not represent every possibility - possibly even just ME3 without it's preceding chapters.

Just because you can't see beyond the horizon doesn't mean the world ends there. I understand the racket, but it evolved into a NO YOU! 'discussion' between LI lovers and bittersweet lovers. BW must be frowning at all this frustration... I know I am.

#35
Guest_Luc0s_*

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wright1978 wrote...

Luc0s wrote...

And you seem to be forgetting that all of those decisions an all their impact don't mean a goddman thing if we all end up the same way anyway!


It doesn't matter that you player Paragon and I played Renegade, we'll both end up in the same FUBAR situation anyway. The relays will be destroyed, the Normandy will be screwed and the entire galaxy will be FUBAR with the relays gone and all aliens being stranded on planet Earth (or whatever is left of it).

How can you still feel good about your decisions and their outcome during ME3 knowing that in the last 10 minutes of the game all your hard work and decisions will be nullified because we'll all end up the same way anyway?


Yeah might as well toss a coin for every choice during the game. The ending shows it matters not a jot as relays are always destroyed and Normandy is always stranded.


You just gave me the most brilliant idea for an epic Mass Effect playthrough.

I'm going to do exactly that whenever I'm going to replay ME1 and ME2 (and possibly ME3). I'm going to toss a coin for every single decision that I have to make. Heads will be Paragon, tails will be Renegade.


I'm going to laugh my ass off if this Flip-a-Coin Shepard is going to be just as succesful in ME3 as my pure-Paragon, my pure-Renegade and my Paragade Shepards.

#36
Favourite store on the CitadeI

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ajniedo wrote...

GROW UP AND DEAL WITH IT

They're not by any means GOOD endings, but I don't hate them and I dont hate the game or bioware for them. Why is a happy ending better? They've told us time after time that this is going to UNQUESTIONABLY be the END of Shepard's story.  Did you want a spin-off with the Normandy crew flying around the galaxy having adventures together still? Love interests paired together and living happily ever after? Really the best I was hoping for from a paragon ending was the reapers destroyed, and thats what we got. Sure, sacrifices had to be made like losing the relays or the crew becoming lost. All the races will go on to do just fine on their own like they did before they discovered relays. One crew was lost, oh well. I loved the crew, going around the Normandy and talking to my squad has always been my favorite part since the first game, and yeah I'll be disappointed and sad to see them go, but that what a story should do, it should envoke EMOTION. And clearly from all the hate, the writer's accomplished that.

Mass Effect's STORY is about saving the galaxy, not your own personal adventure. The GAME lets you play your adventure throughout all 3 games, making your own decisions and seeing the major and minor repercussions of them DURING the games. The story and the ending are BIGGER than that, the REAPERS are bigger than that. Just because you saved a Rachni Queen or blew up a Collector Base doesn't impact the fate of the galaxy. Your choices WILL have an effect on the story, even if they're not the kind of impact you've been hoping for.

I can't believe some of you guys are going so far as to cancel pre-orders of Collector's Editions of the game. If you don't want to experience 40 hours of a more enriched version of the near perfect Mass Effect 2, the final chapter in the Mass Effect Commander Shepard trilogy because the LAST TEN MINUTES (or however long the ending you so deeply hate is) then you were never really a fan in the first place.

Maybe it's just because I'm a big Stephen King fan, but I've always believed the journey is more important than the destination in a story, and I've had an AMAZING journey playing Mass Effect 1&2 and everything I've seen and heard about the 3rd leads me to believe I will be equally amazed and will have a great time playing it. The wait of less than a week is killing me, so I have nothing better to do than to check these forums all day and all you people do is complain about EVERYTHING.

TL;DR
The journey is more important to the destination, and I've had one HELL of a time on my Mass Effect journey.

dear ending lovers.
grow up and learn that others have different opinions

#37
Elvis_Mazur

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I dealt with it; I will not play the game.

#38
Darth Malice113

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For the record I don't really hate the endings.

I just hate the fact that "choice" (one of the main selling points for this trilogy) has been marginalized.

Was it so hard for them to deliver a more varied experiance?

#39
ajniedo

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panamakira wrote...

I have the perfect feeling about this whole situation. This poster nails exactly what I'm feeling right now.
So here's my answer to you OP.

CommanderNuetral wrote...

I've got the perfect example of what playing ME3 will be like.

Imagine a bowl of your favorite food. It's prepared perfectly. It tastes better than anything you've ever had in your entire life. And then you find a dog turd at the bottom of the bowl.

Doesn't matter how great that food was, there was still a turd at the end of that meal.


:alien:Exactly.



But why are you people choosing to view it as a turd? A turd would be if we lost all life to the Reapers and the cycle continued. There's not turd at the end of the bowl, there's just an empty bowl. There's no more food left for me to enjoy, but I enjoyed eating it the whole time. I'm not too disappointed there's none left, this is my third "bowl", and I'm satisfied with what I ate. Maybe I wish there was a little more for me to snack on later, but the pantry is out of THIS particular food. I'm not gonna go cry to all my friends that after I finished eating my food there was none left.

#40
Dark Specie

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So you want us to "GROW UP AND DEAL WITH IT"? Ooookay, let me paint you a picture here.

You go into a bar. You order a drink. The bartender makes it for you. You pay him. You start drinking the drink. The drink tastes like heaven on your tastebuds. But then, when you get to the bottom of it, your eyes widen in shock and you start to spit out the drink. Because suddenly, the drink tastes LIKE S**T. You're of course angry and outraged, shouting at the bartender what the hell he uses in his drinks as you demand your money back. The bartender, however, just says so what, it tasted good at first didn't it? So there you stand, furious, the heavently taste on your tastebuds all but gone and forgotten, replaces by a taste of pure s**t, your money apparnetly wasted and the bartender not appearing to care.

See, that's pretty much how we feel about this. The journey may be great, but ending it all in a crappy way like this turns the WHOLE EXPEREINCE SO FAR very, very, very bitter/sour. I can't say that knowing that an ending like this awaits me makes the thought of plating through the trilogy very appealing at all. Or motivates me into getting any future DLC (yes, that was directed at you, Bioware/EA)...

#41
Teredan

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The irony is even though you say ending haters should grow up you're no different yourself.
You're just displaying your opinion in a more reasonable fashion giving the impression of it being more valid, which it isn't. It's still just one opinion.
It's very reasonable to be mad at Bioware after being invested in the series for 2 games and maybe even all its dlc (which can very well be quite a lot of money).
So let them be man, it's the most idiotic thing to tell someone who is angry at the moment that the thing he's angry about is totally dumb. (Yeah that's what we call empathy fail).

So here it is ending haters, ending lovers how about stopping to throw these incredibly childish arguments at each other and just state your opinion or for a change wait until the game comes out.

#42
Tyrannosaurus Rex

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Alright I am going to say why I do not like these endings.

Simply because what happens with the Normandy.

You see, I am okay with what with happens to Shepard, I am okay with the 3  choices (Although I do hope they will explain the relationship between Guardian, the Citadel and the keepers, etc), I can live with the relays always being destroyed and galactic civilization always falling into a new dark age (although it does make TIM looks silly in hindsight).

But I do not like is the fact that I have to end  the game knowing that the Normandy crew always ends up being screwed, doomed to a futile exsistance on a planet. With no hope of being rescued and not enough people to start an actual viable colony. It is even  worse if Garrus and Tali is there since they will most likely just  starve out entirely sooner or later.

Such an ending is not bittersweet, just bitter.

ajniedo wrote...
but I've always believed the journey is more important than the destination in a story


And I believe that both the distination and the journey are important in a story.

If the journey itself was not fun, then there is a good chance you will not care when you reach your destination.

But if the destination sucks, then it can just wind up trivilising the whole ordeal.

Modifié par Lizardviking, 01 mars 2012 - 05:55 .


#43
Guest_Luc0s_*

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ajniedo wrote...

Because I'm seeing my hardwork throughout the game, all the way up to the last ten minutes. The WHOLE third game is itself and END to the trilogy so we're seeing how all these things that have been building up have played out. You're not taking into account the other things that happen before the VERY end. Some people's endings will have Earth destroyed, some won't. Some people will have 1 or more of the other races' planets destroyed.


You still don't get it.

EVERYTHING you did from ME1 to ME3 will be rendered null at the very end, because regardless of what you choose, the galaxy will end up exactly the same with only a few very MINOR differences.

No matter what you do, no matter what you choose, all relays will explode and every single fleet will be trapped at planet earth.

I guess you can imagine how f*cked Earth is now that every major species in the galaxy is trapped there right now. This is just FUBAR, f*cked up beyond all repair.

Imagines if earth in your ending is destroyed. That would be even more FUBAR. Now all the species are trapped in our solar and the only garden world in our solar system just so happens to be destroyed. Man that is F*CKED UP!


ajniedo wrote...
Some will have the geth, or the quarians destroyed, some will have peace between the two civilizations after all these years of war.


Nope, the geth will be destroyed, so the whole quarian v.s geth dilemma is as pointless as everything else. The geth will be destroyed in all endings except the merge-ending.

So unless you pick merge, you pretty much have wasted your time with caring about the geth v.s quarian war. Whether you pick the geth side, the quarian side or (if possible), you broker peace between both races, it's not gonna matter unless you pick the merge ending.

#44
-Severian-

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My "issue" with the endings is that it's against everything they've previously established. They HAVE a great ending already in place, but for some reason chose not to use it?

The Protheans from Ilos, trapped on the Citadel post-Conduit, begin work on the Citadel itself. Presumably, just as the Reapers use it to arrive in the galaxy for their "cycle", also use it to return. Shepard takes the Normandy through the Citadel and enters dark-space. Nothing exists here but an entity, virtual, whose sole-job is "controlling" the Reapers logic. Since machine logic would suggest that to simply wipe out the entirety of biological life in one swoop, to save them having to return, this entity exists as a "firewall" to stop the reapers reaching that conclusion and preserving the cyclical nature.

This entity (think Vigil from Ilos) explains that the Reapers were created to prevent the eventual development of the final stage of Artificial Life - a pure AI that would simply destroy all of the biological, unlike both the not fully-Intelligent Geth and the symbiotic Reapers. He explains that this singularity is inevitable. He explains that Shepards arrival there was statistical impossibility - each race that was extinguished before made infinitely tiny contributions to the knowledge of the Citadel, each raising the "possibility" of an organic arrival into Dark Space by a minute amount. Shepard's arrival is the "finality" - the point at which these infinitely tiny probabilities stack enough to make it a possibility. Because of this, no defenses were prepared. The entity has no means to stop you.

And so you are given the final choice. Destroy the Reapers forever, bringing down the Relays with it but preserving life. Upload a somewhat simplistic virus into the system, bringing down the Reapers defenses (while they attempt to purge themselves) - while the Reapers are still active here, remember that you have the Citadel's combined fleets on the assault. Massive losses would be sustained, even the destruction of some races, varying based upon your level of preparation, but the weakened Reapers would be annihilated at immeasurable cost with the Relays are intact. Or, the "merge" ending, combining both facets of life into one to reduce the AI risk. This is the only one that would remove the spectre of the "AI Singularity" warned about, but is obviously not ideal. Shepard, in the meantime, only returns to the Normandy in time to jump back through the Citadel Relay at maximum preparation level - otherwise, the Normandy is forced to jump without him and Shepard sacrifices himself.

So there. A few twists to the story to tie it into the existing ones, and literally everyone can get an ending they are happy with for their own, personal stories. Because that's the issue, here. It's "your" story, and the final ending should be about your preference.

Modifié par -Severian-, 01 mars 2012 - 05:58 .


#45
TMJfin

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I know I will most likely love the game until the end comes. But choices don't matter, end will always be about same. And why should I care about War assets or galaxy readiness level if it's all going to h**l anyway. I did never wanted happy happy joy joy ending, but a future with my love interest and for my friends, even a dark one.

I would like to write a longer responce, but I hate writing with phone. But people who are happy with the endings, good for you. I don't say that I won't buy a another BioWare game after this, cause I propably will :P I'm just disapointed...

Modifié par TMJfin, 01 mars 2012 - 06:01 .


#46
wright1978

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-Severian- wrote...

My "issue" with the endings is that it's against everything they've previously established. They HAVE a great ending already in place, but for some reason chose not to use it?

The Protheans from Ilos, trapped on the Citadel post-Conduit, begin work on the Citadel itself. Presumably, just as the Reapers use it to arrive in the galaxy for their "cycle", also use it to return. Shepard takes the Normandy through the Citadel and enters dark-space. Nothing exists here but an entity, virtual, whose sole-job is "controlling" the Reapers logic. Since machine logic would suggest that to simply wipe out the entirety of biological life in one swoop, to save them having to return, this entity exists as a "firewall" to stop the reapers reaching that conclusion and preserving the cyclical nature.

This entity (think Vigil from Ilos) explains that the Reapers were created to prevent the eventual development of the final stage of Artificial Life - a pure AI that would simply destroy all of the biological, unlike both the not fully-Intelligent Geth and the symbiotic Reapers. He explains that this singularity is inevitable. He explains that Shepards arrival there was statistical impossibility - each race that was extinguished before made infinitely tiny contributions to the knowledge of the Citadel, each raising the "possibility" of an organic arrival into Dark Space by a minute amount. Shepard's arrival is the "finality" - the point at which these infinitely tiny probabilities stack enough to make it a possibility. Because of this, no defenses were prepared. The entity has no means to stop you.

And so you are given the final choice. Destroy the Reapers forever, bringing down the Relays with it but preserving life. Upload a somewhat simplistic virus into the system, bringing down the Reapers defenses (while they attempt to purge themselves) - while the Reapers are still active here, remember that you have the Citadel's combined fleets on the assault. Massive losses would be sustained, even the destruction of some races, varying based upon your level of preparation, but the weakened Reapers would be annihilated at immeasurable cost with the Relays are intact. Or, the "merge" ending, combining both facets of life into one to reduce the AI risk. This is the only one that would remove the spectre of the "AI Singularity" warned about, but is obviously not ideal. Shepard, in the meantime, only returns to the Normandy in time to jump back through the Citadel Relay at maximum preparation level - otherwise, the Normandy is forced to jump without him and Shepard sacrifices himself.

So there. A few twists to the story to tie it into the existing ones, and literally everyone can get an ending they are happy with for their own, personal stories. Because that's the issue, here. It's "your" story, and the final ending should be about your preference.


Pity you weren't on the writing staff.

#47
Olueq

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What a pointless thread. People have every right to hate these endings.

#48
Dark Specie

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Olueq wrote...

What a pointless thread. People have every right to hate these endings.


Maybe, but there WILL be some people who'll like the endings too. They might not be a majority, but there'll be someof'em, no doubt. And they've got as much right as us who don't like the endings to have their say :)

#49
Fisto The Sexbot

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I actually prefer this to an ending meant to cater to fans. I appreciate it if BioWare is and stays decisive about this... though I also hope Mass Effect goes on.

#50
Teredan

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Dark Specie wrote...

Olueq wrote...

What a pointless thread. People have every right to hate these endings.


Maybe, but there WILL be some people who'll like the endings too. They might not be a majority, but there'll be someof'em, no doubt. And they've got as much right as us who don't like the endings to have their say :)


Yeah, that's absolutely fine. Funny thing the people that hate the endings never say scram them and replace them they want additional ones!
But the opposition, the people that like the endings are somehow more twisted and just demand people to deal with it as if additional better endings would tarnish their game experience.
Dumb? right?