Corvus Metus wrote...
Il Divo wrote...
Corvus Metus wrote...
jkvaughn wrote...
To me the dialog style in ME1 was the best. Being able to interact with the various caracters is part of what makes it an rpg. The more interaction the better
Being able to interact with various characters makes a modern RPG, as defined the games produced by Black Isle in the mid to late 90's, including Bioware's own Baldur's Gate series, Fallout, and Planescape: Torment.
Character interaction is not a requirement for an RPG. A lot of the old "gold box" AD&D titles had little to no character interaction and most roguelike games more or less throw you in a dungeon for no reason. Yet they are still RPGs. While that is irrelvant to the topic, its just a little nitpick I have.
I just got back into Baldur's Gate about a week ago. After that, I plan on making my way back around into Torment. Good times.
I still think the Baldur's Gate series is the best thing that Bioware ever did. Hell, for a game with minimal voiced dialogue, I feel it has far better characteration and that your companions feel more life-like than anyone in ME. Sometimes, I feel a lot of modern "Bioware fans" are missing out on the best games.
Like hell some of us are.
I just picked up the Dungeons and Dragons classic Anthology from amazon just in case this games pulls a DA2.
Modifié par Cody211282, 05 mars 2012 - 01:56 .




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