The difference between DAO and DA2
1. Story
DA2 is only about Kirkwall, there is no adventure, it is just a drama. Everything is just circling around the small isolated issue of Kirkwall. The world is so small (not to mention recycled maps everywhere). Every choice/descision have no meaning
DA:O is about Ferelden, it means it is about the whole country and not just a city. and there is an adventure in it. The character going through many plots and issues. Not only darkspawn issue but also human, dwarf, elf and mage-templar politic/problem. The world is big and many different places to explore. Even the Fade is big even though it is a boring place but it's big. Every choices/descision have meaning
2. Character Customization
DA2 character customization is very limited that it kill RPG element. A rogue can only use bow and dagger, a warrior cannot wield two swords, a mage cannot wear armor and weapons and we cannot customized party members as the whole (only weapon and talents). There is no freedom to make character(s) as we like. We have a lot of money in Act 2 but for what?
DAO give freedom to shape any character we want.
3. Combat Mechanic
DA2 is fast combat but boring and annoying. We fight waves skeleton, shades, rage demon, spiders and bandits with different names. In everywhere we will see these a lot. It is annoying. Respawn enemies are annoying and unreal., it makes combat have no meaning (not a satisfying combat due to "ah here we go again..and again...") There are some few new enemies but not interesting, they just steroid enemies. Enemy mages can teleport is unfair because our mages can't. Some mechanic are unreal such as rogues have magic flasks out of nowhere and rogue can vanish then re-appear behind target (a teleport attack), two handed weapon kiling all trash enemies like smashing bugs....ect
DAO combat is satisfying because we fought as hard as it can be and when the combat end we feel it is an achievement, we defeat them. The mechanic is more realistic (except some things such as rogue stealth)
4. Gameplay
DA2 is just talk then fight, talk then fight, talk then fight all the time
DAO is more than that
5. Design
DA2 have better graphic but some armor and weapon are too ugly and exaggerate
DAO while have lesser grapic but some armor and weapon can be tolerated for their look
6. The Ending
DA2 end with a letter asking to meet at a place where Orsino and Meredith arguing each other then Anders suddenly show up and boooommm a chuch is blow up, then verybody goes crazy, then final battle
DAO end with landsmeet, some plots, some tactical moves, some explorations, some dramatic moments, it is a long way before final battle.
Modifié par Nizaris1, 28 juin 2012 - 04:13 .