Itkovian wrote...
Actually, that statement you quoted does not apply to ME3. ME2 came out more than 2 years ago.
ME3 has a good year of extra developement over DA2, so they're not at all comparable. Indeed, 2 years is almost as much as ME2 had (and ME2 also required huge revamps of the combat system, unlike ME3).
So, ME3 was not rushed. And I'd take any BSN hysteria with a grain of salt, generally speaking.
Itkovian
Coming out more than two years ago and full on development are completely different, one.
Two, I thought ME2 was rushed, as the dialogue and writing felt rushed. Plus the entire game was built for an ease of compartmentalized story telling. vignettes that have little to nothing to do with the overarching story allows teams to seperate and concentrate on different "missions" without compromising the narrative continuity.The writing between Mordin's loyalty mission and Jack's is like night and day quality wise. One is mature and thought provoking, the other is like the emperor telling Luke to kill his Father. "Do it Jack, and come to the dark side!"
The demo just showed me how much like ME2 it is, a yo-yo of quality. From textures that look like trash to lines that are cringe inducing to auto-completed dialogue segments with little to no player input right along with well definded gameplay/combat and an atmospheric universe,it's all over the place.
*shrug* To me, the dev cycle for 3 just isn't/wasn't long enough. From what I've seen of the streams, it feels like it was pushed out the door before it should have been..




Ce sujet est fermé
Retour en haut




