Awful lot of auto dialogue in the full game...
#1976
Posté 05 mars 2012 - 02:14
Look at all Bioware did to please both fans of ME1 and ME2. You can't all have it your way, they had to compromise in certain areas. People complain about dialogue heavy RPG's all the time, especially the casual gamer. I think they did need to cut down on dialogue in this game because they need to keep the pace up.
It's war, not politics.
I've made it vocal to this forum on repeated occasions about my dislike for ME2's gameplay changes, but from what I have seen in this game so far has brought me back to the series. ME3 feels far more like ME1 than ME2 did for sure. And that's a good thing.
It's obvious that Bioware listens to its fans, so if YOU don't like this game, that's because you fans gave BAD advice to Bioware. Virtually everything that was mentioned as a problem in ME2 has been addressed in ME3 (as were the problems from ME1 to ME2). They've cleaned the game up to appease true fans of the series, which are the people who played the first one from the start and actually enjoyed it whilst keeping the new guys happy also.
You can't be a Star wars fan if you hated a New Hope but loved Empire Strikes back. The same is true for these games. So to all of you ME2 fanboys, get off of Bioware's back. You came in halfway through the story and make demands on how it should end for the rest of us? Screw off.
ME is back. Play the game and see for yourself how it all plays out.
Nobody in this forum actually has the game yet, but everyone still complains. Unbelievable.
#1977
Posté 05 mars 2012 - 02:18
Where's Sisko hiding?
#1978
Posté 05 mars 2012 - 02:18
PoliteAssasin wrote...
http://www.twitch.tv...tuk/b/310597500
Arrr, there be spoilers, beware.
1. The beginning.
2. 2:36
3. 6:20
4. 8:25
5. 12:55
6. 16:03
7. 20:05
8. 24:15
9. 30:00
Having seen most of these for the first time, it doesn't seem so bad actually. Someone check my temperature.
-Polite
cool.
#1979
Posté 05 mars 2012 - 02:19
William Adama wrote...
You guys are impossible to please.
Look at all Bioware did to please both fans of ME1 and ME2. You can't all have it your way, they had to compromise in certain areas. People complain about dialogue heavy RPG's all the time, especially the casual gamer. I think they did need to cut down on dialogue in this game because they need to keep the pace up.
It's war, not politics.
I've made it vocal to this forum on repeated occasions about my dislike for ME2's gameplay changes, but from what I have seen in this game so far has brought me back to the series. ME3 feels far more like ME1 than ME2 did for sure. And that's a good thing.
It's obvious that Bioware listens to its fans, so if YOU don't like this game, that's because you fans gave BAD advice to Bioware. Virtually everything that was mentioned as a problem in ME2 has been addressed in ME3 (as were the problems from ME1 to ME2). They've cleaned the game up to appease true fans of the series, which are the people who played the first one from the start and actually enjoyed it whilst keeping the new guys happy also.
You can't be a Star wars fan if you hated a New Hope but loved Empire Strikes back. The same is true for these games. So to all of you ME2 fanboys, get off of Bioware's back. You came in halfway through the story and make demands on how it should end for the rest of us? Screw off.
ME is back. Play the game and see for yourself how it all plays out.
Nobody in this forum actually has the game yet, but everyone still complains. Unbelievable.
We have over 40 hours of footage of early copies. What more can you ask for?
#1980
Posté 05 mars 2012 - 02:19
William Adama wrote...
So to all of you ME2 fanboys, get off of Bioware's back. You came in halfway through the story and make demands on how it should end for the rest of us? Screw off.
Wait, you actually think the only people who prefer ME2 came in halfway?
#1981
Posté 05 mars 2012 - 02:19
William Adama wrote...
You guys are impossible to please.
Look at all Bioware did to please both fans of ME1 and ME2. You can't all have it your way, they had to compromise in certain areas. People complain about dialogue heavy RPG's all the time, especially the casual gamer. I think they did need to cut down on dialogue in this game because they need to keep the pace up.
It's war, not politics.
I've made it vocal to this forum on repeated occasions about my dislike for ME2's gameplay changes, but from what I have seen in this game so far has brought me back to the series. ME3 feels far more like ME1 than ME2 did for sure. And that's a good thing.
It's obvious that Bioware listens to its fans, so if YOU don't like this game, that's because you fans gave BAD advice to Bioware. Virtually everything that was mentioned as a problem in ME2 has been addressed in ME3 (as were the problems from ME1 to ME2). They've cleaned the game up to appease true fans of the series, which are the people who played the first one from the start and actually enjoyed it whilst keeping the new guys happy also.
You can't be a Star wars fan if you hated a New Hope but loved Empire Strikes back. The same is true for these games. So to all of you ME2 fanboys, get off of Bioware's back. You came in halfway through the story and make demands on how it should end for the rest of us? Screw off.
ME is back. Play the game and see for yourself how it all plays out.
Nobody in this forum actually has the game yet, but everyone still complains. Unbelievable.
Have you considered not speaking? I really don't have the time to bury you with the sinking weight of your arguments.
#1982
Posté 05 mars 2012 - 02:22
#1983
Posté 05 mars 2012 - 02:23
William Adama wrote...
It's obvious that Bioware listens to its fans, so if YOU don't like this game, that's because you fans gave BAD advice to Bioware. Virtually everything that was mentioned as a problem in ME2 has been addressed in ME3 (as were the problems from ME1 to ME2). They've cleaned the game up to appease true fans of the series, which are the people who played the first one from the start and actually enjoyed it whilst keeping the new guys happy also.
Funny thing. After introducing Action Mode, there were loads of voices of concern if this would cut the choices and chop the dialogue.
They claimed that it was not the case. As it seems, they were either delusional or lied.
#1984
Posté 05 mars 2012 - 02:23
William Adama wrote...
ME3 feels far more like ME1 than ME2 did for sure. And that's a good thing.
*snip*
Nobody in this forum actually has the game yet, but everyone still complains. Unbelievable.
So, do you have the game and played it? Otherwise you're not very convincing with a speech like that. And I'd like you to make sense with what you say, you're carrying a rather big name there I don't want to associate bad things with.
Modifié par TheRealJayDee, 05 mars 2012 - 02:24 .
#1985
Posté 05 mars 2012 - 02:24
Alex_SM wrote...
Wait, is he implying that ME1 had lots of auto-dialogue, so are ME2 fans the ones worried about that?
I lost it after he claimed some of the people posting are just "ME2 fanboys who got involved halfway through the series" or something. I love the user name choice but I really don't know what he's saying in this portion of his argument, except 'SHUT UP I DON'T WANT TO HEAR ANY COMPLAINTS I DON'T CARE THAT YOU WATCHED 40 HOURS OF THE GAME ALREADY YOU'RE WRONG.'
#1986
Posté 05 mars 2012 - 02:25
TheRealJayDee wrote...
William Adama wrote...
ME3 feels far more like ME1 than ME2 did for sure. And that's a good thing.
*snip*
Nobody in this forum actually has the game yet, but everyone still complains. Unbelievable.
So, do you have the game and played it? Otherwise you're not very convincing with a speech like that. And I'd like you to make sense with what you say, you're carrying a rather big name there I don't want to associate bad things with.
It's a shame, isn't it? Almost makes me wish I'd chosen John Crichton as mine considering I'm not accused of not making sense terribly often. And when I am it's because I'm drunk or exhausted -- which happened to Crichton regularly, anyway.
#1987
Posté 05 mars 2012 - 02:25
Heck, if everyone had played this game, as they were suppose to - by RPing with imports and investigation - Bioware wouldn't have streamlined dialog trees so much.
But the average "Me 2 is such an improvement, instant classic" just couldn't care less.
#1988
Posté 05 mars 2012 - 02:26
JeffZero wrote...
Alex_SM wrote...
Wait, is he implying that ME1 had lots of auto-dialogue, so are ME2 fans the ones worried about that?
I lost it after he claimed some of the people posting are just "ME2 fanboys who got involved halfway through the series" or something. I love the user name choice but I really don't know what he's saying in this portion of his argument, except 'SHUT UP I DON'T WANT TO HEAR ANY COMPLAINTS I DON'T CARE THAT YOU WATCHED 40 HOURS OF THE GAME ALREADY YOU'RE WRONG.'
Lost me the moment started saying it was more like ME1... ME1 had the least auto dialogue out of all of them.
#1989
Posté 05 mars 2012 - 02:27
Jacen987 wrote...
Hes right about one thing though. We asked for it.....
Heck, if everyone had played this game, as they were suppose to - by RPing with imports and investigation - Bioware wouldn't have streamlined dialog trees so much.
But the average "Me 2 is such an improvement, instant classic" just couldn't care less.
I really don't see that kind of exaggerated line of thought terribly often when it comes to BSN. Internet in general, though? Yeah, alright, sure.
#1990
Posté 05 mars 2012 - 02:27
mariatea wrote...
William Adama wrote...
It's obvious that Bioware listens to its fans, so if YOU don't like this game, that's because you fans gave BAD advice to Bioware. Virtually everything that was mentioned as a problem in ME2 has been addressed in ME3 (as were the problems from ME1 to ME2). They've cleaned the game up to appease true fans of the series, which are the people who played the first one from the start and actually enjoyed it whilst keeping the new guys happy also.
Funny thing. After introducing Action Mode, there were loads of voices of concern if this would cut the choices and chop the dialogue.
They claimed that it was not the case. As it seems, they were either delusional or lied.
Pretty much, I've been saying for months that Action Mode would have a serious impact on Choice and Consequence, and would lead to "One path through".
I just hadn't expected them to do it by implementing cutscenes instead of dialogue.
Of course, I was told repeatedly I didn't know what I was talking about, just like when I argued MP would be present, and when I argued it would affect the SP gameplay. Not sure how many times I have to be right before people listen to me...
#1991
Posté 05 mars 2012 - 02:27
Jacen987 wrote...
Hes right about one thing though. We asked for it.....
Heck, if everyone had played this game, as they were suppose to - by RPing with imports and investigation - Bioware wouldn't have streamlined dialog trees so much.
But the average "Me 2 is such an improvement, instant classic" just couldn't care less.
Only so much I could do, this is not what I asked for. But everyone else 'apparently' was louder than me at the time.
Modifié par Dragoonlordz, 05 mars 2012 - 02:28 .
#1992
Posté 05 mars 2012 - 02:28
Jacen987 wrote...
Hes right about one thing though. We asked for it.....
Heck, if everyone had played this game, as they were suppose to - by RPing with imports and investigation - Bioware wouldn't have streamlined dialog trees so much.
But the average "Me 2 is such an improvement, instant classic" just couldn't care less.
I'm confused. How did we ask for it? Every ME2 playthrough I've done has been with an import and without skipping dialogue. I agree with the claims regarding ME3 as an improvement. I just don't see how this logically derives from that. Autodialogue there was still pretty minimal.
#1993
Posté 05 mars 2012 - 02:28
JeffZero wrote...
William Adama wrote...
So to all of you ME2 fanboys, get off of Bioware's back. You came in halfway through the story and make demands on how it should end for the rest of us? Screw off.
Wait, you actually think the only people who prefer ME2 came in halfway?
I think he did
because i know i like the characters and gameplay in 2 alot more than in 1(wrex and garrus where the only me1 party members I liked) even though I started with 1
#1994
Posté 05 mars 2012 - 02:29
Modifié par NovemEnuma, 05 mars 2012 - 02:31 .
#1995
Posté 05 mars 2012 - 02:29
Dragoonlordz wrote...
JeffZero wrote...
Alex_SM wrote...
Wait, is he implying that ME1 had lots of auto-dialogue, so are ME2 fans the ones worried about that?
I lost it after he claimed some of the people posting are just "ME2 fanboys who got involved halfway through the series" or something. I love the user name choice but I really don't know what he's saying in this portion of his argument, except 'SHUT UP I DON'T WANT TO HEAR ANY COMPLAINTS I DON'T CARE THAT YOU WATCHED 40 HOURS OF THE GAME ALREADY YOU'RE WRONG.'
Lost me the moment started saying it was more like ME1... ME1 had the least auto dialogue out of all of them.
The layout of the Citadel and a few things on the normanday are more like they were in ME1.
#1996
Posté 05 mars 2012 - 02:31
android654 wrote...
Dragoonlordz wrote...
JeffZero wrote...
Alex_SM wrote...
Wait, is he implying that ME1 had lots of auto-dialogue, so are ME2 fans the ones worried about that?
I lost it after he claimed some of the people posting are just "ME2 fanboys who got involved halfway through the series" or something. I love the user name choice but I really don't know what he's saying in this portion of his argument, except 'SHUT UP I DON'T WANT TO HEAR ANY COMPLAINTS I DON'T CARE THAT YOU WATCHED 40 HOURS OF THE GAME ALREADY YOU'RE WRONG.'
Lost me the moment started saying it was more like ME1... ME1 had the least auto dialogue out of all of them.
The layout of the Citadel and a few things on the normanday are more like they were in ME1.
Maybe but whats that got to do with this thread and the topic of auto dialogue.
#1997
Posté 05 mars 2012 - 02:31
Gatt9 wrote...
just like when I argued MP would be present, and when I argued it would affect the SP gameplay. Not sure how many times I have to be right before people listen to me...
Can we make a convincing argument that MP actually effected SP though?
I'd say action mode(which I detested) effected the game more.
#1998
Posté 05 mars 2012 - 02:32
Cuddlezarro wrote...
JeffZero wrote...
William Adama wrote...
So to all of you ME2 fanboys, get off of Bioware's back. You came in halfway through the story and make demands on how it should end for the rest of us? Screw off.
Wait, you actually think the only people who prefer ME2 came in halfway?
I think he did
because i know i like the characters and gameplay in 2 alot more than in 1(wrex and garrus where the only me1 party members I liked) even though I started with 1
I liked everybody in both games but I do prefer ME2 overall. The only thing about ME1 I liked more hands-down was its narrative structure, which, hey, bright side? It's back for ME3, really. More linear path. Actually, more linear than ever, and that's probably going to step on some toes.
#1999
Posté 05 mars 2012 - 02:33
NovemEnuma wrote...
The dialogue in Mass Effect 3 is VERY streamlined, and there's A LOT of auto dialogue. When you do get to make choices ~80% of the time it's 2 dialogue choices--"A" or "B"--with an occasional 3rd choice or investigate option. (I base this on the vast amount of (leaked) gameplay videos I've watched and the N7 strategy guide). Let's face it: The Mass Effect series, really, is no longer an RPG.
Pretty sure it lost its roots in ME2. It was just a TPS with XP and interactive dialog.
#2000
Posté 05 mars 2012 - 02:33
Gatt9 wrote...
mariatea wrote...
William Adama wrote...
It's obvious that Bioware listens to its fans, so if YOU don't like this game, that's because you fans gave BAD advice to Bioware. Virtually everything that was mentioned as a problem in ME2 has been addressed in ME3 (as were the problems from ME1 to ME2). They've cleaned the game up to appease true fans of the series, which are the people who played the first one from the start and actually enjoyed it whilst keeping the new guys happy also.
Funny thing. After introducing Action Mode, there were loads of voices of concern if this would cut the choices and chop the dialogue.
They claimed that it was not the case. As it seems, they were either delusional or lied.
Pretty much, I've been saying for months that Action Mode would have a serious impact on Choice and Consequence, and would lead to "One path through".
I just hadn't expected them to do it by implementing cutscenes instead of dialogue.
Of course, I was told repeatedly I didn't know what I was talking about, just like when I argued MP would be present, and when I argued it would affect the SP gameplay. Not sure how many times I have to be right before people listen to me...
Please action mode, had nothing to do with it. They could, would have still stremlined,. if that was the poplar demand, or what was shown by statt collection.
What i dont get, is why they didnt realize RP-mode properly and keep the Faithful and Novices happy?
And where's your proff MP affected anything and it wasnt just a stupid design choice? Carefull there, i think your head is about to burst!




Ce sujet est fermé
Retour en haut




