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Awful lot of auto dialogue in the full game...


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#2101
Cody211282

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phimseto wrote...

And then the scrapping of the trial, because you know...don't want to start "slowly" and waste time setting the stage when we can just shuffle players through the motions!


Was there ever a reason for this being taken out?

#2102
someguy1231

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Cody211282 wrote...

phimseto wrote...

And then the scrapping of the trial, because you know...don't want to start "slowly" and waste time setting the stage when we can just shuffle players through the motions!


Was there ever a reason for this being taken out?


I'm sure there's a reason, but they never told us. I'm baffled why they would remove it.

#2103
Cody211282

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someguy1231 wrote...

Cody211282 wrote...

phimseto wrote...

And then the scrapping of the trial, because you know...don't want to start "slowly" and waste time setting the stage when we can just shuffle players through the motions!


Was there ever a reason for this being taken out?


I'm sure there's a reason, but they never told us. I'm baffled why they would remove it.


I was really looking forward to that.having to give reasons for all the stuff you did in the first 2 games would have been a great way to start off.

#2104
someguy1231

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Cody211282 wrote...

someguy1231 wrote...

Cody211282 wrote...

phimseto wrote...

And then the scrapping of the trial, because you know...don't want to start "slowly" and waste time setting the stage when we can just shuffle players through the motions!


Was there ever a reason for this being taken out?


I'm sure there's a reason, but they never told us. I'm baffled why they would remove it.


I was really looking forward to that.having to give reasons for all the stuff you did in the first 2 games would have been a great way to start off.


Plus, it would be a perfect way to make newcomers aware of the series, which as we know is what BW claims ME3 will do. So the trial would've been win-win. Why, then, did they remove it? It just doesn't make sense. They've made bad decisions before, but the reasons for them were usually clear. Not so in this case.

#2105
Ghost-621

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Cody211282 wrote...

someguy1231 wrote...

Cody211282 wrote...

phimseto wrote...

And then the scrapping of the trial, because you know...don't want to start "slowly" and waste time setting the stage when we can just shuffle players through the motions!


Was there ever a reason for this being taken out?


I'm sure there's a reason, but they never told us. I'm baffled why they would remove it.


I was really looking forward to that.having to give reasons for all the stuff you did in the first 2 games would have been a great way to start off.


To the shooter crowd that much story is just boring and scary! 

Add that to the list of important Mass Effect elements that have been lost to casualization.

#2106
Killer Instinct

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Well, although I've been a member of BSN for years, I've rarely posted, and preferred to lurk. I feel the need to express my distaste about the course of action BioWare has chosen to take with this move. Why they would make such drastic changes at the end of the trilogy is mind boggling, and extremely disappointing.

I won't do anything as drastic as cancel a pre-order at this point, which I guess is basically me attempting to remain optimistic. I don't necessarily have a lot of free time, what with prepping for the MCAT, attending class, ext, but I've cleared my schedule as best as I could for the week in anticipation for finishing what, in my opinion, has been one of the most compelling and immersive story in a video game I've personally experienced. If so much of what I've read true, then this is more than a little unsettling.

I've yet to play the demo, read a script, or watch any endings, and have, for the most part, heard nothing but negativity and disappointment concerning them, but I'm hoping for the best. I never thought that the dialogue of all things would be streamlined and automated to the degree of which I have read, but I'm anticipating playing and seeing for myself first hand. There's nothing to do at this point but wait and hope to not be left disappointed at the end of what has been otherwise a remarkable ride.

Modifié par Killer Instinct, 05 mars 2012 - 05:49 .


#2107
Corvus Metus

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phimseto wrote...

And then the scrapping of the trial, because you know...don't want to start "slowly" and waste time setting the stage when we can just shuffle players through the motions!


The irony of people now complaining about the trial being out is that it was going to auto-assume you did Arrival even if you didn't have the DLC and people raged like hell about that.

Now they have something more neutral.  And what's that I hear? Rage.

#2108
Quething

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...?

It... still auto-assumes you've done Arrival, you know.

#2109
Uhh.. Jonah

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The more I watch these streams the more mad I get... This is one of the best things of the ME franchise, why cut so much of it?

#2110
Uhh.. Jonah

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DP.

Modifié par Uhh.. Jonah, 05 mars 2012 - 07:49 .


#2111
Uhh.. Jonah

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The more I watch these streams the more mad I get... This is one of the best things of the ME franchise, why cut so much of it?

#2112
Rickin10

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bleetman wrote...

someguy1231 wrote...

It's also very telling that Bioware hasn't commented in this thread after 80+ pages. Not even vague statements like "Play the game. You'll be pleasantly surprised." Not a good sign...

Standard procedure, really. Dismiss, redirect, lie-through-their-teeth.

Then when people start calling them out on all of the above, go into silent running mode.


Yep.  If you own the ps3 copy of ME2 and see how that royally f****d that up then just abandoned the ps3 owners to their broken game, this is indeed standard behaviour.

#2113
Baal Sagoth

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If that all turns out to be true it will be great shame.

But it seems that RPG is dying genre and rpg players are endangered species.

When I see comments like: "I don't need 3 ways to tell Joker to take me out" or "All 3 responses in fact become Ok lets go so what the difference?" it means that very core and concept of RPG is vanishing.

For me as a long time RPG fan (started with pen and paper RPG) such small choices are very important. It doesn't matter that outcome will be the same. It is cRPG so we are limited by game content and plot. I don't expect to be able in ME2 to tell Cerberus Srew You and get back to hunting Geth. But being able to choose how my Shepard will react even to trivial things makes me think that it is my character.

I'm in the middle of another ME2 run with total Renegade badass jerk Shep but it seems that I will stop, 'cause he will be the same as my previous more polite Renegade.

Modifié par Baal Sagoth, 05 mars 2012 - 10:28 .


#2114
bleetman

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Baal Sagoth wrote...

When I see comments like: "I don't need 3 ways to tell Joker to take me out" or "All 3 responses in fact become Ok lets go so what the difference?" it means that very core and concept of RPG is vanishing.

Mmm.

A person can say the exact same words three different ways and have it demonstrate three different personality traits. Which, generally speaking, is how I (and I assume others) go about personalising our character, and feeling involved in events. Watching what effectively amounts to a cutscene does not, in any way, compare.

But, eh. This is all wasted finger-breath now anyway, I suppose. I just can't believe how badly it looks like they've screwed up.

Modifié par bleetman, 05 mars 2012 - 11:10 .


#2115
Baal Sagoth

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bleetman wrote...
Mmm.

A person can say the exact same words three different ways and have it demonstrate three different personality traits. Which, generally speaking, is how I (and I assume others) go about personalising our character, and feeling involved in events. Watching what effectively amounts to a cutscene does not, in any way, compare.

But, eh. This is all wasted finger-breath now anyway, I suppose. I just can't believe how badly it looks like they've screwed up.


^This.

I wouldn't treat is a big problem if Shep was somewhat pre-defined protagonist like Geralt of Rivia or Nameless from Gothic series.

So I still refuse to believe that after all effort and talking about "It's Your story, It's Your Commander Shepard" BioWare could destroy that all.

Hope I'm right.

#2116
TobyHasEyes

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Ghost-621 wrote...

Cody211282 wrote...

someguy1231 wrote...

Cody211282 wrote...

phimseto wrote...

And then the scrapping of the trial, because you know...don't want to start "slowly" and waste time setting the stage when we can just shuffle players through the motions!


Was there ever a reason for this being taken out?


I'm sure there's a reason, but they never told us. I'm baffled why they would remove it.


I was really looking forward to that.having to give reasons for all the stuff you did in the first 2 games would have been a great way to start off.


To the shooter crowd that much story is just boring and scary! 

Add that to the list of important Mass Effect elements that have been lost to casualization.


 I play Mass Effect for the characters and the story, yet to me the idea of a lengthy trial at the offset would be poorly paced and kind of dull.. and for newcomers it would be a disaster, it would mean a solid block of exposition before you even got a chance to get a feel for the game

 I don't mourn the absence of that trial at all, and I am certain there are other RPG fans (as opposed to "shooter fans", the alleged enemy of all things Mass Effect) who feel the same

#2117
Arkitekt

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Funny thing about all these people complaining that bioware scrapped the trial is that its a whole myth from the very beginning, there never was a "trial" ingame whatsoever. Some bioware folks leaked the game was going to start with Shepard on trial for the events in Arrival, which it does, but no one ever said it was going to be part of the game itself. It was BSN who created this myth that me3 had this "awesome" start with questionings and all that resumed the story so far.

So to hear all this nonsense about bioware scrapping it is hilarious. But go on, never ending ignorant trolling must never stop!

#2118
Wulfram

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I wouldn't mind the absence of the trial if the Defence Committee which replaced it wasn't so bad. And I'm not just talking about the autodialogue.

It's just a plain awful scene all round, devoid of purpose or interest. I mean, the Council scenes could get a bit hammy, but at least they were with important characters whose relationship with Shepard mattered.

Of course I guess the trial might have been the same but longer, in which case good riddance.

edit: Loads of autodialogue would remove most of the point of the trial.  If you can't develop your Shepard's character, it is better to just get down to the shooting.

Modifié par Wulfram, 05 mars 2012 - 11:56 .


#2119
phimseto

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Baal Sagoth wrote...

If that all turns out to be true it will be great shame.

But it seems that RPG is dying genre and rpg players are endangered species.

When I see comments like: "I don't need 3 ways to tell Joker to take me out" or "All 3 responses in fact become Ok lets go so what the difference?" it means that very core and concept of RPG is vanishing.

For me as a long time RPG fan (started with pen and paper RPG) such small choices are very important. It doesn't matter that outcome will be the same. It is cRPG so we are limited by game content and plot. I don't expect to be able in ME2 to tell Cerberus Srew You and get back to hunting Geth. But being able to choose how my Shepard will react even to trivial things makes me think that it is my character.

I'm in the middle of another ME2 run with total Renegade badass jerk Shep but it seems that I will stop, 'cause he will be the same as my previous more polite Renegade.


All I can tell you is that it is really going to bother you when you see it implemented. So many times when you traditionally might choice a neutral path or even renegade on a certain topic, I've seen it autodialogue a cringe worthy paragon path because the character trended paragon. It is this kind of "we choose for you" that makes it so upsetting, and it is why you are right that the smaller, incidental choices were just as important.

Also, apropos of the trial, if 300000 batarians die, but no one talks about it, did it really happen? Lol...I don't know that it isn't addressed directly and deeply in the game, it must be at some point. It just highlights how dissatisfied I am with the intro which radically changes your circumstances from the previous game and offers minimal to no substantial explanation for it.

Modifié par phimseto, 05 mars 2012 - 12:05 .


#2120
DatIrishFella

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Call me a crybaby but, I've decided to cancel my CE and just rent it. I see no point in playing a game that will have nigh replay value if all of six Sheps will be basically the same character EA wants them to be.

Not really interested in MP but I can see why people are. It will feel weird not buying a Mass Effect game but €80 is just too much for a game that has fundamentally changed to me. 

Modifié par DatIrishFella, 05 mars 2012 - 12:03 .


#2121
TobyHasEyes

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Wulfram wrote...

I wouldn't mind the absence of the trial if the Defence Committee which replaced it wasn't so bad. And I'm not just talking about the autodialogue.

It's just a plain awful scene all round, devoid of purpose or interest. I mean, the Council scenes could get a bit hammy, but at least they were with important characters whose relationship with Shepard mattered.

Of course I guess the trial might have been the same but longer, in which case good riddance.

edit: Loads of autodialogue would remove most of the point of the trial.  If you can't develop your Shepard's character, it is better to just get down to the shooting.


 The only thing I disliked about the Defence Committee scene was the lines Shepard delivered, aside from that it seemed a suitable introduction. And I have to say I have always loved the Council scenes

#2122
Rickin10

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TobyHasEyes wrote...


 The only thing I disliked about the Defence Committee scene was the lines Shepard delivered.


 And this is the essence of the problem.

#2123
phimseto

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Rickin10 wrote...

TobyHasEyes wrote...


 The only thing I disliked about the Defence Committee scene was the lines Shepard delivered.


 And this is the essence of the problem.


Haha...a succinct summarization of the past 85 pages! One of the critical speeches of the entire series for what it represents, and you have very little input into it. Though for me its worse because the way the top brass is written is so awful - as if they were civilians on the street instead of career officers and leaders of men.

Modifié par phimseto, 05 mars 2012 - 12:28 .


#2124
Adeph

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I'm very concerned by numerous issues in the demo and by the gamespot video.

I have bought the game because I want to see the end of the story but this could be my last Bioware game, the direction they are taking with their games isn't something I enjoy all that much.

#2125
TobyHasEyes

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phimseto wrote...

Rickin10 wrote...

TobyHasEyes wrote...


 The only thing I disliked about the Defence Committee scene was the lines Shepard delivered.


 And this is the essence of the problem.


Haha...a succinct summarization of the past 85 pages! One of the critical speeches of the entire series for what it represents, and you have very little input into it. Though for me its worse because the way the top brass is written is so awful - as if they were civilians on the street instead of career officers and leaders of men.


 If you watch Committee meetings, at least amongst politicians, such remarks wouldn't be ludicrously out of place

 And I am not certain the bad lines in that scene are the essence of the problem of auto-dialogue, there are multiple instances throughout all of Mass Effect where you are given the option of two equally bad lines..

 This is an example of lines you or I don't like, the problem is not entirely with the auto-dialogue