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So all synthetic life is evil then?


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#26
Obro

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evil-pineapples wrote...

The purpose of the Reapers is to prevent organic life from creating synthetic life that out-evolves them. This phenomenon, known as 'tech singularity', is considered inherently dangerous by the Reapers.



We Reapers love Organic Life, so we will become Inorganic Life in Order to Destroy Organic Life so that Organic Life doesn’t create Inorganic Life that destroys Organic Life. 

that is ...stupid on so many levels that I just ..

#27
IElitePredatorI

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They do what they are designed/programmed to do.

#28
Dean_the_Young

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evil-pineapples wrote...

AgitatedLemon wrote...

They aren't evil.

If you're talking about the geth and ME3, I believe they are reprogrammed into being hostile. It isn't voluntary, unless I'm mistaken. Legion is one of the few docile geth in the game.

Here lie ending spoilers - you have been warned.

The purpose of the Reapers is to prevent organic life from creating synthetic life that out-evolves them. This phenomenon, known as 'tech singularity', is considered inherently dangerous by the Reapers.

The Reapers also believe organics are irrelevant mutations who can't stop them.

They were wrong then, why can't the be wrong now? Why do you have to believe what the Reapers believe?

#29
Obro

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The sovereign mentions he left the mass relays so they follow the path he wanted
which means he wants other races to evolve into a set pattern that would bring about the said development of AI

but in ME3, reapers say they have always been trying to stop other races from making AI that would outevolve them so ... god damn it BioWare

#30
AkiKishi

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The whole thing is based on the premise that synthetic life will always seek to rebel and destroy organic life.

It's like Yevan in FFX. Yevan was the high summoner of Zanarkand. There was huge war, Zanarkand was destroyed and Yevan used their bodies to form Sin. Their minds lived on inside Sin like nothing had happened.
Yevan concluded that war was inevitable when two states reached a certain size. Therefore Sin went around and destroyed settlements that were deemed too large. It's the same principle but on a smaller scale.

Every so often they get a grandsummoner to kill Sin. But in doing so their guardian becomes the next Sin. Thus continuing the cycle. Much like how the Reapers collect new civiliasations to add to their numbers.

Modifié par BobSmith101, 04 mars 2012 - 04:20 .


#31
Broder O

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darkangelvxvx wrote...

Imperium Alpha wrote...

evil-pineapples wrote...

 Great. That's just great. What was the point of introducing a sympathetic character like Legion if there's no pay-off? Why the hell was it necessary to flesh out the Geth at all? Why make EDI a squad member? I mean, if the writers wanted to go down this route from the start, then so be it, but why manipulate us into caring about synthetic characters if it just turns out that synthetic life is inherently dangerous and must be destroyed or merged with organic life?


You still get the Merge/Synthesis option you know... ^_^


Binary Domain ftw.


Aha!
They're setting the framework for a future crossover!

It all makes sense now!

#32
Dean_the_Young

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Aesieru wrote...

kyg_20X6 wrote...

I don't get how you can wipe out all AI in one go. They're not all using the same code. And whatever might be the one basic thing they might have in common is probably found in nearly all tech, the destruction of which, would knock the universe back to the industrial age. And what is to stop organics from making AI again. Why not lose the Geth & EDI when you can just remake them, if you wish.They're the children of organics but would you save a child if it meant losing every one else in the family including yourself? Especially when that child has been problematic in the past? Especially when you can have more children?


Spoiler:::

The Geth outfit themselves with reaper technology in an attempt to gain sentience.
EDI has reaper tech in her.
The Reapers are using reaper tech.

That's what is wiped out, not all AI's.

The geth use Reaper programming codes, not actual reaper devices. It's a software, not hardware, upgrade.

EDI might die, depending on how integral the Reaper aspects are to her being (they could be irrelevant add-ons that can be lost, like taking out the Thannix).

#33
Broder O

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BobSmith101 wrote...

The whole thing is based on the premise that synthetic life will always seek to rebel and destroy organic life.

It's like Yevan in FFX. Yevan was the high summoner of Zanarkand. There was huge war, Zanarkand was destroyed and Yevan used their bodies to form Sin. Their minds lived on inside Sin like nothing had happened.
Yevan concluded that war was inevitable when two states reached a certain size. Therefore Sin went around and destroyed settlements that were deemed too large. It's the same principle but on a smaller scale.


So the endings are from Deus ex, the plot line is from Anachronox, and the theme is from FFX?

When was the last time BW had an original idea again?

#34
Vaenier

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Broder O wrote...

BobSmith101 wrote...

The whole thing is based on the premise that synthetic life will always seek to rebel and destroy organic life.

It's like Yevan in FFX. Yevan was the high summoner of Zanarkand. There was huge war, Zanarkand was destroyed and Yevan used their bodies to form Sin. Their minds lived on inside Sin like nothing had happened.
Yevan concluded that war was inevitable when two states reached a certain size. Therefore Sin went around and destroyed settlements that were deemed too large. It's the same principle but on a smaller scale.


So the endings are from Deus ex, the plot line is from Anachronox, and the theme is from FFX?

When was the last time BW had an original idea again?

To be fair, there is no such thing as an original idea anymore. Its all about execution.

#35
Guest_Imperium Alpha_*

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Broder O wrote...

BobSmith101 wrote...

The whole thing is based on the premise that synthetic life will always seek to rebel and destroy organic life.

It's like Yevan in FFX. Yevan was the high summoner of Zanarkand. There was huge war, Zanarkand was destroyed and Yevan used their bodies to form Sin. Their minds lived on inside Sin like nothing had happened.
Yevan concluded that war was inevitable when two states reached a certain size. Therefore Sin went around and destroyed settlements that were deemed too large. It's the same principle but on a smaller scale.


So the endings are from Deus ex, the plot line is from Anachronox, and the theme is from FFX?

When was the last time BW had an original idea again?


Huhu... No company whatsoever had original idea since at least 1990' Everything has pretty be done before that. :ph34r:

#36
AkiKishi

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Dean_the_Young wrote...

Aesieru wrote...

kyg_20X6 wrote...

I don't get how you can wipe out all AI in one go. They're not all using the same code. And whatever might be the one basic thing they might have in common is probably found in nearly all tech, the destruction of which, would knock the universe back to the industrial age. And what is to stop organics from making AI again. Why not lose the Geth & EDI when you can just remake them, if you wish.They're the children of organics but would you save a child if it meant losing every one else in the family including yourself? Especially when that child has been problematic in the past? Especially when you can have more children?


Spoiler:::

The Geth outfit themselves with reaper technology in an attempt to gain sentience.
EDI has reaper tech in her.
The Reapers are using reaper tech.

That's what is wiped out, not all AI's.

The geth use Reaper programming codes, not actual reaper devices. It's a software, not hardware, upgrade.

EDI might die, depending on how integral the Reaper aspects are to her being (they could be irrelevant add-ons that can be lost, like taking out the Thannix).


In destroy EDI is toast. It destroys all synthetic life.Which should include Shepard (since he is half and half) but does not.

#37
Obro

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Broder O wrote...

When was the last time BW had an original idea again?


I am not sure they ever had one. No really look at their early games they are all set in a predetermined worlds and the newer games (MassEffect and DragoAge) are cookie cutter SF/fantasy settings with little to no originality.

#38
Guest_Imperium Alpha_*

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BobSmith101 wrote...

Dean_the_Young wrote...

Aesieru wrote...

kyg_20X6 wrote...

I don't get how you can wipe out all AI in one go. They're not all using the same code. And whatever might be the one basic thing they might have in common is probably found in nearly all tech, the destruction of which, would knock the universe back to the industrial age. And what is to stop organics from making AI again. Why not lose the Geth & EDI when you can just remake them, if you wish.They're the children of organics but would you save a child if it meant losing every one else in the family including yourself? Especially when that child has been problematic in the past? Especially when you can have more children?


Spoiler:::

The Geth outfit themselves with reaper technology in an attempt to gain sentience.
EDI has reaper tech in her.
The Reapers are using reaper tech.

That's what is wiped out, not all AI's.

The geth use Reaper programming codes, not actual reaper devices. It's a software, not hardware, upgrade.

EDI might die, depending on how integral the Reaper aspects are to her being (they could be irrelevant add-ons that can be lost, like taking out the Thannix).


In destroy EDI is toast. It destroys all synthetic life.Which should include Shepard (since he is half and half) but does not.


Pretty sure BioWare retcon the implant :whistle:

#39
Aesieru

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BobSmith101 wrote...

Dean_the_Young wrote...

Aesieru wrote...

kyg_20X6 wrote...

I don't get how you can wipe out all AI in one go. They're not all using the same code. And whatever might be the one basic thing they might have in common is probably found in nearly all tech, the destruction of which, would knock the universe back to the industrial age. And what is to stop organics from making AI again. Why not lose the Geth & EDI when you can just remake them, if you wish.They're the children of organics but would you save a child if it meant losing every one else in the family including yourself? Especially when that child has been problematic in the past? Especially when you can have more children?


Spoiler:::

The Geth outfit themselves with reaper technology in an attempt to gain sentience.
EDI has reaper tech in her.
The Reapers are using reaper tech.

That's what is wiped out, not all AI's.

The geth use Reaper programming codes, not actual reaper devices. It's a software, not hardware, upgrade.

EDI might die, depending on how integral the Reaper aspects are to her being (they could be irrelevant add-ons that can be lost, like taking out the Thannix).


In destroy EDI is toast. It destroys all synthetic life.Which should include Shepard (since he is half and half) but does not.


IT actually only destroys things related to Reaper technology and very clearly indicates this.

#40
Treopod

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xtorma wrote...

I don't think it's that AI's become evil, as much as they end up seeing no use for things we need. Life would mean nothing to them , if they came to earth , no matter how advanced we were , all they would see is resources, and what is in the way of them obtaining them. They wouldn't go out hunting for organics.per se, they would just eliminate them, as they are useless, and in the way of what they need.

I think this is what they are saying.


Yeah but if organics acheived tech singularity on their own, without creating AI:s, ie that they improve their own intelligence with technology to reach the singularity, then real sentient AI:s would be useless to those organics, who could evolve in a similar speed and still retain their free will. So true AI:s woud never be created at that point.

the race who created the reapers should have thought about that, instead of developing AI they should have evolved themselves, and uploading their own minds into machine bodies is one way i guess, but because of the programming they do not have free will and thus its not the same thing.

In fact because Reapers have no free will because of programming, they have to be considered real AI:s now, regardless if they originally are uploaded organic minds.

i dont see why they put limited programming onto themselves, they would still be in control of themselves if they didnt i assume. and why not program Reapers to kill synthetic life only instead?

Modifié par Treopod, 04 mars 2012 - 04:31 .


#41
lzaffuto

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It doesn't matter whether or not all synthetic life *actually* is evil... in fact EDI and the "good" Geth show that is not the case. All that matters is that the people that created the Reapers and started the cycle of extinction believed all synthetic life was evil. Perhaps they fought their own war with their own creations and came to the conclusion based on that. We may never know. The point is, the Reapers are doing this for a reason, but you're not supposed to agree with them, you're supposed to stop the cycle of extinction no matter the cost... if not for you then for future organic races.

#42
Broder O

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I love how we're actually discussing the ramifications and plausibility of these non sequitur space magic endings..

#43
AkiKishi

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Broder O wrote...

BobSmith101 wrote...

The whole thing is based on the premise that synthetic life will always seek to rebel and destroy organic life.

It's like Yevan in FFX. Yevan was the high summoner of Zanarkand. There was huge war, Zanarkand was destroyed and Yevan used their bodies to form Sin. Their minds lived on inside Sin like nothing had happened.
Yevan concluded that war was inevitable when two states reached a certain size. Therefore Sin went around and destroyed settlements that were deemed too large. It's the same principle but on a smaller scale.


So the endings are from Deus ex, the plot line is from Anachronox, and the theme is from FFX?

When was the last time BW had an original idea again?


No idea. I guess it depends on what you have played/seen/read whether you think the idea is original or not.

It was done much better in FFX though.That's for sure.

#44
Flagta

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evil-pineapples wrote...

AgitatedLemon wrote...

They aren't evil.

If you're talking about the geth and ME3, I believe they are reprogrammed into being hostile. It isn't voluntary, unless I'm mistaken. Legion is one of the few docile geth in the game.

Here lie ending spoilers - you have been warned.

The purpose of the Reapers is to prevent organic life from creating synthetic life that out-evolves them. This phenomenon, known as 'tech singularity', is considered inherently dangerous by the Reapers.


And there you have it. The creators of the Reapers thought that synthetics would go
hostile at some point; it's what they think and not an actual fact.

Modifié par Flagta, 04 mars 2012 - 04:42 .


#45
Aesieru

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Flagta wrote...

evil-pineapples wrote...

AgitatedLemon wrote...

They aren't evil.

If you're talking about the geth and ME3, I believe they are reprogrammed into being hostile. It isn't voluntary, unless I'm mistaken. Legion is one of the few docile geth in the game.

Here lie ending spoilers - you have been warned.

The purpose of the Reapers is to prevent organic life from creating synthetic life that out-evolves them. This phenomenon, known as 'tech singularity', is considered inherently dangerous by the Reapers.


And there you have it. The creators of the Reapers thought that synthetics would go
hostile at some point; it's what they think and not an actual fact.




Project Overlord

VI Outbreak

Luna - Hannibal AI

Geth Initial

Geth Heretics

Prothean AI Rebellion

The list goes on and on and on...

#46
AkiKishi

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Anyone read 2000AD ? Or Judge Dread ?

The Dark Judges concluded that all crime was commited by the living. So they killed everyone in their dimension and then crossed over to ours to carry on their work.

The Dark Judges were originally a group of lawkeepers from a
parallel dimension. They were led by Judge Death, who had determined that all crime was committed by the living. Thus, by his logic, all life was a crime. Originally mortal, the four Judges encountered Phobia and Nausea (the Sisters of Death) in a cave. The Sisters were death cultists and mass murderers with supernatural powers, and the four Dark Judges became undead beings, subsequently murdering the entire population of their world.

Modifié par BobSmith101, 04 mars 2012 - 04:47 .


#47
Flagta

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Aesieru wrote...

Flagta wrote...

evil-pineapples wrote...

AgitatedLemon wrote...

They aren't evil.

If you're talking about the geth and ME3, I believe they are reprogrammed into being hostile. It isn't voluntary, unless I'm mistaken. Legion is one of the few docile geth in the game.

Here lie ending spoilers - you have been warned.

The purpose of the Reapers is to prevent organic life from creating synthetic life that out-evolves them. This phenomenon, known as 'tech singularity', is considered inherently dangerous by the Reapers.


And there you have it. The creators of the Reapers thought that synthetics would go
hostile at some point; it's what they think and not an actual fact.




Project Overlord

VI Outbreak

Luna - Hannibal AI

Geth Initial

Geth Heretics

Prothean AI Rebellion

The list goes on and on and on...


I could list all the wars organics started too, wouldn't change the point that they can either be evil or good.

#48
Aesieru

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Flagta wrote...

Aesieru wrote...

Flagta wrote...

evil-pineapples wrote...

AgitatedLemon wrote...

They aren't evil.

If you're talking about the geth and ME3, I believe they are reprogrammed into being hostile. It isn't voluntary, unless I'm mistaken. Legion is one of the few docile geth in the game.

Here lie ending spoilers - you have been warned.

The purpose of the Reapers is to prevent organic life from creating synthetic life that out-evolves them. This phenomenon, known as 'tech singularity', is considered inherently dangerous by the Reapers.


And there you have it. The creators of the Reapers thought that synthetics would go
hostile at some point; it's what they think and not an actual fact.




Project Overlord

VI Outbreak

Luna - Hannibal AI

Geth Initial

Geth Heretics

Prothean AI Rebellion

The list goes on and on and on...


I could list all the wars organics started too, wouldn't change the point that they can either be evil or good.


This isn't about Wars...

These are each incidents that had they not been stopped, they would have overrun the entirety of their opposing creators, and then expanded to the point of run-away intelligences that devoured the entire galaxy over a period of thousands upon thousands of years and left nothing left in their pursuit of growth and expansion.

A war is intended to leave one side remaining, the AI's are meant to grow and expand with no checks and balances.

#49
Dean_the_Young

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BobSmith101 wrote...

It destroys all synthetic life.

Check your facts, son.

#50
Dean_the_Young

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Aesieru wrote...

Flagta wrote...

Aesieru wrote...

Flagta wrote...

evil-pineapples wrote...

AgitatedLemon wrote...

They aren't evil.

If you're talking about the geth and ME3, I believe they are reprogrammed into being hostile. It isn't voluntary, unless I'm mistaken. Legion is one of the few docile geth in the game.

Here lie ending spoilers - you have been warned.

The purpose of the Reapers is to prevent organic life from creating synthetic life that out-evolves them. This phenomenon, known as 'tech singularity', is considered inherently dangerous by the Reapers.


And there you have it. The creators of the Reapers thought that synthetics would go
hostile at some point; it's what they think and not an actual fact.




Project Overlord

VI Outbreak

Luna - Hannibal AI

Geth Initial

Geth Heretics

Prothean AI Rebellion

The list goes on and on and on...


I could list all the wars organics started too, wouldn't change the point that they can either be evil or good.


This isn't about Wars...

These are each incidents that had they not been stopped, they would have overrun the entirety of their opposing creators, and then expanded to the point of run-away intelligences that devoured the entire galaxy over a period of thousands upon thousands of years and left nothing left in their pursuit of growth and expansion.

A war is intended to leave one side remaining, the AI's are meant to grow and expand with no checks and balances.

Well, besides the VI outbreak (which was limited to a single source and wasn't even an AI crisis), the Geth Rebellion (which wasn't stopped), the Luna-Hannibal AI (which was limited to a testing facility).

So, besides half your list.