Quotes for all of you Fans.
#26
Posté 02 mars 2012 - 02:54
#27
Posté 02 mars 2012 - 02:58
Then you find out that everyone you ever cared about is no where to be found and you will never see them again.
F***. That.
#28
Posté 02 mars 2012 - 02:58
hydn631 wrote...
I dont mean to claim to be a better fan, nor do i mean to claim for everyone to love bioware unquestionably. I apologize if that is how it came off. I just believe that people should appreciate what they have done before and try to consider what they've enjoyed in their opinions as well. Saying you have heard leaked info and are now cancelling plans to buy the game seems to me as an extremist action. I am all for forming opinions based off of what you are given, but I think we are forming opinions without all the facts or experiences taken into account. Its fine to be concerned too. I have concerns with the game. Im just not taking any radical action or bashing bioware for them.
I show them support by buying their games.
I think people who have canceled their pre-orders or deciding to rent/or wait until the game drops in price aren't being illogical. They are being consumers. If they expected one thing from a product they decide to purchase and find out it may be something else, as a consumer it is probably best to put off purchasing it until they know exactly if the product will be up to their standards. Some people consider $60.00 and up big purchases. It would be illogical of them to buy a game that they have concerns about just because it's a “Bioware” game.
#29
Posté 02 mars 2012 - 03:00
Quartof wrote...
A bad destination can ruin the journey.
And it has.
#30
Posté 02 mars 2012 - 03:07
hydn631 wrote...
Just out of curiosity YouKnow, what was the other game?
Tales of Graces F. You can even call me out on the bad story (and I know it's going to be average at best, because I had played some of it with a friend), this much I know. But I know the game will at least be entertaining and not give me a major downer ending that goes out of its way to try to tug at my strings. If I wanted to play a shooter, there are better ones than Mass Effect
I kind of enjoyed the fact that it was a RPG that was a shooter as well, that was kind of cool with the Sci-Fi thing going on, but then people had to ruin stuff for me. And Tales of Graces F uses a modified Capcity Core system that I loved from Tales of Destiny Remake so much. I figured if my friend wanted to play it with me, I could. They don't have a PS3 but I do, and borrowing it for extended periods of time would be strange, so it'd be easier to play at the same time. The big thing wasn't even playing the multiplayer, it was just having a good time. There are more shooters nowadays than Action/RPGs in the way of Graces.
#31
Posté 02 mars 2012 - 03:21
Xaijin wrote...
Quartof wrote...
A bad destination can ruin the journey.
And it has.
Uh, no it hasn't. The game isn't out yet. Play it for yourself before you decide, please. Heck, even cancel your preorder and wait for reviews (if you haven't already done so, or never had a preorder in the first place).
#32
Posté 02 mars 2012 - 03:23
Eterna5 wrote...
Good job. I always love to see people who don't struggle with indeciison. You can leave now.
Why don't you leave and go walking to Canada so you can suck up to them in person?
--
Like many others, I don't play Mass Effect for its awesome gameplay. Particularly because it is nothing awesome. I have a huge list of game with better gameplay mechanics, shooter or no shooter. I'm still impressed with KoA's responsiveness and smart config of commands where Interact, Sprint and Roll are all done with separated keys instead of the 4-functions-in-one-key-b/s. Sure, there is no cover in that game but it doesn't matter. It is the best combat gameplay control scheme in a long time.
I play ME for the story and characters and while I could care less how bad the ending may be, I do care a lot if it will be worthy a replay. Any RPG that don't make me crave for the next playthrough at least 20 times is not a worthy RPG, to me.
If I want a real journey being more important than the destination, I play FormulaOne 2011 with full length races. It will be a hell of a journey, with the proper car setup, even if the destination is a concrete wall during the race. (Not usual but it may happen)
#33
Posté 02 mars 2012 - 03:41
Sashimi_taco wrote...
Imagine working hard and sacrificing your own happiness (not me, shepard) for years and years. You do it all to have a safe place and be with the ones you love. You work through sleepless nights, through anxiety and fear, you die and come back and you can barely handle it but you move on. In your mind you think, "when this is all over I will finally have what i've worked for my whole life, safety and happiness". Then you work your ass off to protect everyone. You destroy the reapers and you smile and breath. Finally, my work is done. Finally i can have the life I wanted with the people i love.
Then you find out that everyone you ever cared about is no where to be found and you will never see them again.
F***. That.
^This
#34
Posté 02 mars 2012 - 03:48
Just to put things into perspective, imagine working on a project that you have put countless hours into, perfecting it in every way possible. Then, imagine it all being destroyed in a single blow.
LOL OH WELL AT LEAST THE JOURNEY WAS FUN
no.
#35
Posté 02 mars 2012 - 03:55
#36
Posté 02 mars 2012 - 03:57
#37
Posté 02 mars 2012 - 04:00
Quartof wrote...
A bad destination can ruin the journey.
A bad piece of logic can ruin the point of an argument.
#38
Posté 02 mars 2012 - 04:01
#39
Posté 02 mars 2012 - 04:01
Modifié par Olueq, 02 mars 2012 - 04:02 .
#40
Posté 02 mars 2012 - 04:03
Olueq wrote...
the whole point of the journey is to get to the destination.
If you or anyone else has been playing the past two games just to see the very end of the third, then you're doing video games wrong. If playing these games is such a chore, that you need some kind of mega pay off in the end, then you should probably not play them.
#41
Posté 02 mars 2012 - 04:07
#42
Posté 02 mars 2012 - 04:10
The journey is fun, no doubt. However if you know that the destination is going to be a disappointment no matter what you do, then that takes a lot away from the journey, because you know everything your doing to prepare for the destination (which makes up the whole journey) is pointless.MercenaryNo wrote...
Olueq wrote...
the whole point of the journey is to get to the destination.
If you or anyone else has been playing the past two games just to see the very end of the third, then you're doing video games wrong. If playing these games is such a chore, that you need some kind of mega pay off in the end, then you should probably not play them.
#43
Posté 02 mars 2012 - 04:10
MercenaryNo wrote...
Quartof wrote...
A bad destination can ruin the journey.
A bad piece of logic can ruin the point of an argument.
And?
#44
Posté 02 mars 2012 - 04:12
MercenaryNo wrote...
If you or anyone else has been playing the past two games just to see the very end of the third, then you're doing video games wrong. If playing these games is such a chore, that you need some kind of mega pay off in the end, then you should probably not play them.
Of course people played the last two games to see the end. Why else do you play a game that has story? How many people watches the last movie in a trilogy and get to the middle to cut it off and say, “Ah, screw it. The first two movies were great and this last one has been pretty great up until now. Who needs the last twenty minutes?”
No one said playing these games were a chore. Stop resorting to histrionics. When you play a video game that gives you the illusion that everything you do influences the end of the game—the whole point is to play the game to get to the pay-off of those decisions.
#45
Posté 02 mars 2012 - 04:15
#46
Posté 02 mars 2012 - 04:17
CrimsonNephilim wrote...
Sashimi_taco wrote...
Imagine working hard and sacrificing your own happiness (not me, shepard) for years and years. You do it all to have a safe place and be with the ones you love. You work through sleepless nights, through anxiety and fear, you die and come back and you can barely handle it but you move on. In your mind you think, "when this is all over I will finally have what i've worked for my whole life, safety and happiness". Then you work your ass off to protect everyone. You destroy the reapers and you smile and breath. Finally, my work is done. Finally i can have the life I wanted with the people i love.
Then you find out that everyone you ever cared about is no where to be found and you will never see them again.
F***. That.
^This
Indeed. That is my feeling as well. However, since the game is not yet out and I have not played it, I will wait to form an opinion.
If there is no end to the story that feels like a victory, then I will be exceedingly sad.
#47
Posté 02 mars 2012 - 04:18
Misterpinky0 wrote...
Xaijin wrote...
Quartof wrote...
A bad destination can ruin the journey.
And it has.
Uh, no it hasn't. The game isn't out yet. Play it for yourself before you decide, please. Heck, even cancel your preorder and wait for reviews (if you haven't already done so, or never had a preorder in the first place).
Your argument is simply semantics, I'm afraid. To me, the destination and journey are of equal importance. The destination is severely lacking at this time.
#48
Posté 02 mars 2012 - 04:23
#49
Posté 02 mars 2012 - 04:25
KBomb wrote...
MercenaryNo wrote...
If you or anyone else has been playing the past two games just to see the very end of the third, then you're doing video games wrong. If playing these games is such a chore, that you need some kind of mega pay off in the end, then you should probably not play them.
Of course people played the last two games to see the end. Why else do you play a game that has story? How many people watches the last movie in a trilogy and get to the middle to cut it off and say, “Ah, screw it. The first two movies were great and this last one has been pretty great up until now. Who needs the last twenty minutes?”
No one said playing these games were a chore. Stop resorting to histrionics. When you play a video game that gives you the illusion that everything you do influences the end of the game—the whole point is to play the game to get to the pay-off of those decisions.
Well if we're going to take it that far, then how often do you get your panties in a bunch and contact the director of a movie to tell him the movies were awesome, but that last 20 minutes was retarded and he/she can expect a bunch of angry letters from you for the next few days until they change it to your liking?
I'm not against your opinion of the endings, I'm not saying they couldn't be better, or have more of them. My argument is how absurd everyone is being over this, I mean it really is kind of sad how the video game consumer market has plunged into this massive cess pool of "Give me this or else," type of attitude. I honestly feel bad for anyone who works in this industry, because they have to sift through so much bull **** to find anything logical or constructive. I honestly have trouble finding anything vaguely resembling a shadow of common sense on video game forums now days, it's really a bit depressing how many people there are who obsess over trivial details and small aspects of any given product.
Actually now I'm pretty curious if there isn't a mental or psychological catalogue for this type of behavior, going to have to investigate. If I can blame it on a mental deficiency of some kind I will have at least a little hope for video game communities.
#50
Posté 02 mars 2012 - 04:25
Wildecker wrote...
Just wondering: after Frodo Baggins got the Ring job done, he didn't live happily ever after. So hands up: who threw his copy of "The Lord of the Rings" out the window?
Aragorn did. Your argument is invalid.





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