Deus ex machina
#1
Posté 02 mars 2012 - 08:11
whereby a seemingly unsolvable problem is suddenly and abruptly solved
with the contrived and unexpected intervention of some new event,
character, ability, or object."
I can appreciate the frustration that a lot of you feel about the endings, but after BioWare has spent all these years telling us how unstoppable the Reapers are, how did you honestly think you would get a "happily ever after" ending without some sort of contrived ending that would've rendered the entirety of the trilogy meaningless?
Then you guys would be on here complaining about how BioWare's games are being ruined because they are catering to the Twilight crowd or something. I for one, am glad that the endings are as dark and depressing as they are. Because honestly, it's realistic. I'm just curious, though, what kind of ending you guys were honestly expecting.
#2
Posté 02 mars 2012 - 08:14
#3
Posté 02 mars 2012 - 08:14
#4
Posté 02 mars 2012 - 08:18
Then you could lead a boarding action on Harbinger and take it out in a satisfying way.
#5
Posté 02 mars 2012 - 08:19
Are you me? Or did you take my idea from the other thread?BobSmith101 wrote...
I think it would have been much more interesting if the pulse took down the Reaper ME fields and made them "mortal". Then this race that had never really been in a fight before would suddenly be facing loses on all fronts, trying to calculate thier way out of it while having no experence to draw on.
Then you could lead a boarding action on Harbinger and take it out in a satisfying way.
#6
Posté 02 mars 2012 - 08:21
Yeah, some want happier endings. Some want to be with their LI, Some just don't want the Normandy stranded on planet inbreed. The common theme though is simply the ending they feel they got isn't "Too dark" but "Too unsatisfying".
I think the endings on their own aren't all that bad. Dues Ex is a plot device like any other. It can be used to do good things or bad.
I personally do not mind the darkness of the endings but when you factor in what's going on after them it becomes scary, depressing, and hilarious to think about all at the same time. I'll play the game. Probably enjoy the game. I hope everyone can love the endings. But that Normandy scene is going to sour me to the franchise at the end.
They didn't go in the direction I would have thought but I'm ok with that (outside that scene). Still after hearing about the Guardian I would have added an ending where you can free the reapers from control and allow them to choose. The battle stops but the reapers don't move. Shepard has a vague conversation with a reaper. The game ends.
#7
Posté 02 mars 2012 - 08:21
#8
Posté 02 mars 2012 - 08:22
Taleroth wrote...
They haven't been telling us how unstoppable the Reapers are. The Reapers have been. We shot one of them to death with pistols in 2. Seemed pretty stoppable. Sure, it was a baby, but that just means we need bigger guns. Like say... Thanix cannons reverse engineered from Sovereign.
THAT IS SUCH AND AWESOME ENDING!
All we need to do is convince the Council Races to oufit every single one of their warships with this new technology before the Reapers sho--
Oh... Wait.
Damn.
Modifié par Hyrist, 02 mars 2012 - 08:25 .
#9
Posté 02 mars 2012 - 08:23
Like saren in the first ME game.
#10
Posté 02 mars 2012 - 08:24
Arrtis wrote...
Reapers become more vulnerable when you kill what they are directly controlling.
Like saren in the first ME game.
So why wasn't Harbringer killed 60 times over in Mass Effect 2?
#11
Posté 02 mars 2012 - 08:27
I expect the Turians to already have the things. Given their society, they should be churning them out by now. Humans shouldn't have much problem. Normandy built and installed it on their own. Geth it wouldn't be surprising if they had equivalent already. The only ones who wouldn't have it are Salarians, who may not even have a fleet of note, and Asari, who have those Destiny Ascension type ships we've never seen do anything yet.Hyrist wrote...
Taleroth wrote...
They haven't been telling us how unstoppable the Reapers are. The Reapers have been. We shot one of them to death with pistols in 2. Seemed pretty stoppable. Sure, it was a baby, but that just means we need bigger guns. Like say... Thanix cannons reverse engineered from Sovereign.
THAT IS SUCH AND AWESOME ENDING!
All we need to do is convince the Council Races to oufit every single one of their warships with this new technology before the Reapers sho--
Oh... Wait.
[img]
http://www.qotpa.com/wp-content/uploads/2012/01/reap.jpg[/img]
Damn.
#12
Posté 02 mars 2012 - 08:29
No one was shooting at harbinger now were they.Hyrist wrote...
Arrtis wrote...
Reapers become more vulnerable when you kill what they are directly controlling.
Like saren in the first ME game.
So why wasn't Harbringer killed 60 times over in Mass Effect 2?
#13
Posté 02 mars 2012 - 08:30
Taleroth wrote...
They haven't been telling us how unstoppable the Reapers are. The Reapers have been. We shot one of them to death with pistols in 2. Seemed pretty stoppable. Sure, it was a baby, but that just means we need bigger guns. Like say... Thanix cannons reverse engineered from Sovereign.
We needed FOUR combined fleets from humans, turians, salarians and asari to being able to put down ONE REAPER and his heretic geth.
The collector ships we saw are more or less like the small reapers that land on worlds, while the ones who stay in outer space appears to be the same size of the Collector Base.
And the Normandy, even with those Thanix cannons, can't or couldn't destroy such a larger target, we had to enter the structure and sabotage it.
Excuse me, but I fail to see how we can stop them, much less destroy them by conventional means.
Modifié par brfritos, 02 mars 2012 - 08:32 .
#14
Posté 02 mars 2012 - 08:30
#15
Posté 02 mars 2012 - 08:32
ckriley wrote...
"A Deus ex machina, Latin for "god out of the machine" is a plot device
whereby a seemingly unsolvable problem is suddenly and abruptly solved
with the contrived and unexpected intervention of some new event,
character, ability, or object."
I can appreciate the frustration that a lot of you feel about the endings, but after BioWare has spent all these years telling us how unstoppable the Reapers are, how did you honestly think you would get a "happily ever after" ending without some sort of contrived ending that would've rendered the entirety of the trilogy meaningless?
Then you guys would be on here complaining about how BioWare's games are being ruined because they are catering to the Twilight crowd or something. I for one, am glad that the endings are as dark and depressing as they are. Because honestly, it's realistic. I'm just curious, though, what kind of ending you guys were honestly expecting.
Did you ever seen or read Lord of the Rings? No? Plz for god sake watch or read it, then come back and tell us your cool story
#16
Posté 02 mars 2012 - 08:33
They were using technology that's already massively outdated. The Turians reverse engineered Sovereign.brfritos wrote...
Taleroth wrote...
They haven't been telling us how unstoppable the Reapers are. The Reapers have been. We shot one of them to death with pistols in 2. Seemed pretty stoppable. Sure, it was a baby, but that just means we need bigger guns. Like say... Thanix cannons reverse engineered from Sovereign.
We needed FOUR combined fleets from humans, turians, salarians and asari to being able to put down ONE REAPER and his heretic geth.
Because the Normandy was damaged and couldn't fly. And they wanted to save the people inside.And the Normandy, even with those Thanix cannons, can't or couldn't destroy such a larger target, we had to enter the structure and sabotage it.
Modifié par Taleroth, 02 mars 2012 - 08:34 .
#17
Posté 02 mars 2012 - 08:33
#18
Posté 02 mars 2012 - 08:33
You cannot stop them.brfritos wrote...
Taleroth wrote...
They haven't been telling us how unstoppable the Reapers are. The Reapers have been. We shot one of them to death with pistols in 2. Seemed pretty stoppable. Sure, it was a baby, but that just means we need bigger guns. Like say... Thanix cannons reverse engineered from Sovereign.
We needed FOUR combined fleets from humans, turians, salarians and asari to being able to put down ONE REAPER and his heretic geth.
The collector ships we saw are more or less like the small reapers that land on worlds, while the ones who stay in outer space appears to be the same size of the Collector Base.
And the Normandy, even with those Thanix cannons, can't or couldn't destroy such a larger target, we had to enter the structure and sabotage it.
Excuse me, but I fail to see how we can stop them, much less destroy them by conventional means.
Only slow them down.
#19
Posté 02 mars 2012 - 08:35
Normandy could not blow open the derelict reaper when shepard got trapped inside.Taleroth wrote...
They were using technology that's already massively outdated. The Turians reverse engineered Sovereign.brfritos wrote...
Taleroth wrote...
They haven't been telling us how unstoppable the Reapers are. The Reapers have been. We shot one of them to death with pistols in 2. Seemed pretty stoppable. Sure, it was a baby, but that just means we need bigger guns. Like say... Thanix cannons reverse engineered from Sovereign.
We needed FOUR combined fleets from humans, turians, salarians and asari to being able to put down ONE REAPER and his heretic geth.Because the Normandy was damaged and couldn't fly. And they wanted to save the people inside.And the Normandy, even with those Thanix cannons, can't or couldn't destroy such a larger target, we had to enter the structure and sabotage it.
Had to blow up the core from the inside.
#20
Posté 02 mars 2012 - 08:38
1) Thanix cannons aren't the jaws of life. You don't "blow something open." You destroy the entire thing and everything inside.Arrtis wrote...
Normandy could not blow open the derelict reaper when shepard got trapped inside.
Had to blow up the core from the inside.
2) The game never took into account those upgrades before the suicide mission.
#21
Posté 02 mars 2012 - 08:38
#22
Posté 02 mars 2012 - 08:40
Game says you could not blow open the reaper to let shep out.Taleroth wrote...
1) Thanix cannons aren't the jaws of life. You don't "blow something open." You destroy the entire thing and everything inside.Arrtis wrote...
Normandy could not blow open the derelict reaper when shepard got trapped inside.
Had to blow up the core from the inside.
2) The game never took into account those upgrades before the suicide mission.
This means you could not blow the reaper open.
#23
Posté 02 mars 2012 - 08:42
They weren't talking about the main guns. Referring to stuff like whatever cutting tool they used on the Geth station. The main guns are not a precision tool. They don't open, they destroy.Arrtis wrote...
Game says you could not blow open the reaper to let shep out.
This means you could not blow the reaper open.
If they had at least tried that, you'd have an argument. They wouldn't know if the Thanix could do it without trying. But trying would be a really bad idea with no upside.
Modifié par Taleroth, 02 mars 2012 - 08:49 .
#24
Posté 02 mars 2012 - 08:46
I have read the books several times and own the special editions of the movies. It is one of my all time favorite stories. And LOTR is known for having one of the most dramatic illustrations of a deus ex machina known to literature. As good as that story is, it's not without that glaring flaw.Liara T wrote...
ckriley wrote...
"A Deus ex machina, Latin for "god out of the machine" is a plot device
whereby a seemingly unsolvable problem is suddenly and abruptly solved
with the contrived and unexpected intervention of some new event,
character, ability, or object."
I can appreciate the frustration that a lot of you feel about the endings, but after BioWare has spent all these years telling us how unstoppable the Reapers are, how did you honestly think you would get a "happily ever after" ending without some sort of contrived ending that would've rendered the entirety of the trilogy meaningless?
Then you guys would be on here complaining about how BioWare's games are being ruined because they are catering to the Twilight crowd or something. I for one, am glad that the endings are as dark and depressing as they are. Because honestly, it's realistic. I'm just curious, though, what kind of ending you guys were honestly expecting.
Did you ever seen or read Lord of the Rings? No? Plz for god sake watch or read it, then come back and tell us your cool story
#25
Posté 02 mars 2012 - 08:47
Arrtis wrote...
You cannot stop them.
Only slow them down.
That's the entire point, everyone cry out loud how we are able to stop a Reaper ship but the fact is their technology massive exceeds our own.
Take a look at the WW II, it was essencially a technological war. "the baned word" Germany had better tech at the beginning of the conflict combined with inovative battlefield tatics that took everyone by surprise.
From 1939 to almost the end of 1941 they roll over everyone, plain and simple.
And you needed TWO of the most powerfull armies at the time, Americans and Russians, as well the two willing to make the necessary sacrifices to stop them.
Until they could develop better tech the only thing they could do is that, slow them down.
Modifié par brfritos, 02 mars 2012 - 08:52 .





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