batlin wrote...
The issues regarding the templars vs. mages are barely touched upon. The Qunari settlement is barely considered a problem.
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Templars vs. mages barely touched upon? Maybe you missed the part where Karl Thekla, a Harrowed mage, was made Tranquil in direct contravention of established Chantry law. Maybe you missed the part where Keran and Wilmod were kidnapped by blood mages attempting to lead an underground revolution. Maybe you missed Grace and the other Starkhaven mages being relentlessly pursued by Templars, or where Ser Karras threatens to kill all of them (Alain included) because Decimus was a blood mage. The acquisition of the idol in the Deep Roads is what eventually leads to Meredith's insanity and extreme crackdown on mages, which is what eventually feeds into the explosion of the Chantry.
The Qunari presence isn't elaborated on because at this point Hawke isn't a confidante of the Viscount. It's simply setting the scene for Act II. But the Arishok asks for Hawke in Act II because of the events in Act I, and the Viscount becomes acquainted with Hawke not only because of his/her power and wealth from the expedition, but also from the rescue of Saemus Dumar. Act I is the setup that leads into Act II regarding the Qunari. They are absolutely related.
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Hawke's influence does nothing to prevent the situation from turning to violence. Had Hawke not gained any wealth or influence in act 1, he would be in no less a position to defeat the Arishok. Also, mages vs. templars is again barely touched upon save for Anders' sidequest. Neither the previous nor the following acts have real significance in act 2.
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Ah, but would the Arishok have agreed to duel Hawke and co if he had not previously admitted that Hawke was basalit-an and thus worthy (a direct result of the Blackpowder quests)? Would Orsino and Meredith have brought Hawke to the Keep to take part in or lead the rescue of the nobility if he was simply a penniless, powerless nobody? Meredith as much says in her "rescue" that Hawke has turned up in her reports far too many times. Again, Hawke was the person in the right place at the right time with all of the right associates. That foundation was laid in Act I.
As for Mages v. Templars, we have the recruitment of Sebastian, the meeting with Sister Nightingale which implies that the Divine is getting ready to declare an Exalted March on Kirkwall
because of the Mage/Templar problem. We have a number of smaller mage-related quests and Anders' sidequest, the importance of which cannot be overstated because we
see with our own eyes Alrik's abuse of power. He as much implies that he'll make Ella Tranquil, then do whatever he wants to her. We know that he's done it to others and that he's simply one of many Templars across Thedas who practice similar abuses. We have All That Remains, a quest which might act as a powerful incentive to side with the Templars against dangerous blood mages (as Meredith references in Act III.) The end of Act II not only results in the defeat of the Arishok, but in a power vacuum due to the Viscount's death that Meredith fills in Act III. It results in her consolidation of power which leads directly to the events of Act III.
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Regardless of who Hawke allies with, the result is the same. The Circles turn on the chantry. Hawke's actions in act 3 are insignificant compared to Anders, who actually does succeed in his aim. Hawke is a glorified bystander who may as well have remained some urchin on the street because his/her actions in both previous acts had little to do with the climax. Hawke's actions didn't change Thedas. Anders' did.
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I absolutely agree that Hawke's support of one faction or the other have absolutely no bearing on the DAII endgame, and I absolutely agree that it was Anders who changed Thedas. I reiterate my guess that DAII is setting up for a post-game DLC or DA3 where Hawke's affiliation with either the Templars or the Mages and whether or not they spare Anders will have some bearing on the course of the war. We just haven't seen the result
yet- it's a cliffhanger!
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In Origins the whole werewolves/elves plotline had very little to do with defeating the Archdemon. It was simply a means for the Warden to gain allies in the coming conflict. The same could be said for the Circle Tower, Andraste's Ashes/Arl Eamon, and the Orzammar succession. None of them relate directly to killing the Archdemon- it's about gathering allies and power for the coming conflict. Ditto for the three Acts in DAII.
Yes, they do. The reason you go to each of those places in DA:O is because you're building an army. Each of those questlines are directly related to defeating the archdemon at the end of the game, and solving each group's issues are for the purpose of having that army to begin with. The Urn of Sacred Ashes especially so because it's Arl Eamon's support that brings down Loghain in the Landsmeet.
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But my point is that it doesn't matter which side you choose. Side with the elves and kill the werewolves- save the werewolves and kill Zathrian. Save Connor or don't. Destroy the Anvil of the Void, or don't. Side with Harrowmont or Bhelen, wipe the remaining mages from the Tower or save them. Either way the result is the same- the Warden builds an army and kills the Archdemon. It's exactly the same as siding with either the Mages or Templars in DAII- it doesn't matter which side you choose because the end result is the same.
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The Warden was no less an everyman thn Hawke. You're attributing a lack of choice, clearly a matter of the limited development cycle, to an artistic choice. No, that's wrong. In real life, you have INFINITE choice. There's no difference between Captain Kirk and Ensign Ricky besides the fact that Kirk is smarter, more skilled, and has more experience.
I agree that the Warden starts out as an Everyman. But they quickly become a Warden, the stuff of legends, a member of an ancient order sworn to defeat endless evil in an epic struggle to the death. The fact that everyone refers to the Warden by their title instead of their name or race clearly demonstrates the rank they pull. The difference is not in the person, intrinsically, but rather in how they are treated by everyone else. Despite Loghain's outlawing of the Wardens in DA:O, the treaties and past histories that each faction have with the Warden earn a certain amount of respect and deference. Even the quartermaster at Ostagar demonstrates this- my elf!PC got a "hey, you elf, why are you dressed up like that, go fetch me a coffee, slave" comment until they said "I'm a Grey Warden, b**ch," at which point the Quartermaster falls all over himself to apologize.
Each faction basically says "I'd absolutely help you, you know, based on those treaties; I just have a little problem that prevents me from doing so because..." and then the Warden steps in to solve the problems personally.
Hawke doesn't have rank of any kind to pull until Act II, when they have money, and moreso in Act III, when they have the title of Champion. In fact everything Hawke gets, they earn through personal valor, friendship, and sometimes luck.
Anyway, my main point about the two PCs being differentiated by Awsum!God powers is that the Warden doesn't have any difficult choices. If you save the werewolves, the only person who dies is Zathrian, and he goes to it with grace. The only difference between siding with werewolves vs. siding with elves is that you
save more people. Save Connor, or don't- the only difference is that you SAVE MORE PEOPLE. Save the mages, or don't- the only result is that you SAVE MORE PEOPLE. There's no sacrifice. Even with the Archdemon, you have the Dark Ritual to make everything turn out fine and dandy.
In DAII, the choices you make almost always involve sacrifice. Take your sib into the Deep Roads? Better take Anders too. Don't take your sib? Too bad. Any way you choose, you lose- it's simply a matter of which choice is the lesser of three evils. And sometimes there is no resolution, as in All That Remains. There is no good choice, there is no way to save more people. You try, you fail, you experience loss and grief. Bioware didn't pull any punches in DAII, and I loved that.