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Awful lot of auto dialogue in the full game...


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#2601
Elite Midget

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dreman9999 wrote...

Did anyone in this topic play the full game?
You get mounts of dialogue to choose from.I just got past the citadel...Massive amount of dialogue choices was in it.


Yes, I'm playing it now.

I pick one choice.

My  Sheperd than says a bunch of unrelated things for 5 minutes. In the other games my  Sheperd would have stopped and given me more options as the dialouge went on.

Modifié par Elite Midget, 06 mars 2012 - 01:23 .


#2602
Jaron Oberyn

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I've watched the full game on YouTube up to the retake earth part. And yes it was in rpg mode. The dialogue doesn't get better.

-Polite

#2603
joe1852

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now that we know the truth can we stop complaining about it? its not like its getting us anywhere

#2604
phimseto

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bboynexus wrote...

How the **** do you cope in other games where you DON'T get the option, then?

Do those 'feel wrong'?

I want you to think about this. Be introspective about it.


From the earliest ME1 trailers, this series was pitched as being our story and having dynamic conversations. This was reflected in ME1 and ME2. It is why the game interests me. That interactivity is reduced to the point of feeling absent even when it is there in ME3. Other games are what they are, and I accept or reject them on their merits. ME3 is the final part of a series which just removed the fundamental gameplay element which defined the experience for myself and many others.

Mass Effect was about these games being our story, and it doesn't quite feel that way in the final part, right when we needed that control most of all.

Modifié par phimseto, 06 mars 2012 - 01:30 .


#2605
Elite Midget

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joe1852 wrote...

now that we know the truth can we stop complaining about it? its not like its getting us anywhere


And not saying anything and letting Bioware think this is what fans want is better?

#2606
joe1852

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Elite Midget wrote...

joe1852 wrote...

now that we know the truth can we stop complaining about it? its not like its getting us anywhere


And not saying anything and letting Bioware think this is what fans want is better?


i think they know our opinions by now

#2607
dreman9999

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Elite Midget wrote...

dreman9999 wrote...

Did anyone in this topic play the full game?
You get mounts of dialogue to choose from.I just got past the citadel...Massive amount of dialogue choices was in it.


Yes, I'm playing it now.

I pick one choice.

My  Sheperd than says a bunch of unrelated things for 5 minutes. In the other games my  Sheperd would have stopped and given me more options as the dialouge went on.

I got to the citdel so far...Your experiance is not what I'm seeing. I've had lots of dialogue choices with character I've met on the citidel and normady. The game givesyou plenty of time to role play.  So I'm really not seeing the point in counting howmany time you have autodialogue when the only time it happens is if the dialogue doesn't build your character persona.

#2608
Minister of Sound

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KainrycKarr wrote...

 It's garbage. I'm playing it right now, and there is a DRASTIC reduction in dialogue wheels from the previous games. I hate to say, but PoliteAssassin called this one a while ago. 

These aren't our Shepard's anymore....


I called it two years ago. Everyone told me I was drunk.


http://social.biowar...3/index/1394829

Modifié par Minister of Sound, 06 mars 2012 - 01:33 .


#2609
Rickin10

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joe1852 wrote...

Elite Midget wrote...

joe1852 wrote...

now that we know the truth can we stop complaining about it? its not like its getting us anywhere


And not saying anything and letting Bioware think this is what fans want is better?


i think they know our opinions by now


They don't care.  More importantly neither do EA.

#2610
Pr3ying M4nt15 360

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Hmm didn't realise so many people would be up in arms about this.

Modifié par Pr3ying M4nt15 360, 06 mars 2012 - 01:35 .


#2611
panamakira

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PoliteAssasin wrote...

You know, I was just starting to be optimistic about the dialogue. Having just watched about 3-4 hours of content after Sur'kesh, I think it's accurate to say that 99% of the dialogue is in fact automatic. :( Shepard is his/her own person now. The only dialogue choices that come up are for big plot decisions, like will you do this or now, or who's going to download the data, squadmate 1 or 2. Occasionally you'll get some prompts to express your feelings on the war, are you optimistic or do you feel like its a lost fight. THAT'S IT. Shepard interacts with different squadmates and forced friendships are in full force this time around. You barely, and I mean barely, get to choose dialogue in this game. 99% dialogue is not an exaggeration. If you don't believe me, look at the YouTube playthroughs yourself. Just when I thought it would get better later in the game, it doesn't at all. I'm so disappointed right now. To do such an atrocious act at the end of the trilogy is unprecedented. They had no reason to do this at all except to appease the people complaining about having to choose too much dialogue, sad thing is they were in the minority.

The biggest disappointment is creating a character in the first two games only to see them ripped right out of your hands in the third. This is ridiculous. Last game I purchase from them. They've stuck it to the fans one last time for me. I turned the cheek with DA2, and looked the other way, but I'm all out of cheeks.

-Polite


I am so beyond dissappointed. THIS is exactly what I went through. I'm watching a CG movie of Shepard. I feel the HUGE difference because I finished playing ME2 yesterday and I had played ME1 last week. NO CONTROL whatsoever. 

What happened Bioware? HEck, I'm not even part of the picky hardcore fandom. I tend to be SUPER lenient with gameplay decisions. A lot of people hated DA2 while not perfect I enjoyed it. THIS I'm pretty shocked at the auto-pilot dialogue. Shep it's her own person now....

Modifié par panamakira, 06 mars 2012 - 01:34 .


#2612
Pr3ying M4nt15 360

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I think it's better this way. The areas of urgency have a sense of urgency now. I don't want to be stopped everytime to choose between ''yeah'' and ''sure'' every 10 seconds. Anyone who is true RPG will exhaust all the investigate options too so it makes sense in some scenarios for them to play out for you in order.

There's still enough dialog choice that I'm happy and I feel like Shepard is much better connected to the world and characters for it. I feel more immersed.

Modifié par Pr3ying M4nt15 360, 06 mars 2012 - 01:34 .


#2613
phimseto

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Lol...the way bioware addresses problems, we may need to be worried.

"We listened to our fans who felt that autodialogue was too prevelant so in Mass Effect 4 we have removed all dialogue in order to provide a better, more streamlined approach for all players. Mass Effect 4 is a perfect entry point into the series."

;-). I kid...I think...

#2614
dreman9999

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PoliteAssasin wrote...

I've watched the full game on YouTube...

-Polite

So no you haven't played it..... As someone who hated the idea of autodialogu, I can say it has very little impact in the ability of roleplaying your shepard.
Most of the dialogue is just basic stuff and you still have a mound of investigating choices to choose from. So really, your over reacting.

#2615
joe1852

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Rickin10 wrote...

joe1852 wrote...

Elite Midget wrote...

joe1852 wrote...

now that we know the truth can we stop complaining about it? its not like its getting us anywhere


And not saying anything and letting Bioware think this is what fans want is better?


i think they know our opinions by now


They don't care.  More importantly neither do EA.


exactly my point

#2616
realguile

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Minister of Sound wrote...

KainrycKarr wrote...

 It's garbage. I'm playing it right now, and there is a DRASTIC reduction in dialogue wheels from the previous games. I hate to say, but PoliteAssassin called this one a while ago. 

These aren't our Shepard's anymore....


I called it two years ago. Everyone told me I was drunk.


http://social.biowar...3/index/1394829

Damn....

They kicked your ass and you ended up being right. joke's on them now though.

#2617
Elite Midget

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dreman9999 wrote...

Elite Midget wrote...

dreman9999 wrote...

Did anyone in this topic play the full game?
You get mounts of dialogue to choose from.I just got past the citadel...Massive amount of dialogue choices was in it.


Yes, I'm playing it now.

I pick one choice.

My  Sheperd than says a bunch of unrelated things for 5 minutes. In the other games my  Sheperd would have stopped and given me more options as the dialouge went on.

I got to the citdel so far...Your experiance is not what I'm seeing. I've had lots of dialogue choices with character I've met on the citidel and normady. The game givesyou plenty of time to role play.  So I'm really not seeing the point in counting howmany time you have autodialogue when the only time it happens is if the dialogue doesn't build your character persona.


Compared to ME1 and  ME2 choices seem rarer and I have less chances to control what my Sheperd says. I'm going from scene, to scene, to scene and my Sheperd is going completely auto, than gets to say something, than he's in autodrive all over again. Bioware clearly cut corners on the dialouge choices and automated a large sum of it compared to the previous ME games.

Many of my choices boil down to...

Paragon
Renegade

That's it.

Modifié par Elite Midget, 06 mars 2012 - 01:39 .


#2618
Jaron Oberyn

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Yeah Minister of Sound called it a year before I did. Surprised I didn't even see his/her topic before mine. Regardless of who did it first or second though, the point is we did it far before Me3 and they could have heeded our response to the auto dialogue. They didn't. To those of you saying to shut up and leave, no. I paid $160 dollars for this game, I have a right to voice my opinion of it just as much as you do. Gotta love it when the BSN only welcomes your thoughts on the games if you love it, but not if you criticize it.

-Polite

#2619
joe1852

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Minister of Sound wrote...

KainrycKarr wrote...

 It's garbage. I'm playing it right now, and there is a DRASTIC reduction in dialogue wheels from the previous games. I hate to say, but PoliteAssassin called this one a while ago. 

These aren't our Shepard's anymore....


I called it two years ago. Everyone told me I was drunk.


http://social.biowar...3/index/1394829


lol how much threads are u going to post this in?

#2620
Elite Midget

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Minister of Sound wrote...

KainrycKarr wrote...

 It's garbage. I'm playing it right now, and there is a DRASTIC reduction in dialogue wheels from the previous games. I hate to say, but PoliteAssassin called this one a while ago. 

These aren't our Shepard's anymore....


I called it two years ago. Everyone told me I was drunk.


http://social.biowar...3/index/1394829


So you were one of those that predicted how this would end up as well?

#2621
panamakira

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Well tomorrow I'll continue watching the movie called "Mass Effect 3". It's about how Shepard tries to save the galaxy and fails. At least you get to change the lead actress face if you start from the beginning?

:/

#2622
phimseto

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Elite Midget wrote..
Compared to ME1 and  ME2 choices seem rarer and I have less chances to control what my Sheperd says. I'm going from scene, to scene, to scene and my Sheperd is going completely auto, than gets to say something, than he's in autodrive all over again. Bioware clearly cut corners on the dialouge choices and automated a large sum of it compared to the previous ME games.

Many of my choices boil down to...

Paragon
Renegade

That's it.


This. (Sadly)

#2623
Rickin10

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Makes some of Mr Priestly's comments post-demo look...interesting.

#2624
sp0ck 06

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You guys are kinda pathetic. Its like you WANT the game to suck. I mean, watching the whole game on youtube? Seriously? How much time did you waste doing that?

Vindicated nerds are really living in their own little reality.

#2625
phimseto

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Nice logic there, Spock.