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I have question I think can only be answered here.


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#1
Dragoonlordz

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I asked this on some reviewers sites but they never answered, given this is the spoiler thread which may have people who played space version or have in general more knowledge about content I will ask here.

First question...

In Mass Effect and Mass Effect 2 almost all if not all interactions started with user/player input via the dialogue wheel before started talking him or herself in the conversations in order to set the tone from the offset. In the Mass Effect 3 demonstration while I played this was removed from the player in usage and instead conversations and interactions played out using a canon generic set of replies from Shepard prior to you being even given a chance to respond as a player. Now my largest concern for the game (which do not have many), is that this is prevalent through the entire retail game. 

The question is having maybe played it yourself, is this the case or is my concern not justified. Do a large amount of interactions rely on auto dialogue prior to user input like shown in the demonstration, or is it more inline with Mass Effect and Mass Effect 2 where Shepard only replies through player choice before responding to dialogue? The player being asked for input rather than a heavy reliance of generic automated responses which has Shepard breaking persona they allowed us to create, replaced by a generic canon approach to conversation content and responses..

I asked this on other sites but only response was "thats action mode..." I played the demonstration on RPG mode, not action mode. What I am talking about was in RPG mode which is why it is concern now. If I was playing action mode and saw it I would not have mentioned it, but like said this was in RPG mode of which I plan on playing in the retail game.

But there is a second question on top of it I would like to ask.

The second question relates to the mini games present in the game. In the demonstration there was no mini games for example hacking involved on doors and crates, is it completely removed from the game on such things and now just a one time click everything to gain access to it all. As someone who gained some enjoyment from such mini games I would be sad to see them removed but I can live with it, I would just like to know if that indeed is the case or not.

I want to ask a third question too...

What is the status of the PC variation of the game with regards to console command access which was present in the first yet removed from the second. I expect it has not returned due to multiplayer element added to the game but would be nice to know for sure one way or the other.

Modifié par Dragoonlordz, 01 mars 2012 - 05:43 .


#2
Guest_Richard STIHL_*

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you should be more concerned about the bad endings

#3
Dragoonlordz

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Richard STIHL wrote...

you should be more concerned about the bad endings


I don't wish to know about that element. That is sort of spoiler I would like to avoid (for now). My biggest concern is one mentioned as first question, the other two are more in general type questions. I would prefer not adding to the concerns and just see what answer to current ones I have are.

Modifié par Dragoonlordz, 01 mars 2012 - 06:00 .


#4
wright1978

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Dragoonlordz, I have the same worry about auto canon shep as you. The very little i've been able to lean from spoiler info spweing out on this subject means i'm still very worried.

#5
Dragoonlordz

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wright1978 wrote...

Dragoonlordz, I have the same worry about auto canon shep as you. The very little i've been able to lean from spoiler info spweing out on this subject means i'm still very worried.


I guess I will find out for myself in around a week but I hope(d) my assumption/perception is wrong. :mellow::unsure::(:crying:

Modifié par Dragoonlordz, 01 mars 2012 - 06:16 .