Barrendall111 wrote...
Story-wise I enjoyed DAII immensely. Yes, the recycled maps and the over-the-top melee animations were a little annoying but I didn't let it ruin my rpg experience. (The mage animations were an improvement however) I settled it in my head to enjoy the story and my choices as much as possible and ergo I wasn't disappointed.
My problem with this statement by epople saying "I enjoyed the story" is that there was no clear goal to be completed, let me clarify:
- In DA:O your goal after becoming a grey warden is to gather an army and stop the blight (pretty straightforward)
- In the Mass Effect series your goal is to prepare for and stop the reaper invasion.
I could go on with few more examples but I think you get the point. NOw the problem with Dragon age 2 was that there was no clear goal.
***SPOILERS BRIEF SUMMARY OF DA2***
Act 1 was essentially "make money" not really much of a plot at all.
Act 2 was just constant back and forth between the leader of Kirkwall (forgotten the name) and the Qunari Arishok which ended with battle started by the Qunari but what dealt with quite quickly and had no real affect on anything. Again you COULD argue that you have "a clear goal here" but my point is there are no "long term goals" in DA2
Act 3 was fluffing about between mages and templars which was pretty much the same as Act 2 except it involved two different groups
***END SPOILERS***
so basically there are no long term goals in DA2 making the story all but non-existant without and overall goal there is no plot or story to be had.





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