PoliteAssasin wrote...
You know, I was just starting to be optimistic about the dialogue. Having just watched about 3-4 hours of content after Sur'kesh, I think it's accurate to say that 99% of the dialogue is in fact automatic.
Shepard is his/her own person now. The only dialogue choices that come up are for big plot decisions, like will you do this or now, or who's going to download the data, squadmate 1 or 2. Occasionally you'll get some prompts to express your feelings on the war, are you optimistic or do you feel like its a lost fight. THAT'S IT. Shepard interacts with different squadmates and forced friendships are in full force this time around. You barely, and I mean barely, get to choose dialogue in this game. 99% dialogue is not an exaggeration. If you don't believe me, look at the YouTube playthroughs yourself. Just when I thought it would get better later in the game, it doesn't at all. I'm so disappointed right now. To do such an atrocious act at the end of the trilogy is unprecedented. They had no reason to do this at all except to appease the people complaining about having to choose too much dialogue, sad thing is they were in the minority.
The biggest disappointment is creating a character in the first two games only to see them ripped right out of your hands in the third. This is ridiculous. Last game I purchase from them. They've stuck it to the fans one last time for me. I turned the cheek with DA2, and looked the other way, but I'm all out of cheeks.
-Polite
I am so beyond dissappointed. THIS is exactly what I went through. I'm watching a CG movie of Shepard. I feel the HUGE difference because I finished playing ME2 yesterday and I had played ME1 last week. NO CONTROL whatsoever.
What happened Bioware? HEck, I'm not even part of the picky hardcore fandom. I tend to be SUPER lenient with gameplay decisions. A lot of people hated DA2 while not perfect I enjoyed it. THIS I'm pretty shocked at the auto-pilot dialogue. Shep it's her own person now....
Modifié par panamakira, 06 mars 2012 - 01:34 .