Awful lot of auto dialogue in the full game...
#601
Posté 03 mars 2012 - 09:41
Is it too hard to believe that Gamespot choose to play in action mode, and thus have most (if not all) dialog choices automatic?
No one is forcing you to play that mode.
Yes, it's sad that ME is not really an RPG. It's sad when the lead designer explicitly expresses disdain to the idea of juggling multiple items, stats, etc, and says no one wants to do that.
But, none of that has any bearing on how you can choose RPG or Storytelling mode, which as far as I can tell, still at least allows you to choose your dialog responses yourself.
Or, am I missing something?
#602
Posté 03 mars 2012 - 09:45
No, it has been proven that they played in RPG mode (or story, dunno) as they went into options to turn subtitles on and there was "full conversation decisions" mode enabled.kjdhgfiliuhwe wrote...
Is it too hard to believe that Gamespot choose to play in action mode, and thus have most (if not all) dialog choices automatic?
Sb posted a screenshot to prove that.
#603
Posté 03 mars 2012 - 09:49
Aargh12 wrote...
No, it has been proven that they played in RPG mode (or story, dunno) as they went into options to turn subtitles on and there was "full conversation decisions" mode enabled.kjdhgfiliuhwe wrote...
Is it too hard to believe that Gamespot choose to play in action mode, and thus have most (if not all) dialog choices automatic?
Sb posted a screenshot to prove that.
I see. Well, since I have a hard time calling ME an RPG, I can't say it bothers me much. Especially if the auto dialog is replacing all the completely superflous dialog choices from the previous game that had absolutely no bearing on anything.
If anything, I think they should throw all pretense of being an RPG out the window and deliver a well-scripted story that isn't fragmented all over the place with all those 'choices'. It'd make for a superior story, and we wouldn't have people clinging to some strange belief that ME is an RPG, when it's anything but.
#604
Posté 03 mars 2012 - 09:58
#605
Posté 03 mars 2012 - 10:04
Aargh12 wrote...
No, it has been proven that they played in RPG mode (or story, dunno) as they went into options to turn subtitles on and there was "full conversation decisions" mode enabled.kjdhgfiliuhwe wrote...
Is it too hard to believe that Gamespot choose to play in action mode, and thus have most (if not all) dialog choices automatic?
Sb posted a screenshot to prove that.
Went to bed last night while this thread was in it's infancy and people were wailing 'Don't worry, it's action mode lol'. And as much as I wanted to believe them it was eerily reminiscent of those doing the whole 'it's just a demo!!!!' thing. I come back and my worst fears for this game seem to have been realised.
Whether this is Bioware making a unilateral decision , or it's the tentacles of EA, it seems their priorities have profoundly changed. And so will their fan base.
#606
Posté 03 mars 2012 - 10:09
#607
Posté 03 mars 2012 - 10:23
DarkHod wrote...
The lack of effect our dialogue choices had in the demo had me worried. Why give us a choice if both ways say the same thing or have the same effect?
*AHEM*
*Points to Mass Effect 1*
#608
Posté 03 mars 2012 - 10:36
Rickin10 wrote...
Went to bed last night while this thread was in it's infancy and people were wailing 'Don't worry, it's action mode lol'. And as much as I wanted to believe them it was eerily reminiscent of those doing the whole 'it's just a demo!!!!' thing. I come back and my worst fears for this game seem to have been realised.
Whether this is Bioware making a unilateral decision , or it's the tentacles of EA, it seems their priorities have profoundly changed. And so will their fan base.
It already has, buddy. Look around.
It's over.
#609
Posté 03 mars 2012 - 10:40
I hope you don't mind me asking but I'm curious, what makes ME series not a RPG to you? I like knowing people diffrent opinions on subjects like this, so if you can explain it be most appreciated.kjdhgfiliuhwe wrote...
Aargh12 wrote...
No, it has been proven that they played in RPG mode (or story, dunno) as they went into options to turn subtitles on and there was "full conversation decisions" mode enabled.kjdhgfiliuhwe wrote...
Is it too hard to believe that Gamespot choose to play in action mode, and thus have most (if not all) dialog choices automatic?
Sb posted a screenshot to prove that.
I see. Well, since I have a hard time calling ME an RPG, I can't say it bothers me much. Especially if the auto dialog is replacing all the completely superflous dialog choices from the previous game that had absolutely no bearing on anything.
If anything, I think they should throw all pretense of being an RPG out the window and deliver a well-scripted story that isn't fragmented all over the place with all those 'choices'. It'd make for a superior story, and we wouldn't have people clinging to some strange belief that ME is an RPG, when it's anything but.
#610
Posté 03 mars 2012 - 10:59
"You get a screen. What kind of experience do you want? Do you want the classic mass effect experience you've had before where your doing all thechoices, your making all the dialogue choices, character progression, all that kind of stuff, it's everything."
So when i heard this i was reassured but then all evidence since from the copies that are out there suggest the classic mass effect experience has been cut from the game. Who to believe i wonder.
#611
Posté 03 mars 2012 - 11:07
wright1978 wrote...
So when i heard this i was reassured but then all evidence since from the copies that are out there suggest the classic mass effect experience has been cut from the game. Who to believe i wonder.
Truth is in the middle. The "classic mass effect experience" hasn't been cut, just toned down to fit in better with the mixture of whack-a-mole and adolescent wish-fulfillment they've decided to focus on.
#612
Posté 03 mars 2012 - 11:13
mogonk wrote...
wright1978 wrote...
So when i heard this i was reassured but then all evidence since from the copies that are out there suggest the classic mass effect experience has been cut from the game. Who to believe i wonder.
Truth is in the middle. The "classic mass effect experience" hasn't been cut, just toned down to fit in better with the mixture of whack-a-mole and adolescent wish-fulfillment they've decided to focus on.
Well I don't think you can't tone down the classic ME experience and get away with it. Either you've got immersive roleplaying or you've got the equivalent of standing naked and dry under a shower with no water coming out of the nozzle. I'll see next week i guess.
#613
Posté 03 mars 2012 - 11:37
wright1978 wrote...
Well I don't think you can't tone down the classic ME experience and get away with it. Either you've got immersive roleplaying or you've got the equivalent of standing naked and dry under a shower with no water coming out of the nozzle. I'll see next week i guess.
Yes, roleplaying half the time, auto-dialogue the rest doesn't work. Because auto-Shep won't fit with RP-Shep
#614
Posté 03 mars 2012 - 11:42
#615
Posté 03 mars 2012 - 11:59
#616
Posté 03 mars 2012 - 12:01
#617
Posté 03 mars 2012 - 12:39
#618
Posté 03 mars 2012 - 12:47
Quarters Alpha wrote...
I just finished watching the livestream, and it didn't really bother me. I noticed that all the stuff that Shepard was saying automatically was exposition. There's not an easy way to role play exposition. They kind of have to let you do that stuff yourself.
A lot of the stuff wasn't exposition. The scene in the shuttle wasn't exposition, the reaction to hearing of the Primarch's death wasn't exposition.
#619
Posté 03 mars 2012 - 12:58
#620
Posté 03 mars 2012 - 01:07
I agree with this. it has been stated that you will be able to choose how much your Shepard is effected by the traumatic events he is experiencing throughout the game. Shepard's auto response to Liara's question is evident that this may not be the case. I wold be completely fine with this if this were stated earlier on. If someone from Bioware said "There is going to be a lot more auto dialogue this time" it would be fine. Since ME1 and ME2 did not have nearly this much auto dialogue we were expecting ME3 to be more or less the same. It's also very strange that they would even bother creating an action mode if the game has this much auto dialogue. If the game contains this much auto dialogue I'm pretty much playing action mode not matter what mode I play.Wulfram wrote...
Quarters Alpha wrote...
I just finished watching the livestream, and it didn't really bother me. I noticed that all the stuff that Shepard was saying automatically was exposition. There's not an easy way to role play exposition. They kind of have to let you do that stuff yourself.
A lot of the stuff wasn't exposition. The scene in the shuttle wasn't exposition, the reaction to hearing of the Primarch's death wasn't exposition.
#621
Posté 03 mars 2012 - 01:12
#622
Guest_The PLC_*
Posté 03 mars 2012 - 01:13
Guest_The PLC_*
#623
Posté 03 mars 2012 - 01:17
The PLC wrote...
I don't have a problem with this to be honest. ME1 had tons of conversations were all three options turned out to be Shepard saying the same thing. No need for options like then, when it doesn't have an impact anyway.
There's nothing like as many occasions of that as there seem to be occasions of auto-dialogue in ME3.
Compare initial Normandy+Eden Prime in ME1 to Earth in the ME3 demo. The difference is utterly huge.
#624
Posté 03 mars 2012 - 01:18
i.e.
Liara: Was it like that on earth Shepard?
Shepard: Yes
Liara: I'm so sorry Shepard
Shepard: Yeah
I'll concede that Meer actually did a remarkable job in giving those "lines" any emotive credence .
Modifié par Comsky159, 03 mars 2012 - 01:21 .
#625
Guest_The PLC_*
Posté 03 mars 2012 - 01:25
Guest_The PLC_*
Well, I guess I can't argue against that.Wulfram wrote...
The PLC wrote...
I don't have a problem with this to be honest. ME1 had tons of conversations were all three options turned out to be Shepard saying the same thing. No need for options like then, when it doesn't have an impact anyway.
There's nothing like as many occasions of that as there seem to be occasions of auto-dialogue in ME3.
Compare initial Normandy+Eden Prime in ME1 to Earth in the ME3 demo. The difference is utterly huge.




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