Fortack wrote...
Yes, but that has nothing to do with skill. It is bad luck.
You can call it bad luck if you want, I guess. I call it a failure to evaluate the conditions of the area that you charged into. Good Vanguards can figure out what the odds are of having their barrier broken after charge by looking at the amount and composition of the enemies in the area.
Fortack wrote... The Vanguard should be about taking risk and be rewarded for playing skillfully. That is how it is in ME2 and it is why I love the Vanguard. That is gone now.
Vanguards still need to evaluate battlefield conditions more so than any other class. That requires a very deep understanding of nearly every facet of the game. Most of the skills that were required in ME2 insanity are still at work in ME3, but Nova simply adds more options on top.
Fortack wrote... The OP is not asking to remove Nova or anything, but to change it into something that is very risky to use, and when you use it properly the reward is worth the risk. That, unfortunately is not the case right now. Nova is a tool to increase survivability - not something suicidal when used in the wrong way as it should be IMHO.
Vanguards are a high risk high reward class. That doesn't mean that absolutely every one of their powers must also be high risk high reward. Bad charges already pack plenty of risk - Nova helps mitigate it a bit, but that doesn't change the underlying dynamics of the class.
There are plenty of problems with the proposed changes to Nova in this thread. Those are all well and good, but the important bit is that the class is working absolutely fine as is, and no changes are needed.
These Vanguard debates are almost always started by misinformed individuals. They seem to think that charge+nova is perfectly invincible. When people point out that it's not, even with Nova cancelling (which actually makes you MORE vulnerable), they stick to their original position without any support, and then the argument just continues in circles. Unfortunately, I don't see an end to this cycle, but I can only hope that Bioware doesn't buy into it.