gabe2gg wrote...
FoxShadowblade wrote...
Oh no, not a scripted conversation!
Seriously, this is what people are getting agitated about? I'm surprised, the Gears forums were ripe with trolls spamming spoilers the days before release.
..I'm oddly contented with this argument, and a tad fascinated.
I guess you didn't play the first game.
No I did, I just lack the hardcore RPG feelings of the general BSN crowd. I don't mind a scripted story on a character I was able to shape for two games.
And what is that even supposed to mean? You guess I didn't play the first game? I did, I played it after playing ME2, the first game made me want to stab my eyes out except for the parts where I didn't have to make an obvious paragon/renegade dialogue "choice" just to get enough points to convince Wrex not to kill himself. Scripted scenes for Shepard work well, as Renegade/Paragon Shepards differ in methods, but at the core remain a character that can be defined.
The first game had bad combat, inventory and exploration, but the scripted parts of the story were so amazing that I would rank ME1 my third favorite game. Obviously ME2 takes the second slot and ME3, the third.
And as BioWare's last game with Cmd Shepard, I say they should have more than a little influence on how he acts. People act like Shepard is their's, he isn't. He's more BioWare's character than anything. If they want a more definite character, so be it. It'll work well, I have no doubt.