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Awful lot of auto dialogue in the full game...


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#401
AlphaJarmel

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Dragoonlordz wrote...

After reading what Mac Walters said posted above, trying to emulate Uncharted 2 in the way it handled interactions... I guess I just feel like what it is they are trying to achieve (which they are fully within their right to do with their product), just is getting further away from what I loved about their previous titles. I am just disappointed that some of the elements that made them special and stand out of the crowd (for me) personally, is being replaced by preferences of what others might enjoy. I am glad for those others I just feel bad that it is worse for me the more they head in their direction.

I will state that I have every intention of giving ME3 a good try and hoping for the best, I hope other elements remain intact enough for me to greatly enjoy other aspects of the game and the entire game overall. But the loss of elements that brought me into Biowares products just seem to be getting further and further away as they try to emulate genres and other titles that personally I might not enjoy or wish to purchase from the offset. As said it is their right to do so and I am glad for others who enjoy what I do not but just feels like a shame that more titles are catering to others preferences and very little to my own. Such is life I guess.


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#402
Guest_Catch This Fade_*

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jmaster888 wrote...

Action mode duh, it's obvious!

According to the settings in the option menu...no.

#403
Jaron Oberyn

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Just to warn you guys, you might want to tone it down on the Mac Walters hate. Yeah you might not like what he did with the story, but don't go bashing the guy over it, he did what he saw as best for the franchise. Secondly, take a look at the site rules. Targeting an individual is grounds for a ban and given the fact that it's stated above every page you will most likely be held accountable for everything you say. I'm not a big fan of the way the game ended but you don't see me insulting the guy's writing skills. Everyone has their own tastes, he can't please everyone.

-Polite

#404
Dragoonlordz

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Ghost-621 wrote...

Wow, that was a LOT of auto-dialogue where you'd expect there to be given the choice as to what to say and how to respond to the things going on.

That doesn't bode well for the rest of the game.


Just do what I am having to do. Hope for the best and if turns out we were right to be concerned in some elements such as this in sense our concerns becomes confirmed, pray that the remaining elements or aspects of the game make up for it's shortcommings.

Modifié par Dragoonlordz, 03 mars 2012 - 12:03 .


#405
Hunter of Legends

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PoliteAssasin wrote...

Just to warn you guys, you might want to tone it down on the Mac Walters hate. Yeah you might not like what he did with the story, but don't go bashing the guy over it, he did what he saw as best for the franchise. Secondly, take a look at the site rules. Targeting an individual is grounds for a ban and given the fact that it's stated above every page you will most likely be held accountable for everything you say. I'm not a big fan of the way the game ended but you don't see me insulting the guy's writing skills. Everyone has their own tastes, he can't please everyone.

-Polite


There we go.:)

#406
Daywalker315

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IBPROFEN wrote...

The only thing I want out of this is the best Action WITH the best RPG all in one game, not having to play it once in RPG and once in Action modes.


Again, the Action mode is just RPG mode where it automatically selects a dialogue choice for you without bringing up the dialogue wheel. It just keeps the game moving along.. It's the same words being said, you just don't choose them yourself. Same amount of combat as well.

So basically anyone who played and liked ME1 and ME2, just pick RPG mode. Action mode is worthless to us. And Story mode is just a super easy difficulty setting. It's not as crazy of a system as it appears at first glance.

Modifié par Daywalker315, 03 mars 2012 - 12:03 .


#407
Ghost-621

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jmaster888 wrote...

Action mode duh, it's obvious!


WRONG. It shows they have what is deemed as "full decisions." 

#408
android654

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Daywalker315 wrote...

android654 wrote...

Also, just for those of you who forgot. Mac only became head writer of ME3. In ME2 we had another writer, who recently left, who was at the helm of the script.

http://en.wikipedia..../Drew_Karpyshyn

He's gone now, and with Mac as the "head writer," I guess we'll see what he's really made of.


Mac and Drew were actually co-head writers for ME2 and Drew left about a year before ME2's release to write for SWTOR.


And how does that second half of the Collector's story go again? Oh yeah, no one cared after Horizon, because the character plot mattered so much more. The people responsible for the characters in ME2 are the ones that should have been in charge of the ME3 script. The amount of melodrama that we've seen from the demo, the gameplay, and the leak does not read like anything we saw from the character missions in ME2.

#409
AndrewRogue

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You sure about that, Android? =)

#410
Ghost-621

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Dragoonlordz wrote...

Ghost-621 wrote...

Wow, that was a LOT of auto-dialogue where you'd expect there to be given the choice as to what to say and how to respond to the things going on.

That doesn't bode well for the rest of the game.


Just do what I am having to do. Hope for the best and if turns out we were right to be disappointed in some elements such as this in sense our concerns becomes confirmed, pray that the remaining elements or aspects of the game make up for it's shortcommings.




So, the original elements that made the Mass Effect series great being stripped and dumbed down isn't the worst that can happen?

I find that hard to believe. I'll play Gears of War 3 if I want to play Gears of War 3. I dont' want a Mass of War 3. I didn't sign on nor did I invest countless hours for that.

#411
Daywalker315

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android654 wrote...

Daywalker315 wrote...

android654 wrote...

Also, just for those of you who forgot. Mac only became head writer of ME3. In ME2 we had another writer, who recently left, who was at the helm of the script.

http://en.wikipedia..../Drew_Karpyshyn

He's gone now, and with Mac as the "head writer," I guess we'll see what he's really made of.


Mac and Drew were actually co-head writers for ME2 and Drew left about a year before ME2's release to write for SWTOR.


And how does that second half of the Collector's story go again? Oh yeah, no one cared after Horizon, because the character plot mattered so much more. The people responsible for the characters in ME2 are the ones that should have been in charge of the ME3 script. The amount of melodrama that we've seen from the demo, the gameplay, and the leak does not read like anything we saw from the character missions in ME2.


You jump on me for something I didn't even comment on? For things you personally find wrong with the ME2 and ME3 script? All I said was that they were co-head writers on ME2 and that Drew left before release. Please direct your frustrations about the game's shortcomings elsewhere.

#412
Dragoonlordz

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AlphaJarmel wrote...

Dragoonlordz wrote...

After reading what Mac Walters said posted above, trying to emulate Uncharted 2 in the way it handled interactions... I guess I just feel like what it is they are trying to achieve (which they are fully within their right to do with their product), just is getting further away from what I loved about their previous titles. I am just disappointed that some of the elements that made them special and stand out of the crowd (for me) personally, is being replaced by preferences of what others might enjoy. I am glad for those others I just feel bad that it is worse for me the more they head in their direction.

I will state that I have every intention of giving ME3 a good try and hoping for the best, I hope other elements remain intact enough for me to greatly enjoy other aspects of the game and the entire game overall. But the loss of elements that brought me into Biowares products just seem to be getting further and further away as they try to emulate genres and other titles that personally I might not enjoy or wish to purchase from the offset. As said it is their right to do so and I am glad for others who enjoy what I do not but just feels like a shame that more titles are catering to others preferences and very little to my own. Such is life I guess.


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Thats quite clever. I actually enjoyed watching that. :lol:

#413
android654

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AndrewRogue wrote...

You sure about that, Android? =)


You'll have to be more specific.

#414
TheRealJayDee

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jmaster888 wrote...

Action mode duh, it's obvious!


It's telling that many people would think that... Image IPB

#415
Duncaaaaaan

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PoliteAssasin wrote...

Just to warn you guys, you might want to tone it down on the Mac Walters hate. Yeah you might not like what he did with the story, but don't go bashing the guy over it, he did what he saw as best for the franchise. Secondly, take a look at the site rules. Targeting an individual is grounds for a ban and given the fact that it's stated above every page you will most likely be held accountable for everything you say. I'm not a big fan of the way the game ended but you don't see me insulting the guy's writing skills. Everyone has their own tastes, he can't please everyone.

-Polite


We're criticising him, but we aren't aggressively targetting him.

#416
android654

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Daywalker315 wrote...

android654 wrote...

Daywalker315 wrote...

android654 wrote...

Also, just for those of you who forgot. Mac only became head writer of ME3. In ME2 we had another writer, who recently left, who was at the helm of the script.

http://en.wikipedia..../Drew_Karpyshyn

He's gone now, and with Mac as the "head writer," I guess we'll see what he's really made of.


Mac and Drew were actually co-head writers for ME2 and Drew left about a year before ME2's release to write for SWTOR.


And how does that second half of the Collector's story go again? Oh yeah, no one cared after Horizon, because the character plot mattered so much more. The people responsible for the characters in ME2 are the ones that should have been in charge of the ME3 script. The amount of melodrama that we've seen from the demo, the gameplay, and the leak does not read like anything we saw from the character missions in ME2.


You jump on me for something I didn't even comment on? For things you personally find wrong with the ME2 and ME3 script? All I said was that they were co-head writers on ME2 and that Drew left before release. Please direct your frustrations about the game's shortcomings elsewhere.


I'm not jumping on you. Merely elaborating on my earlier point. Sorry if I miscommunicated.

#417
G3rman

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jreezy wrote...

jmaster888 wrote...

Action mode duh, it's obvious!

According to the settings in the option menu...no.


Action mode has full decisions or no decisions as an option.  Before they streamed someone set it on, allowing for Major plot choices to be picked by a player although there were none demonstrated.  No decisions means its like a movie cutscene.

The rest was straight up action mode.

#418
wrdnshprd

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most of what they showed seem fine to me.

my main concern was they were supposedly 'early' in the game and shep was like level 27 and almost all his skills were already halfway maxed.. just check about 1:19 in or so:

http://www.gamespot....ffect_320120302

#419
Dragoonlordz

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Ghost-621 wrote...

Dragoonlordz wrote...

Ghost-621 wrote...

Wow, that was a LOT of auto-dialogue where you'd expect there to be given the choice as to what to say and how to respond to the things going on.

That doesn't bode well for the rest of the game.


Just do what I am having to do. Hope for the best and if turns out we were right to be concerned in some elements such as this in sense our concerns becomes confirmed, pray that the remaining elements or aspects of the game make up for it's shortcommings.




So, the original elements that made the Mass Effect series great being stripped and dumbed down isn't the worst that can happen?

I find that hard to believe. I'll play Gears of War 3 if I want to play Gears of War 3. I dont' want a Mass of War 3. I didn't sign on nor did I invest countless hours for that.


In the end it is either hope for the best that enough elements make purchase and sticking around worth doing or just walk away and maybe come back if they ever create something more inline with what enticed you towards their products in the first place. You can always leave feedback in both situations.

Modifié par Dragoonlordz, 03 mars 2012 - 12:10 .


#420
Total Biscuit

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Rob_K1 wrote...

Total Biscuit wrote...

For people pointing to ME2 with it's limited number of conversations between squadmates and Shepard aboard the Notmandy, you should remember there are two very important distinctions that ME2 had.

Firstly, a much bigger squad. More characters means more voice actors, needing more time in the recording studio, editing and animating departments, more money, more complexity, and generally less cash to pay for each one. ME3 has a much smaller squad, and should be able to give us more fucos and interactivity with each Squadmember, not least of all because we all kept telling them we wanted more if it. It's not like the Bioware folks don't know which way their fans want this to go.

Secondly, ME2 had each character get their own Loyalty Mission, full of chances to chat with them and get to know them. Even Zaeed and Kasumi got a ton of options for us to talk to them on the dialogue wheel. All we get in three is chats in general missions, and most of that is, of course, decided for us, sadly.


Not exactly, Total Biscuit.

I think you will at least get the normal amount of chats with the squad members aboard the Normandy. I'm not sure how the conversations are split between the Normandy and Citadel though, as I haven't played the game.

But yeah, according to leaks, you should get around the same number of chats aboard the Normanday/Citadel that you had in ME 1 - 2 at the very least. Individually for each squad member that is anyway.

Then there's the mission dialog too.


Yes, I am aware of that.

I meant we don't have the character focused loyalty missions for each squadmate this time, just the main missions aside dialogue, most of which is in relation to whats happening in the mission, not focusing on the squadmate. Since the Normandy conversations occur in both games I didn't feel the need to reference them, since I was only discussing the differences between the two games. Sorry this was unclear.

And I won't get onto the subject of the leaks, mostly because I'm looking forward to everyones reactions next week.

#421
IBPROFEN

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Daywalker315 wrote...

IBPROFEN wrote...

The only thing I want out of this is the best Action WITH the best RPG all in one game, not having to play it once in RPG and once in Action modes.


Again, the Action mode is just RPG mode where it automatically selects a dialogue choice for you without bringing up the dialogue wheel. It just keeps the game moving along.. It's the same words being said, you just don't choose them yourself. Same amount of combat as well.

So basically anyone who played and liked ME1 and ME2, just pick RPG mode. Action mode is worthless to us. And Story mode is just a super easy difficulty setting. It's not as crazy of a system as it appears at first glance.


 I understand that, I may have not said it right. My meaning was I got ALL Action and ALL RPG in ME1 &2 why can't I have it ALL in ME3 together like the past 2.

#422
Hunter of Legends

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Total Biscuit wrote...



And I won't get onto the subject of the leaks, mostly because I'm looking forward to everyones reactions next week.


What are you expecting my friend?

I liked your views on the first day Dlc so I'm eager to see what you feel will happen?^_^

#423
Rob_K1

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wrdnshprd wrote...

most of what they showed seem fine to me.

my main concern was they were supposedly 'early' in the game and shep was like level 27 and almost all his skills were already halfway maxed.. just check about 1:19 in or so:

http://www.gamespot....ffect_320120302


The level is easy to explain. Whatever level you were in ME 2 if you import is the level you start at in ME 3.

I'm guessing that when you get above level 30, you get less skill points on the way to level 60? There should be a bonus power to pick too.

#424
G3rman

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Hunter of Legends wrote...

Total Biscuit wrote...



And I won't get onto the subject of the leaks, mostly because I'm looking forward to everyones reactions next week.


What are you expecting my friend?

I liked your views on the first day Dlc so I'm eager to see what you feel will happen?^_^


Do the words forum sh*tstorm mean anything to you?

#425
android654

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G3rman wrote...

jreezy wrote...

jmaster888 wrote...

Action mode duh, it's obvious!

According to the settings in the option menu...no.


Action mode has full decisions or no decisions as an option.  Before they streamed someone set it on, allowing for Major plot choices to be picked by a player although there were none demonstrated.  No decisions means its like a movie cutscene.

The rest was straight up action mode.


But there is power upgrading and a Paragon and Renegade meter. Both of which I thought were absent from the Action Mode.