matt-bassist wrote...
android654 wrote...
I love how people think PoliteAssassin, myself and others are trolling. We all saw hours last night and dialogue shoehorns you into being a tailored character and less of your character you spent two games building.
But to what end would BioWare choose to sabotage such a tried, tested and successful mechanic? The reason I find it literally impossible to believe is because this is a mechanic everyone likes, is familiar with, and, quite frankly it works really well.
Why would BioWare decide to butcher such a mechanic? To what end? There's no sense in it. In ACTION MODE I can see this being the case because they are catering to the COD crowd and making it more explosions, less emotion, but why would they make RPG MODE the same and remove the choice option during dialogue?
If you can tell me WHY they would choose to do such a stupid thing, like for what reason, then I will believe you. And don't say "Its because they want to streamline the game for new consumers/COD crowd ETC ETC" that is the reason ACTION MODE exists.
Well, according to Casey, fan feedback suggested that some people were "intimadated" by having to make choices themselves and/or found the dialogue wheel to be a "burden"
Whoever these "fans" are, I really feel sorry for them if they find pressing buttons intimadating.




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