Aller au contenu

Photo

Reputation Blog!


232 réponses à ce sujet

#51
Daywalker315

Daywalker315
  • Members
  • 426 messages
I'm Commander Shepard and this is my favorite blog post EVAR!

Haha, basically it works as I expected it would based on what I'd seen but the thorough explanation was awesome. Thanks Patrick and Jessica for posting! Excitement just went even higher.

#52
Northern Sun

Northern Sun
  • Members
  • 981 messages
I'm going to wildly speculate that Shepard is talking to TIM in the picture.

Like the new system.

#53
Xewaka

Xewaka
  • Members
  • 3 739 messages
Neutral options add to reputation.
Helm yeah.

#54
DJBare

DJBare
  • Members
  • 6 510 messages
Finally!, I can nuke entire colonies I deem as a threat and not get penalized for it, the only reason I should get penalized is if unknowingly one or more of those colony's might have be helpful in the war effort.

#55
TheLostGenius

TheLostGenius
  • Members
  • 2 548 messages
Their was a mass effect in my apartment! My jaw hit the floor. ME2 felt retrogressive from ME1, which had a more technical system, this has more of a meta-rpg reputation flavor to it. Very cool.

#56
N00blet666

N00blet666
  • Members
  • 286 messages

squee365 wrote...

Image IPB
OMGWTF MORE THAN 2 OPTIONS



#57
Helena Tylena

Helena Tylena
  • Members
  • 1 237 messages
So... unless I'm mistaken...

The amount of paragon and renegade things you do still determines whether you'll be able to use Charm or Intimidate options, but having done enough total stuff means you can still do at least one?
If so, neat.

I always hated how a morality system tends to turn into an either-or situation, where choosing one at the start of the game meant you have to keep choosing that one throughout the game if you wanted the 'best' ending.
Dragon Age, in my opinion, did morality the best way. This looks like it's going to be a close second.

#58
Withidread

Withidread
  • Members
  • 471 messages
Very cool.

#59
Quarters Alpha

Quarters Alpha
  • Members
  • 46 messages
This sounds fantastic! Excellent work, guys. Hopefully this is an idea you'll consider for future games as well.

#60
LiquidLogic2020

LiquidLogic2020
  • Members
  • 402 messages
This sounds great! No longer punished for actually role playing now and your rewarded even more than before when you spend time to do side quests and interact with characters.

#61
Tazzmission

Tazzmission
  • Members
  • 10 619 messages
sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet!

#62
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages
I like this new system. Well done guys.

#63
Mike Aus

Mike Aus
  • Members
  • 213 messages
Fantastic additions. It should be interesting to see how this will work in the game.

#64
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages

BlackDoomShadow wrote...

Five bucks says Shepard is talking to the Illusive Man in that final picture.


agreed - that screams confrontation with Illusive man!!

#65
fatalfeline

fatalfeline
  • Members
  • 424 messages
Seems about the right time to bust out this song. :D

#66
felipejiraya

felipejiraya
  • Members
  • 2 397 messages
What?

No one whined about it yet?

This new system is really cool, can't wait to see by myself how this will work.

#67
shepskisaac

shepskisaac
  • Members
  • 16 374 messages
I was waiting for this! Very happy!

#68
Aimi

Aimi
  • Members
  • 4 616 messages
Why would you give Armor-Piercing Ammo to a Shepard that already has Incendiary Ammo?

...but seriously, very useful blag update.

#69
Helena Tylena

Helena Tylena
  • Members
  • 1 237 messages

daqs wrote...

Why would you give Armor-Piercing Ammo to a Shepard that already has Incendiary Ammo?


This made me giggle.



Because it's true.

#70
didymos1120

didymos1120
  • Members
  • 14 580 messages

felipejiraya wrote...

What?

No one whined about it yet?


Some have grumbled a bit about Paragon/Renegade being pointless, but no, no actual whining.

#71
Travie

Travie
  • Members
  • 1 803 messages
When I saw this thread I assumed it was about Bioware's reputation.

It has been suffering more then a little lately.

#72
didymos1120

didymos1120
  • Members
  • 14 580 messages

Travie wrote...

When I saw this thread I assumed it was about Bioware's reputation.

It has been suffering more then a little lately.


Subtle.

#73
shepskisaac

shepskisaac
  • Members
  • 16 374 messages

  • There’s no penalty for mixing Paragon and Renegade: In Mass Effect 2,
    if you wanted to get the hardest Charm options, you had to play an
    almost completely Paragon character. We intended many of those Charms to
    be fun Easter eggs, but many players felt like they had to play pure
    Paragon to avoid being penalized by the loss of a dialog option. In Mass Effect 3,
    your Reputation score determines both Charm and Intimidate options, and
    that score is determined by adding your Paragon and Renegade scores
    together. You’re still rewarded for being a completionist player and
    doing as much content as you can, but you can do it as a Paragon or
    Renegade player without penalty.
  • We now have non-flavored Reputation: In Mass Effect 2,
    after a mission that didn’t have any major choices, we would give both
    Paragon and Renegade points, to show that even without a major decision,
    Shepard was more famous and had more influence as a result. This
    confused some players and made others angry – people who wanted to play
    pure Paragon didn’t like getting rewarded with both Paragon and Renegade
    points. In Mass Effect 3, whenever there’s a mission with no major
    decision, you will get Reputation points that add to your overall score
    but don’t carry a Paragon or Renegade flavor. The bar on your screen
    will grow, but the Paragon/Renegade ratio will remain unchanged.

Easily one of the best news about ME3. FINALLY, we will be able to actually make the choices we want/would make without meta-gaming "will this make me have not enough Angel/Devil points to achieve the best result?". I'm so happy, this should've been like this since ME1.

Modifié par IsaacShep, 02 mars 2012 - 01:01 .


#74
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages
It's great they did this because I was planning to write an over-elaborate, self-indulgent, borderline vitriolic rant against the whole false dichotomy thing that needs to go away.

#75
shepskisaac

shepskisaac
  • Members
  • 16 374 messages

Upsettingshorts wrote...

It's great they did this because I was planning to write an over-elaborate, self-indulgent, borderline vitriolic rant against the whole false dichotomy thing that needs to go away.

The old system was really archaic and actually hurting RP experience so I'm incredibly happy for this change