Ok so I have the prima guide and I was reading some stuff about character development.
From Official Guide:
REPUTATION (Pg. 3, Single Player Campaign)
"One of Mass Effect's 3 most important systems is the Reputation system. As you complete missions, help others, or explore the galaxy, your reputation on the galactic stage will grow. This will unlock new dialogue options in key conversations, giving you better solutions to some otherwise-difficult moments.[Last paragraph]
"When you gain reputation, regardless of whether it is Paragon, Renegade, or unflavored, it increases your overall Reputation score to unlock new dialogue options."IMPORTING SAVES (Pg. 46, The Squad)
"Players who have a long standing history with the Mass Effect franchise can import a save game from Mass Effect 1 or Mass Effect 2. Doing so will import the various moral decisions you've made across previous Mass Effect games. Additionaly, you will also import whatever characteristics you previously had for Commander Shepard."[Section continues to talk about pre-set builds with important choices you can use from Mass Effect 1 or 2 to use in the third installment.]
Thoughts?So I noticed the reputation points and I was wondering how it worked. If it opens new conversations, which is great and all, this feature won't be useful until the half-way or end of the game. It doesn't explain how many points you need etc....but something to think about I guess.
Also the stuff about importing characteristics of Shepard from the previous games, wasn't something like this done in DA2? Where depending on the choices you picked in the wheel when you weren't in control of Hawke, they will carry the same consistent tone throughout. However, you have to admit DA2 did a much better job than what I'm seeing so far in ME3.
I don't know I'm very conflicted about the dialogue options but I thought I'd share this info from the guide, maybe you already knew, who knows~
Modifié par panamakira, 06 mars 2012 - 07:15 .