jbg927 wrote...
this is unacceptable my anticipation for this game is lessening with each bit of bad news that i hear
Oddly mine is just getting greater.
jbg927 wrote...
this is unacceptable my anticipation for this game is lessening with each bit of bad news that i hear
android654 wrote...
DarthShadow13 wrote...
I wonder what things would be like if BioWare wasnt bought by EA...
Too bad Microsoft didn't become a serious game developer. I like the xbox and if it weren't for the exclusives I wouldn't own a PS3.
DarthShadow13 wrote...
How can you go from choosing what Shepard says 95% of the time to auto dialogue most of the time?
MythicLegands wrote...
DarthShadow13 wrote...
How can you go from choosing what Shepard says 95% of the time to auto dialogue most of the time?
Action mode
Il Divo wrote...
android654 wrote...
DarthShadow13 wrote...
I wonder what things would be like if BioWare wasnt bought by EA...
Too bad Microsoft didn't become a serious game developer. I like the xbox and if it weren't for the exclusives I wouldn't own a PS3.
I really need to get my hands on Uncharted. That, and the Last Guardian (when it releases).
Modifié par DTKT, 04 mars 2012 - 04:50 .
Modifié par BillsVengenace, 04 mars 2012 - 04:48 .
PoliteAssasin wrote...
http://blogs.wsj.com...oogle_news_blog
The last question and answer in this interview explains why they went this route for the auto dialogue. Or at least it's all we have so far. Interesting read.
-Polite
android654 wrote...
Uncharted is a visual delight, and the characters are truly loveable its something that will stick with you for a while
Modifié par Il Divo, 04 mars 2012 - 04:49 .
PoliteAssasin wrote...
MythicLegands wrote...
DarthShadow13 wrote...
How can you go from choosing what Shepard says 95% of the time to auto dialogue most of the time?
Action mode
RPG mode as well. That's what the streams were playing on, and it was 90% + automatic dialogue.
-Polite
BillsVengenace wrote...
Uncharted is a rubbish on-rails scripted-event ridden C-rate knocked off B-rate Indiana Jones knock offs.
Le fv<k is BioWare doing wanting to be like it?
Il Divo wrote...
android654 wrote...
Uncharted is a visual delight, and the characters are truly loveable its something that will stick with you for a while
You're not making this easier.
Hunter of Legends wrote...
BillsVengenace wrote...
Uncharted is a rubbish on-rails scripted-event ridden C-rate knocked off B-rate Indiana Jones knock offs.
Le fv<k is BioWare doing wanting to be like it?
Quite a few people like it though so that's just your opinion.
android654 wrote...
aaaand someone compared it to MW3.
Bad Gamer 83 wrote...
Did they varify it was RPG mode?
BillsVengenace wrote...
Hunter of Legends wrote...
BillsVengenace wrote...
Uncharted is a rubbish on-rails scripted-event ridden C-rate knocked off B-rate Indiana Jones knock offs.
Le fv<k is BioWare doing wanting to be like it?
Quite a few people like it though so that's just your opinion.
Quite a lot of people don't know any better.
android654 wrote...
Il Divo wrote...
android654 wrote...
Uncharted is a visual delight, and the characters are truly loveable its something that will stick with you for a while
You're not making this easier.
Two different story types though. I can love Kara Thrace and her self destructive nature over years of development and enjoy Jason statham blowing crap up for 8 movies in a row. You can like both and have them be very different, just don't try to force one into being the other.
Modifié par android654, 04 mars 2012 - 04:55 .
Il Divo wrote...
txgoldrush wrote...
And by game terms you are a nuetral or a slight paragon...you can't charm and intimidate, etc. It doesn't reflect your beliefs. DA2 does this better (not completely well, just much better) because its system isn't tied to a morality system, I successfully made a aggressive but good aligned Hawke for instance.
In game terms, I still managed to almost completely max out my renegade bar, including my ME1 import and by choosing certain ME2 abilities (level 4 character class). My paragon actions/responses were mostly related to how I interacted with my crew (Ex: Being nice to Miranda following her LM).The autodialogue may be inconsistant from the last two games because the last two games were so inconsistant. The problem simply was you got more paragon points for being nice to people than by making key galaxy affecting paragon decisions....sure the decisions themselves are worth more points than a single conversation, however, the sum of the convos trumps that big decision.
But the auto dialogue doesn't even solve the problem- it just adds a whole separate layer to it. Morality has always been a problem for Bioware games, but the better solution is to fix (or if necessary, remove) the morality system. I'd rather accept the flaws of role-playing inconsistency, which has always plagued the genre, than take on a protagonist who reacts in conversation almost completely without impart from the player. Playing a character vs. watching a character.