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ME3 plot boggles me a little....


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#1
DeaconX

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No spoilers here - if you've seen any of the trailers or played the demo you're certainly not learning anything new.  If you have avoided all info, stop reading now please.

So..........

Reapers arrive.. by like, the thousands if not more. start destroying earth.  NOTHING has really been done by the galaxy to prepare for this since the scan of Reapers was handed to Shep, showing the incoming invasion.

Well, now they're here.  Shep leaves Earth to get help... How long is it going to take for the reapers to tear earth apart?  Shep can leave, go around the galaxy, bang chicks, solve huge problems and come back in time to stop the reapers?

Wouldn't it have made more sense to start ME3 directly after ME2 with Shep and crew going out to do the best they can to unite the galaxy into one giant army, all the while learning more about the reapers and possibly finding a way to defeat them?

I'm interested in how they'll justify Shep saving Earth after all the time that passes with you actually out there getting all the races to ally up.

Seems like where the game starts off, should have happened way before the reapers were already munching on our planet...

Modifié par DeaconX, 02 mars 2012 - 07:10 .


#2
Savedbygrace316

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Yea have to agree with you there. They create this sense of urgency with the Reaper invasion, but they still has these side missions akin to the one in ME2 regarding if there are fish in the presidium. IGN review made the same comment.

But to be fair, I dont think its the beginning of the game that we played in the demo. Since its leaves a BIG hole as to :

1) What happened after the Arrival DLC?

2: How did Shepard become discharged from the Alliance army, officially?

We can assume he was trialed and charged, and lost his spectre status along with the verdict, but thats a big hole that Bioware has to fill in the full game.

#3
Guiguy22

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I recently replayed ME1... (Spoilers I guess?) It took centuries for the Reapers to wipe out the previous cycle's inhabitants.... In order to do a thorough job the Reapers take their time. I agree that Earth is in a tight spot... Maybe it's one of the first big story missions? I don't know. But I think that it should be, since that would explain why Shep has the time to muster up some galactic resistance.

#4
jamoecw

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well in the demo, pretty much the entire core of the alliance was either defeated or under siege, and earth's defense force was pretty much wiped out in a matter of minutes. in less than a day the reapers should be able to leave earth without worries that they will be able to participate in the war. if they want to stay until earth is cleansed in its entirety, i'd say it would take a week or two. if the reapers are half as smart as the game makes them out to be, and they can't just shut down the relays, they will send out their fleet to the citadel after they have smashed the defenses of their target and leave 2-3 reapers to finish up the infrastructure, which means that earth could be rebuilt after the war (as those 2-3 reapers would be able to knock out earth completely in a timely manner). which means that by the time shepard gets off earth the turian homeworld will not be much help, and by the time shepard finds this out the asari will be under attack, do one mission and the reapers will knock out 2-3 races' core fleets. if shepard does nothing except run to each race and do one short mission to gain their support, by the time he gains their support only the dregs will be left, and if they come together for a single mission, the best they could hope for is something like the end of ME1, which killed one reaper.
therefore the game if it has any hope of following in the continuity of the other two means that every race will have their own super anti reaper weapon tucked away where the reapers don't have foreknowledge of, like how the protheans had that one place. and as far as character development, shepard will have to had formed some sort of anti reaper coalition after what happened in ME2 (betrayed by the council, the alliance, and cerberus). any reason for his incarceration would have to be do to a sense of duty, a failed attempt at gaining support, or to keep heat off his coalition. in the end there isn't much rpg left with how they left things, and having ten years passing between the two games. the OP is right in that it would have been much better if the reapers showed up shortly after ME2, with the invasion of earth being a late game development. also it would make more sense for ME3 to take place across more than 2-3 game days, as the other two did.