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Awful lot of auto dialogue in the full game...


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#76
Dr. rotinaj

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Someone With Mass wrote...

And that's bad...how?

I'm just glad if I don't have make Shepard answer the most trivial things, like Joker on the radio, since it serves no purpose.


If the all the dialogue options in a conversation are the same, there's no point in using the wheel. This was the case a few times in ME1 IIRC; it's totally acceptable if they auto-dialogue for those situations. However, if the level of auto-dialogue is as it was in the livestream, it's a problem. A bunch of the stuff Shepard said automatically was either unnecessary or important enough that there should have been a choice.

#77
Hunter of Legends

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Phaedon wrote...

PoliteAssasin wrote...
Hm.. Not quite. Biodrones and BDF has been around for some time now, but I personally define it as people who blindly defend something that is factually incorrect.

I'm quite certain that that definition includes your argument.

Team Vegas and XioSite, the posts of the latter you have read, and have actually yet to explain why you act as if you haven't, render you incorrect.

Sort of like what you guys did in my thread,

"You guys". Now, that does read like a personal attack to me.

After all, every witness can argue that I didn't resort to passive aggression or personal attacks in your threads. You have. Again, I urge you to re-read the forum rules. :)

or any topic that raises plausible concerns about the game. In your point of view Bioware can do no wrong.

But, alas, I have been quite vocal about my opinion that ME1 was priced 20 euros too high on release.
Plausibility and validity certainly seem to be subjective values to you. Somewhat fascinating.

What you guys don't seem to understand is that critique helps to improve a piece of work. I'm not calling people who disagree with me Biodrones. There were several people in the thread who recognized the auto dialogue but expressed that they weren't bothered by it. That is their opinion and their right. It just so happens that the Biodrones disagree with factual information, not my opinion, regarding the game.

Critique? I'm sure that your thread was better described as a failed "I told you so" game. You also tried to make a pun about how ME3 is similar to Gears of War. Not very constructive, it would seem.

As for rights, well, seeing as you did get vocal back in the last thread, your supposed respect for them is hypocritical by definition.

Call it what you want though. I can't change your mind, and you definitely can't change mine. 

 
That's a shame. That's what facts are for.


/thread.:police:

#78
Gibb_Shepard

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Duncaaaaaan wrote...

You guys remember the good old days?

Image IPB

Boy oh boy, do I remember them.

Almost makes me want to reinstall and play again. Might roll a wild mage finally.


NOW THAT, is what i want to see again. A non-Voiced protag that you can craft every single personality aspect for. Dear lord do i miss playing multiple completely different characters.

#79
Phaedon

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I do, in fact, remember how many times there were only two options in BG.

#80
Hunter of Legends

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Dr. rotinaj wrote...

Someone With Mass wrote...

And that's bad...how?

I'm just glad if I don't have make Shepard answer the most trivial things, like Joker on the radio, since it serves no purpose.


If the all the dialogue options in a conversation are the same, there's no point in using the wheel. This was the case a few times in ME1 IIRC; it's totally acceptable if they auto-dialogue for those situations. However, if the level of auto-dialogue is as it was in the livestream, it's a problem. A bunch of the stuff Shepard said automatically was either unnecessary or important enough that there should have been a choice.


A few times?:?

Up that to a glaringly high amount and you're correct.:lol:

#81
Wulfram

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Phaedon wrote...

I do, in fact, remember how many times there were only two options in BG.


Going by that video, getting two options is still a big step up from ME3

edit: I'm playing ME1 now, off and on, and the occasions when you get no real choice aren't that common.  Though the worse lines tend to be forced.

Modifié par Wulfram, 02 mars 2012 - 09:54 .


#82
AJRimmsey

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Hunter of Legends wrote...

Duncaaaaaan wrote...

You guys remember the good old days?

Image IPB

Boy oh boy, do I remember them.

Almost makes me want to reinstall and play again. Might roll a wild mage finally.


That looks and sounds horrible.:sick:


dissing the baldurs ?


shame on you,this was one of the games made all future games possible.

#83
Hunter of Legends

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Duncaaaaaan wrote...

Hunter of Legends wrote...

Duncaaaaaan wrote...

You guys remember the good old days?

Image IPB

Boy oh boy, do I remember them.

Almost makes me want to reinstall and play again. Might roll a wild mage finally.


That looks and sounds horrible.:sick:


Really? That's a damn shame, because Baldur's gate 2 was probably the greatest RPG of all time.

I'm guessing you know nothing about Bioware's past.


I've been here since KotOR and know quite alot of their past.

It has evolved into something better.

#84
Thrak Balzak

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G Kevin wrote...

Someone With Mass wrote...

And that's bad...how?

I'm just glad if I don't have make Shepard answer the most trivial things, like Joker on the radio, since it serves no purpose.


Exactly my thoughts.


Yeah, I couldn't really care less if my Shepard says to Joker "We need to get out of here." or "We need to get the hell out of here right now!"

I'm sure RPG will have plenty of dialoug options.  Otherwise having the three playing modes wouldn't make any sense at all as they'd all.

#85
Phaedon

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Wulfram wrote...
Going by that video, getting two options is still a big step up from ME3

And if you are  going by that video, while turning down much better sources, that seems to be a fault of a choice.

#86
AndrewRogue

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Duncaaaaaan wrote...

You guys remember the good old days?

Image IPB

Boy oh boy, do I remember them.

Almost makes me want to reinstall and play again. Might roll a wild mage finally.


That's a terrible example of "good dialogue choices" from BG2.

Option 1: Shop
Option 2: Banter
Option 3/4: Investigate
Option 5: Goodbye

The kind of thing that you can get from your average NPC in DA, ME, DA2, ME2... There is NOTHING special in that shot. <_<

Sheesh, at least choose a shot of talking with the Pirate King to get into Spellhold or something.

Modifié par AndrewRogue, 02 mars 2012 - 09:55 .


#87
Phaedon

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BG2 didn't actually have that many choices you know. It only shined for its story, to me.

#88
Wulfram

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Phaedon wrote...

Wulfram wrote...
Going by that video, getting two options is still a big step up from ME3

And if you are  going by that video, while turning down much better sources, that seems to be a fault of a choice.


Why do you place hearsay above your own eyes?  Particularly when the video fits in entirely with what we saw in the Demo.

#89
Gibb_Shepard

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Phaedon wrote...

I do, in fact, remember how many times there were only two options in BG.


Mass Effect 3: You rarely get two dialogue options. The majority is zero.

BG2: You rarely get two dialogue options. The majority is 5+

Not the same thing.

#90
BlueAlchemy

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This polite guy clearly thinks he knows everything. And he very well may!

#91
FabricatedWookie

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this all seems a bit like jumping the gun. Why would bioware, who went out of their way to give an mmo a myriad of dialogue options, suddenly change their formula on the final game? This is a lot of doom and gloom for not playing it.

#92
AndrewRogue

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Phaedon wrote...

BG2 didn't actually have that many choices you know. It only shined for its story, to me.


Honestly, the core plot for BG2 isn't really that good either. Much as I loved the game, it was really about the characters and the character interactions. Some of the minor quests, too.

#93
PaulSX

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I agree. the auto dialogue looks as bad as the Witcher 2

#94
Ronnan

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Duncaaaaaan wrote...



You guys remember the good old days?

Image IPB

Boy oh boy, do I remember them.

Almost makes me want to reinstall and play again. Might roll a wild mage finally.


I try other classes, but I typically always roll a Paladin.


Gibb_Shepard wrote...

NOW THAT, is what i want to see again. A non-Voiced protag that you can craft every single personality aspect for. Dear lord do i miss playing multiple completely different characters.




I have a yearly ritual in the winter of playing through the Baldur's Gate Trilogy with any new interesting mods. This year, I only got up to just finishing off Sarevok. Very hard with the mods I've got turned on.

I'd love to see another RPG from Bioware at the same scope. Dragon Age Origins was darn close at least! :wizard:

#95
Jaron Oberyn

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Phaedon wrote...


Sort of like what you guys did in my thread,

"You guys". Now, that does read like a personal attack to me.

After all, every witness can argue that I didn't resort to passive aggression or personal attacks in your thread. You have. Again, I urge you to re-read the forum rules. 



Ok Phaedon, since directing my response towards a specific group of people comes off as personally attacking, I'll just refrain from responding to your posts to avoid offending you. :) 

-Polite

#96
Dave of Canada

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 There is a lot of auto-dialogue in the game, Renegade or Paragon influences how you behave in it. This isn't "Action Mode", otherwise there'd be no dialogue prompt at all.

Modifié par Dave of Canada, 02 mars 2012 - 09:58 .


#97
Hunter of Legends

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Gibb_Shepard wrote...

Phaedon wrote...

I do, in fact, remember how many times there were only two options in BG.


Mass Effect 3: You rarely get two dialogue options. The majority is zero.

BG2: You rarely get two dialogue options. The majority is 5+

Not the same thing.


Right.

In the middle of a warzone it's very immersive if my shepard sits there and talks on philosophy and the meaning of life with Garrus; his most trusted but still mysterious best friend.

Now we will ask Garrus amoungst the debris and destruction his thought on my actions as Shepard and if he truely trusts me whilst innocent Turians die by the truckload.

Yes, very good writing and narrative.<_<

#98
AndrewRogue

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Dragon Age was close? Hell no. Dragon Age was a lifeless, empty, uninteresting, hideous mess compared to BG2.

Then again, most games are. ^_~

#99
The Elder King

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Hunter of Legends wrote...

Duncaaaaaan wrote...

Hunter of Legends wrote...

Duncaaaaaan wrote...

You guys remember the good old days?

snip

Boy oh boy, do I remember them.

Almost makes me want to reinstall and play again. Might roll a wild mage finally.


That looks and sounds horrible.:sick:


Really? That's a damn shame, because Baldur's gate 2 was probably the greatest RPG of all time.

I'm guessing you know nothing about Bioware's past.


I've been here since KotOR and know quite alot of their past.

It has evolved into something better.


In your opinion, and you have every righ to think that way. But that's only an opinion, not a certain statement.
I still prefer BG2 over DAO, and KOTOR over the ME IP. Though I love both DAO, and the ME IP for now.

#100
Thrak Balzak

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FabricatedWookie wrote...

this all seems a bit like jumping the gun. Why would bioware, who went out of their way to give an mmo a myriad of dialogue options, suddenly change their formula on the final game? This is a lot of doom and gloom for not playing it.


That's how I feel.  I don't see why they'd create Action Mode, RPG Mode, and Story Mode if they were all just going to be on auto-pilot.  I haven't watched the vido in question, but I'm fairly certain there will be plenty of choices to be made throughout the game.