DLC DOESN'T WORK
#1
Posté 25 novembre 2009 - 03:52
I realize Dragon Age is a new game, but there is no support tab for a game the DIRELY DIRELY DIRELY needs it.
I know this is stupid to ask, because it implies Bioware gives a damn. But if you're not gonna even have a support tab, maybe a refund tab. It's CLEAR YOU CANNOT SOLVE my problem in a timely fashion.
You made a great game, but all I think while I'm playing it now is. "Wow, me and tons of people are getting screwed. And Bioware HAS NOOOOO SUPPORT! NONE!
#2
Posté 25 novembre 2009 - 05:28
I checked the last few post you made and they are little more then whining and complains. Exactly what do you think we can do to help you? You provide NO information as to what is wrong, and NO background information which could help us to figure if we can help you. Frankly, your whining.
The absolute majority of the posters here are non bioware so i doubt that bioware even reads this, let alone is bothered to respond. In other words, why are you bothering other people to read this, while at the same time allowing other threads which actually contains constructive information to drop?
#3
Posté 25 novembre 2009 - 05:47
There is absolutely no more to my problem then I suggested. So while you talk of constructive information like you know what you're talking about.
Let me save you all some time.
Everything else is fine, if it wasn't I would've said something.
Felix in Sulcher's Pass will not talk to me. Far be it for anyone to complain about something that doesn't work. No one answered that, and here you are defending them for not supporting their own game. You're pathetic, and another reason it takes longer for me to get answers. If you actually checked anything like you said you'd not of posted.
#4
Posté 25 novembre 2009 - 05:51
#5
Posté 25 novembre 2009 - 05:58
#6
Posté 25 novembre 2009 - 06:00
#7
Posté 25 novembre 2009 - 06:00
I'm just shocked he could say I didn't even state a problem. My rant is not without a foundation
#8
Posté 25 novembre 2009 - 06:04
Modifié par Jesse van Herk, 25 novembre 2009 - 06:04 .
#9
Posté 25 novembre 2009 - 06:11
All the details?
The best I can do is affirm how normal everything else is.
Install went fine, downloaded content displays normally.
In the story line I have 3 armies waiting for me and without spoiling anything I've yet to have the army of Redcliff behind me. Now before I got the DLC, I do believe the NPC in question DID talk to me once. Something talking about a donkey needed help. Since I'm playing an evil character, I naturally picked the answer most indicative of F off. I'm not POSITIVE I told this to the NPC in question (Felix). But I've told NPC's horrible stuff and their just as ready to start up the next conversation. The NPC Levi got a taste first before I finally accepted. And I wouldn't think that you could tell any NPC associated with DLC something that would prevent you from playing the DLC.
I've tried many many things, re-enabling DLC. Various trouble shooting. I patched the game. And no matter what I try, Felix will not talk to me, no matter how many times I right click him.
Though I'm skeptical this will "actually allow others to help." I am hopeful. It's not like a take pride in being a dick whose right about everyone being wrong. I am but a nerd who over reacts when his toys don't offer what's promised.
Thank you for your reply Jesse. If there is anything else you want to know about the problem, I'd gladly post about it. And I also apologize for no offering enough information. I was led to believe (mostly by gamespot) that my problem (Not my individual problem, the NPC felix not talking) was under some kind of review already.
#10
Posté 25 novembre 2009 - 06:17
TsoBadGuy wrote...
When I overdraft my bank acount I get penalized. When Bioware sell's you something that doesn't work, NOTHING happens. You get pissed, you won't buy the next DLC, but you're not important enough to matter.
I realize Dragon Age is a new game, but there is no support tab for a game the DIRELY DIRELY DIRELY needs it.
I know this is stupid to ask, because it implies Bioware gives a damn. But if you're not gonna even have a support tab, maybe a refund tab. It's CLEAR YOU CANNOT SOLVE my problem in a timely fashion.
You made a great game, but all I think while I'm playing it now is. "Wow, me and tons of people are getting screwed. And Bioware HAS NOOOOO SUPPORT! NONE!
Keep in mind that this is a Peer support forum, as stated by the sticky at the top of the page. Bioware personell like Jessie replying to a thread is very uncommon. The search function also is very lacking and given the number of threads that pop every few minutes a post can disappear very quickly.
So when you post a thread that is purely a rant, do not be surprised if you do not get a reply at all, or one telling you to stop whining. One thing on these forums appears to remain constant, you will be treated as you act.
I did read your other post that you cannot speak Felix, and it sounds like for some reason your game is not recognizing the DLC as being active. That thread has a sound fix. You may also want to make sure that your are logged in (in game) and that the login matches the one you registered with, make sure the DLC shows 100% in the DLC tab in game. Other then that I can only suggest you go through the fixes listed in the "DLC" sticky above.
EDIT: do you by chance have a save game just before speaking to Felix? It may very well be that you were an ass to him and he will not give you the right dialoge, DLC or no some of the companions will not follow you if you do not complete all the steps. May be true for Shale also.
Modifié par zacrobmer, 25 novembre 2009 - 06:21 .
#11
Posté 25 novembre 2009 - 06:22
When I'm playing an RPG I put myself in the main character's shoes. And it's harder to lose myself in the game when I'm worried about something I paid for in game not working right. (<---- Root cause)
Another alternative to the some form of refund tab would be something like an insurance tab. You don't actually pay for the content unless you can pre-determine it will 100 percent work.
I realize how incredibly idealistic (stupid) I'm being. But this isn't about getting as much DLC as you can out there. This is customer service.
Trust on this as well, as soon as posts started coming in about fixes for my problem. I would buy the DLC right back. I believe anyone who enjoys Dragon Age half as much as I do would.
However, I'm no fool as to the business side. Not entirely anyways. Refunds mean more manpower making them happen, as would some form of insurance. Perhaps more than is worth.
Modifié par TsoBadGuy, 25 novembre 2009 - 06:32 .
#12
Posté 25 novembre 2009 - 06:31
When you say that thread has a sound fix, is that somehow tied to Felix no being able to talk? Or rather, having DLC sync with the game?
And I come from games that require quick saves every 2 seconds. Who plays Fallout without quick saving? So to answer the question about me having a save before Felix, nope. I have 2 saves in Ostagar before learning how to quick save
I'll be more concise and less self-indulgent when I need help in the future. It's just being polite doesn't make me feel better
#13
Posté 25 novembre 2009 - 06:45
TsoBadGuy wrote...
When you say that thread has a sound fix, is that somehow tied to Felix no being able to talk? Or rather, having DLC sync with the game?
I was refering to the reply by "Delameko" but it appears that you have since replied back that you had already tried that fix.
TsoBadGuy wrote...
And I come from games that require quick saves every 2 seconds. Who plays Fallout without quick saving? So to answer the question about me having a save before Felix, nope. I have 2 saves in Ostagar before learning how to quick save
Oh yeah I hear that. However, I also do a proper save at least once an hour or at the start of a new area, boss mob etc.
F5 is a dear friend but I had been burned way to many times (Oblivion) where I quicksaved for several hours only to learn that I had previously broke a quest or forgot to talk to X NPC or get X item usually with the last real save hours behind. Like you said "Back in Ostragar". A combo of both in personal opinion is the way to go.
You may want to try load one of those OStragar saves and get far enough that you can speak with Felix again just to test the "pissed him off" theory. But that may be a few hours out of your way. Other then that all I can recommend is the DLC sticky fixes.
#14
Posté 25 novembre 2009 - 06:52
There are some known problems where downloaded content just de-aths which removes any items from that package. Problems include characters losing items, zones being reset to pre-DLC status and party members being untalkable to. It can cause some funny bugs when man already completed part of the DLC as it suddenly half-resets which can cause all forms of quirks.
Did you notice anything else being odd? Perhaps any DLC items that disappeared or any other oddities regarding the DLC that doesn't function as it should? If it de-authed as i suspect any content from that DLC package should cease to function properly. For example, The Stone Prisoner causes shale to malfunction while also resettings items and the respective zones.
#15
Posté 25 novembre 2009 - 06:54
Can you also confirm if Stone Prisoner is listed in the downloadable content screen (off main menu)? Does it show up in the DLC tab of the in-game Journal? Do you get an active quest for it in the Journal?
If you're on the PC, try disabling the active dlc, then re-saving your state, and then re-enabling it...
- save your game somewhere else besides Sulcher's Pass (e.g. party camp)
- exit game to main menu
- in the downloadable content screen off main menu, click on the installed tab
- click to remove the check box that says 'enabled' for Stone Prisoner
- go back to main menu and reload your save game, choose 'force load' if you get a pop up saying you need Stone Prisoner
- from within the game, save again
- exit to main menu, repeat above and re-enable Stone Prisoner in the installed content
- reload your game, travel to Sulcher's Pass.
Are you able to talk to Felix now?
#16
Posté 25 novembre 2009 - 11:11
@Excirial. Thanks for being open minded, I do apologize for the message. But when people generalize my problems for me I never don't over react. Nerds and double negatives.... anyway.
When I put my cursor over Felix and right click, the cursor reacts, but the NPC just stands there. I hope that clarifies what you mean by a form of response. Now as far as de-athing goes. I believe I have all my items that were promised to me from promotional codes, and after force loading the problems remained about the same. Unless de-athing can happen some other way.
And my other DLC has been authenticated and works fine. I've completed Warden's keep. Haven't gone back to make sure I can access DLC specific things (Stash box, new merchants, etc., etc.) but as far as I can tell there are no other oddities besides Felix not responding in any way.
@Fernando Melo I've tried force loading and other things like what you said, however, I have never saved a file that was force loaded. I purchased stone prisoner and the platform is PC. I am currently in the middle of testing the first theory. But I can say I have it in my quest log, and the DLC shows up as installed. I will try exactly as you say and post my results.
And if it's not too much trouble to ask, could I have possibly pissed off Felix to the point of him not talking to me? I just don't believe it.
Thank very much for all your support. I very recently learned that my copy of Dragon Age DID in fact come with a key for Shale. But I bought it. I feel stupid
#17
Posté 25 novembre 2009 - 11:18
I just tried what you suggested with no success. Thank you for your support.
#18
Posté 26 novembre 2009 - 03:56
Whatever I said on my Rogue prevents me from speaking to Felix to proceed with the DLC. However, on a Mage fresh out of the first city, I had no problems.
Now back to the refund tab, an idealistic thought that might never happen. But it would be nice to see a refund option available (even if at some small fee) for dumb, over eager people who assumed since they got a pre-order version they didn't have Shale.
So yes. I am fail. And if you over accommodate failures they just make you fail more. But if you have a small failure that is amendable you make people feel not so dumb.
#19
Posté 26 novembre 2009 - 08:07
1) DLC for Stone Prisoner is installed fine
2) I spoke with Felix before I owned Stone Prisoner. Sulcher's Pass was present and I did not realize it linked to DLC until after I spoke to Felix.
3) I downloaded the DLC and installed it.
4) I go to Sulcher's Pass and Felix has an Exclamation mark over him but, he will not actually let you speak to him. There is also no trigger or anything to let you proceed.
Felix is present with/without the DLC so, he is actually in the main game build. I suspect a flag was set while I/We spoke to him. When the DLC is then installed for some reason the flag is not reset and it will not allow him to speak to us. If we knew the flag there might be a console command we could use to reset this.
As to work arounds. There are workarounds but, I don't know if we are missing anything.
You can run the game with the flag to enable debug mode.
You can type ~ to activate the console (though cannot see it)
You can type runscript zz_shl_debug and press enter
This will launch a dialog that will let you set flags and warp to the village.
I have personally gotten as far as that dialog. I didn't run it because, I didn't want to miss anything. I think that I may not miss anything and it is a workaround. I am however, having the same problem as you I believe.
There are several threads on this that link to threads with more detail on the console mode. If you do a search on Felix you'll find several others I have posted in. I don't have the link to the best thread for this here.
#20
Posté 26 novembre 2009 - 08:11
#21
Posté 26 novembre 2009 - 08:45
As for paying for Stone Prisoner and then finding the code - if you contact EA support (granted, I know they are busy - I would recommend phone or chat vs email if you can set the time aside) they should be able to refund or otherwise work something out for you.
@DevaWinblood - In fairness, there's a lot more going on behind the scenes. We have quite a few folks lurking through the forums daily and filing bugs internally which gets worked into our patch process. Not as many folks posting though, so I guess it is fair to say visibility appears lower than in past titles. The way social is setup and the volume of folks on here makes it challenging to keep that visibility up 24/7.
Also, it's been great to work as closely with a group like the EA customer service as we have been able to. Without them there is no way we would be able to support all our players worldwide directly and in so many languages. Having them as part of our support effort allows us to be able to do what we do best and that is focus on getting fixes done, and making more great games.
#22
Posté 26 novembre 2009 - 10:34
#23
Posté 27 novembre 2009 - 01:35
@TsoBadGuy: I bit the bullet and tried the work arounds that can get Stone Prisoner working for now. Here is what I did. I hope it helps you out.
How to fix Felix in Sulcher's Pass - I do not know if some things may be
missed by doing this but, when you cannot get Felix to speak to you these
are the steps.
1) Create a shortcut to DAOrigins.exe with debug mode enabled flag. Run
Dragon Age by using that shortcut.
a) Go to your Dragon Age install directory and into the bin_ship folder
c) Click on Copy
d) Go back to your Desktop and Right click
e) Choose Paste Shortcut
f) Now right click on that shortcut
g) Click on Properties
h) In the TARGET box it should end in daorigins.exe" add a space after the quotation mark and add -enabledeveloperconsole
i) Click OK
j) You can now use that shortcut to launch the game and the console mode will be accessible.
2) Save your game before doing the following so, you can always revert back
to what it was before doing this.
3) Press the ~ key (pronounced Tilde) This initiates a console window
which you cannot see.
4) Start typing the following: (As soon as you start typing a lot of debug
info will appear at the top of the screen and will vanish after you type the
following and press enter)
runscript zz_shl_debug
5) Set the Plot Flag to HAVE COMMAND WORD
6) Warp to location. Choose SHALE OFFER. This will give you the quest.
7) Warp to location. Choose Village of Honnleath.
I tested this and it seems you can do most of the quest. I did note that I can use the command word on Shale right away and if you want to play this the way it was intended I think you are actually supposed to quest for the word. I am still doing the quest so, cannot say much.
So, I know the SHALE quest and Honnleath did not come up if I warped to SHALE OFFER without setting the Command Word. However, you could also simply try warping straight to the Village of Honnleath and see what happens.
This is obviously not a permanent fix. It is simply providing what those of us in the community have put together. Hopefully, and official fix will be forthcoming that will not make this necessary.
#24
Posté 27 novembre 2009 - 08:08
#25
Posté 01 décembre 2009 - 06:25
Looking back a few other things might've thrown that off. Like having Levi coming with you to Soldier's Peak WHILE trying Sulcher's pass.
@ Megabuck I agree, but Dragon Age is different.
On my Mage I have Shale now. I'm just surprised the DLC was so short, granted is a new character. But still, all I did was save some dude's daughter. If DLC didn't work still I'd have more to say about the debugging steps (The ones I didn't try anyways)
thanks all again





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