[quote]MissOuJ wrote...
Umm... DA2 has multiple antagonists over a period of 3 acts.[/quote]
No it didn't. There was no antagonist in act 1 and the antagonist in act 2 was not known until halfway through it. The antagonist of act 3, the REASON Varric was brought in to the Seeker in the first place, was not known until the last few hours of a 40-hour game. That's just horribly-paced writing.
[quote]It's a different narrative from DA2's, and I think DA2's narative is just as good, if not better, but in a different way. Also the standard fantasy tropes in DA:O are a bit predictable, which I personally find to be a waste of good IP. Awakenings actually improved upon this (at least as far as I can tell - I'm only ~6h in): I actually can't tll with 100% certainty what's going to happen in the end.[/quote]
Uh, very early on into Awakenings you learn about the source of the new Darkspawn and the means by which you have to find and kill her. If you're 6 hours in it means you're well over halfway through it, so you should know this.
[quote]...And you're given an out as soon as you exit that room.[/quote]
Yes, the demonic ritual that involves birthing an old god is totally an out with no repercussions whatsoever. And you're going to take the witch's word that it's all 100% safe. It's one of those long-term effects that we don't see but very well could have negative repercussions.
[quote]Just like you're given an out in almost all other morally difficult choises in the game: Kill Connor or sacrifice his mother in a ritual to save him? Or you can pop over to the Tower and ask the mages to help. Kill the Dalish clan or the werewolves? Or you can just convince Zathrian not to be a complete a**hole and convince him to end the curse. The only question where there's no out is the Bhalen/Harrowmont question in Ozammar, and even then it's only a morally grey question if you know what happends in the Epiloque. DA2 actually forces you to choose between bad and worse, which is much better story-wise in my opinnion.[/quote]
DA2 makes you choose between bad and worse because it never gives you an option to take the most obvious courses of action to prevent said bad things from happening. For example, Anders, a vexed mage who is posessed by a fanatically murderous demon, asks you to help him get into the Chantry for some reason that he refuses to tell you why. Do you:
A) Make him tell you what he's planning

Warn the chantry about it
C) Be convinced that he won't do anything wrong and help him out, or just say no and pretend like the conversation never happened and trust he won't go through with it
Hawke is CONSTANTLY forced into choosing between bad and worse, not because the situation realistically mandates it but because there's rarely an
option to choose the course of action that is best for all involved, even though it's a really obvious course of action that anyone with two synapses to rub together can figure out.
[quote]Except for "All That Remains" - that's actually one of the most important quests regarding the Mage-Templar issue from Hawke's point of view. There are also Fenris' and Ander's companion quests, which I'd say are pretty important, but you're right, they aren't required to finish the game - even if Fenris leaves you for good if you don't do his.[/quote]
How was All That Remains important to the templar/mage conflict? Just because the guy happened to be a mage doesn't mean mages are the only psychopaths out there.
[quote]I do wish there was more build-up to the end game, but it doesn't change the fact that it is there.[/quote]
Yes, this is my point, the fact that there's so little build-up hurts act 3.
[quote]Where on earth would you get that from? No, it means Hawke is a different kind of character. Heroes aren't allowed to fail; Hawke is. It's actually nice to see a narrative where no matter how hard you try you can't save them all.[/quote]
Even though the means to save them all is really really obvious, only Hawke is just too dense to figure out that maybe he should have looked for the guy who tried to bury him and all his friends alive after stealing the idol before waiting three years.
[quote]To say that linear plot = passive character is bull.[/quote]
Uh, no, I said that characters that aren't proactive are passive. That's what the word "passive" means.
[quote]Seriously. If anything, the Warden is a passive character; hardly reacting to anything with more than a shrug.[/quote]
And with those words that s/he says. But I guess to you the fact that we don't hear them means they don't count.
[quote]And really, we all know almost all of the Warden's desicions have one - and only one - motivation: the Blight. So, believe it or not, I actually find Hawke to be the more interesting character: s/he has more motivations, more personality, and more reasons to do what s/he does.[/quote]
If you'd care to notice there are a crap-load of subplots within the DA:O metaplot that individually have nothing to do with the Blight, same as neither of acts 1 or 2 in DA2 have anything to do with the reason Varric is talking to Cassandra. You're imagining qualities that Hawke does not actually posess.
[quote]Less plot control doesn't mean more passive character. True, Hawke's motivations are to some extent up to the player to decide, and if you really don't care for Leandra/Bethany/Carver/any of the companions/Kirkwall in general/any mage rights at all, then I can see how you'd consider Hawke a bland/passive character. But I think the writers and the plot gave me plenty of reasons to care, and if you personally donät agree, there's probably nothing I can do to change your mind, so the discussion is probably for nothing.[/quote]
Less plot control is fine if realistically there's nothing you can do to affect the plot as a proactive character. For example, there's no way to win at Ostagar. Period. Why is this ok but Hawke sitting in his/her house for 3 years while the Qunari relations crumble isn't? Because there's no realistic way the Warden could have won after Loghain's forces retreated. Hawke meanwhile makes no attempt at finding out what the Qunari are there for to see if maybe the occupation could be ended without issue. If Hawke were the main character in Awakenings, s/he'd be sitting in his lounge chair wearing a smoking jacket while the darkspawn were amassing their forces and wouldn't lift a finger to do anything about it until they were at the gates with siege weapons.
[quote]And on the issue of the Templar/Mage conflict... Again, I think Act 3 is way too short and most of the background information for it comes in the form of Varric's exposition to Cassandra, which isn't really the way to do it in interactive medium, but to say Hawke just sat on his/her arse and ate bonbons all day when Kirkwall was going to hell isn't really accurate either. The thing the writers are trying to get accross is that the power imbalance has become so enourmous noone could've done anything to resolve the situation peacefully, and Anders took the matter to his own hands to force everyone to act. Meredith would've Annuled the Circle sooner or later - if you talk to the Templars in the Gallows in Act 3 you can hear she's already sent Val Royeaux for the Right. Anders actually gave
her an out: he's to blame for the explosion (he makes it very clear) and the Circle had nothing to do with it.
If Meredith wants justice, she'd only have to kill him. Instead, she
goes for the Annulment. This, again, highlights the existing power
imbalance which makes the peaceful resolution of the situation
impossible - and I personally think this came accross marvelously. And I
say it again, this is one of the reasons I love DA2 so much: the
commentary on social issues. These kind of power imbalances exist in the
real world as well, and it rases a question who are we supposed to
blame when they finally boil over.
[/quote]
Given a choice between politicking against Meredeth and getting her out of power (the kind of thing the Champion of a city should be able to do) and waiting for a terrorist attack in order to end a conflict, I will choose the one with less bloodshed thanks. There was even one part of the game where you can rouse a crowd in favor of Meredeth or Orisno, so it's obvious that yes, Hawke does have the clout to turn the tide of the people's opinion yet for some reason never tries to go about this route to ease the tension. Why?
Oh, right, because the writerscouldn't think of how to reach the goal of a templar/mage war otherwise.
[quote]I did read the codex and tried to find dialogue options - I still wasn't given a good reason to actually believe it when people said the equivalent of "lol elves thing they're people, how dumb". The only (half-arsed) explanation that we get to the elven oppression is that Tevinters were a**holes and wanted slaves, and then later the Chantry decided to do some proselytising which didn't end up so well for the elves.
This is like a discussion on the Inquisition - pretty much everyone is
in agreement that it was wrong and bad and something that shouldn't have
happened at all. Real racism, prejudice and institutional oppression
don't work that way and that's a very, very simplified and shallow way
to frame the question of racial/social equality. DA2 did loads and loads
better with this: you spend the game fighting both powertripping
Templars and pretty damn dangerous mages - Hawke's mother is also killed
by a powerful bloodmage, s/he can be a mage him/herself or his/her
sister is one, his/her lover might be a mage... You're given a very,
very personal reasons to agree/disagree with both sides of the issue.[/quote]
I suggest you play DA:O again. Humans looked down on elves as second-class citizens because they believe it was the elves that waged war on the humans, just as the elves believe it was the humans who first waged war on them. There are certainly sillier reasons for why some groups of people are looked down on in societies in real life, right?
[quote]So yes, I think DA2 has better dialogue on the issue of institutional oppression than DA:O, which never really gets pass the regular "fantastic racism" trope, which is sad because it still got pretty close.[/quote]
Give me examples from DA2 that shows how evlen oppression explored in any greater detail than in DA:O. All you gave was a reason for why Hawke could have personal biases about the mage's plight, even though in DA:O you too could be a mage and/or date a mage.
[quote]
I enjoyed the story more. I enjoyed the gameplay more. I enjoyed the playable character more. Wouldn't call those BS excuses.[/quote]
No, but I gotta say the reasons you've presented DA2 as being a superior story and having a better protagonist are generally BS. You constantly show double-standards between the games by praising some element's existence in DA2 and then ignoring how it is also an element in DA:O.
Modifié par batlin, 04 juin 2012 - 08:47 .