The problem I am having is that my level pathfinding is showing what I would expect.
But when I finally use the level in a area and then export it to test it in game, I find that my character is able to just wander off into the blackness off the map and there doesn't seem to be a limit to how far out I can go.
I am pretty sure I haven't seen anything in the wiki guides to suggest what is causing this, and was pretty sure that as long as the pathfinding either marked it as red or didn't mark it at all that it couldn't be used by the player ingame....
Was I wrong? What exactly am missing here?
Also the area I have defined is shown in regards to how it treats the outsid.
I noticed that the yellow and red lines do extend off the created map... but would that really make it so my character could run off indefinitely?
Edit: Sorry if this is such a dumb question, but it's been annoying me basic interior maps for aday or so, and now that I can make exteriors as well and they also have the problem it's even more annoying.
Modifié par Tikigod60, 25 novembre 2009 - 06:06 .





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