Awful lot of auto dialogue in the full game...
#851
Posté 04 mars 2012 - 02:55
#852
Posté 04 mars 2012 - 02:56
PoliteAssasin wrote...
I can't see money being the reason they removed dialogue choice from 3. They have EA backing them up, even paying for another team to add multiplayer. It seems to be a design choice, especially the interview where they said they wanted to have less interaction in cutscenes but make it enjoyable to watch like Uncharted.
I agree that this was the worse time to do it though, it's the last game of the shepard trilogy. People have created characters over the past two games that get disregarded in the third. Still gonna keep my CE, but there's no point playing more than once with linear dialogue.
-Polite
Bioware would be better at telling linear stories me thinks.
#853
Guest_jdunn1_*
Posté 04 mars 2012 - 02:56
Guest_jdunn1_*
PoliteAssasin wrote...
I can't see money being the reason they removed dialogue choice from 3. They have EA backing them up, even paying for another team to add multiplayer. It seems to be a design choice, especially the interview where they said they wanted to have less interaction in cutscenes but make it enjoyable to watch like Uncharted.
I agree that this was the worse time to do it though, it's the last game of the shepard trilogy. People have created characters over the past two games that get disregarded in the third. Still gonna keep my CE, but there's no point playing more than once with linear dialogue.
-Polite
do you have the link to that interview?
#854
Posté 04 mars 2012 - 02:56
#855
Posté 04 mars 2012 - 02:58
#856
Guest_jdunn1_*
Posté 04 mars 2012 - 02:58
Guest_jdunn1_*
jack5mikemotown wrote...
Every time I view this thread hoping there will be some evidence against so much auto-dialogue, I lose more hope.
this. terrible, terrible this.
#857
Posté 04 mars 2012 - 02:59
@Jdunn1 - Not off the top of my head. Didn't bookmark either. It's somewhere in this thread though, someone had the quote.
Watching Palaven on one of the streams, want to see how it is after this mission. Could get better, fingers crossed.
-Polite
#858
Posté 04 mars 2012 - 03:00
PoliteAssasin wrote...
Watching Palaven on one of the streams, want to see how it is after this mission. Could get better, fingers crossed.
-Polite
New stream??
#859
Posté 04 mars 2012 - 03:01
-Polite
Modifié par PoliteAssasin, 04 mars 2012 - 03:01 .
#860
Posté 04 mars 2012 - 03:01
TW2 did it right.....dialogue for choices, persuasions, and questions only.
Hell, I was getting more paragon/renegade points for conversations in ME2 than actual choices I made in thegame. That was ridioculous.
#861
Posté 04 mars 2012 - 03:02
#862
Posté 04 mars 2012 - 03:03
PoliteAssasin wrote...
Anyone else watching the french stream btw? I'll pm you above.
-Polite
I watched a bit of it on the Normandy where Shepard, Liara and Hackett had a conversation. So much talking, so few dialogue choices.
Modifié par Oron345, 04 mars 2012 - 03:04 .
#863
Posté 04 mars 2012 - 03:03
-Polite
#864
Posté 04 mars 2012 - 03:06
-Polite
#865
Posté 04 mars 2012 - 03:06
#866
Posté 04 mars 2012 - 03:08
PoliteAssasin wrote...
Why are you quoting that old quote from long ago?
-Polite
If you mean me, I haven't visited the thread before and actually started reading from the beginning to see if there was some sort of consensus and/or more information. That, it turns out, was unfortunate because I eventually landed on your post and found it quite irksome - especially since we're supposed to be cutting it out with that sort of thing.
Modifié par AtreiyaN7, 04 mars 2012 - 03:08 .
#867
Posté 04 mars 2012 - 03:09
PoliteAssasin wrote...
The auto dialogue so far includes questions, persuasions, and choices. Not big choices, but choices nonetheless.
-Polite
Auto-dialogue includes some kind of big choices as well. In the gamespot stream, you don't even choose which squad member stay with you. It's all automatic :'(
#868
Posté 04 mars 2012 - 03:09
lrrose wrote...
Apparently, some of it changes based on your Paragon/Renegade meters, so Shepard probably won't act out of character.
Only for players who go completely Paragon or Renegade. There are quite a lot of players who like to choose their characters response based on the situation at hand.
#869
Posté 04 mars 2012 - 03:09
-Polite
#870
Posté 04 mars 2012 - 03:10
lrrose wrote...
From what I've seen of the auto dialogue, it's mostly Shepard responding to someone. Apparently, some of it changes based on your Paragon/Renegade meters, so Shepard probably won't act out of character. I'd rather have the old system, but unless Shepard makes major choices or says personality defining lines, then it's not as abominable as some are making it out to be.
Which he will, there are some MAJOR choices in the game, and charm/itimidate is still there, governed by reputation, whic puts neutrals back in the game, a huge weakness for ME1 and ME2.
There may just be far more NPC dialogue than the first two games, it may be too much for Shep to respond 3 ways for everything. The game does have almost as much dialogue as the first two combined.
#871
Posté 04 mars 2012 - 03:11
TheRealJayDee wrote...
lrrose wrote...
Apparently, some of it changes based on your Paragon/Renegade meters, so Shepard probably won't act out of character.
Only for players who go completely Paragon or Renegade. There are quite a lot of players who like to choose their characters response based on the situation at hand.
Hence the probably. Again, I would much prefer the old system, although ME2 also does have quite a bit of autodialog.
Modifié par lrrose, 04 mars 2012 - 03:11 .
#872
Posté 04 mars 2012 - 03:11
tichard wrote...
PoliteAssasin wrote...
The auto dialogue so far includes questions, persuasions, and choices. Not big choices, but choices nonetheless.
-Polite
Auto-dialogue includes some kind of big choices as well. In the gamespot stream, you don't even choose which squad member stay with you. It's all automatic :'(
do they even have it on RPG mode?
#873
Posté 04 mars 2012 - 03:12
txgoldrush wrote...
tichard wrote...
PoliteAssasin wrote...
The auto dialogue so far includes questions, persuasions, and choices. Not big choices, but choices nonetheless.
-Polite
Auto-dialogue includes some kind of big choices as well. In the gamespot stream, you don't even choose which squad member stay with you. It's all automatic :'(
do they even have it on RPG mode?
Yes.
#874
Posté 04 mars 2012 - 03:12
AtreiyaN7 wrote...
PoliteAssasin wrote...
Why are you quoting that old quote from long ago?
-Polite
If you mean me, I haven't visited the thread before and actually started reading from the beginning to see if there was some sort of consensus and/or more information. That, it turns out, was unfortunate because I eventually landed on your post and found it quite irksome - especially since we're supposed to be cutting it out with that sort of thing.
And if you noticed, we have. That's why I asked why you're bringing it up again. That's dead and gone, I'm no longer talking to them. Lets not bring it back up.
#875
Posté 04 mars 2012 - 03:12
PoliteAssasin wrote...
It does change based on par/ren though. That's something. But it's still a majority of the dialogue shepard says is automatic. He does say personality defining comments, and small choices on his own though. Still waiting for after palaven, hoping it gets better.
-Polite
What do you mean? If you are paragorn mostly, will he will always take the paragon route in auto-dialogue?




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