I didn't even read what I wrote, so there's no point arguing anymore, the whole point being "good" refering to the content, not the quality.Dean_the_Young wrote...
Whether you consider the ending good or not, however, is an opinion. IE, subjective.Kakita Tatsumaru wrote...
Not "subjective". It's not about the quality of the ending (sometimes people considers the "bad ending" of a game to be the better ending), it's about it's content. "Good ending" is the common name given to the ending where everything ends well for the main character. Mass effect 3 doesn't give the choice for it to happens.
Variations happening in post game still happens.
There's a huge difference between ending a story with "...and they lived happily ever after" and "the Dragon is dead".
Believe it or not, not everyone hates it.
Why does a bad ending make a bad game?
#151
Posté 05 mars 2012 - 01:19
#152
Posté 05 mars 2012 - 01:20
I doubt ME 3 will be a bad game in contrary I think it'll be a great game until the end comes.
I feel it this way:
Three episodes long you build up a great team with possible romances included.
You become attached to your teammembers and start to know them more and more.
Two times allready have you faced a significant enemy and won. You and your team became epic heros. That felt good even if you lost one or more teammembers you knew you had done something good.
Now in ME 3 you fight just as hard or even harder, make tragic choises for some of your teammates.... but for a cause.
Then the end comes and blows all of that out the water, from epic herous to pittyfull martyrs.
I just finished a last playthrough of ME2 for a great savegame to import into ME3 but somehow it feels absolete because the team I have will die or strand on some planet without hope.
The Universe could be in shambles after the reaper attack, millions dead, but there still could be a sence of pride and sattisfaction because you won reason to celibrate. With this ending there is no such thing because there is noboddy left ho could celebrate at all.
Am i being to romantic to wish for a good ending ? I don't think so, I play games to release everyday's tension and feel good afterwards. Undoubtfully ME3 will be a good game but it just won't feel that way because you know how it's going to end...sadly.
Modifié par ShadowHawk141, 05 mars 2012 - 01:21 .
#153
Posté 05 mars 2012 - 01:23
I personally though the worst in IJ4 was the fact that Indi did not give the feeling that he was the main character anymore, as most of the times he doesn't do what's needed for the scenario to advance, another character does.chengthao wrote...
it leaves a bad taste in your mouth . . . it makes you go . . . i wasted 2 complete games and an extra 30+ hours for this? seems like a total waste of time
kinda like the new Indiana Jones movie . . . it was ok for a good portion of the movie than the alien pop ups and you go "SERIOUSLY!!! A FREAKING ALIEN!!!"
#154
Posté 05 mars 2012 - 01:43
Kakita Tatsumaru wrote...
I personally though the worst in IJ4 was the fact that Indi did not give the feeling that he was the main character anymore, as most of the times he doesn't do what's needed for the scenario to advance, another character does.chengthao wrote...
it leaves a bad taste in your mouth . . . it makes you go . . . i wasted 2 complete games and an extra 30+ hours for this? seems like a total waste of time
kinda like the new Indiana Jones movie . . . it was ok for a good portion of the movie than the alien pop ups and you go "SERIOUSLY!!! A FREAKING ALIEN!!!"
well to each his/her own
my point is that the Crystal Skull was a terrible movie b/c it had a terrible ending (not which one sucked more)
#155
Posté 05 mars 2012 - 02:32
Yeah, I know these lists are highly subjective (as are everyone's opinions about the endings to games anyway), and I haven't played most of these titles, and there are a few others that I don't think should be there. But one thing stands out - there are a few games on this list that I have played, and where I agree that the endings are a bit rubbish (Monkey Island 2, Bioshock, Fallout 3, Oblivion, a few others) - but (with the exception of Oblivion which I didn't enjoy at all), the games themselves were good, or even great. And looking back, that's what I remember much more, not that the endings were bad. I hated vanilla Fallout 3's completely unnecessary 'But Thou Must' sacrifice - but I couldn't possibly say that it was a bad experience overall, I spent very many happy hours wandering the wasteland listening to 'Bingo Bango Bongo' .... And even Oblivion, I didn't like it, but I got my money's worth out of that damned hiking sim.
I totally understand and respect that there's much disappointment over ME3's endings - but I really would hesitate before dismissing the entire game based solely on this one element. And an element that most of us have only experienced out of context, at that.
Modifié par AllThatJazz, 05 mars 2012 - 02:33 .
#156
Posté 05 mars 2012 - 06:16
Thanks gods, it has changed now.
But the main difference between ME3 and Fallout 3 is that the latter is more of a sandbox game, so story doesn't matter that much, when ME is more of a story driven game so ending is far more important (actually, Fallout 3 doesn't even have an ending anymore ^^).
They can screw gameplay as much as they want, actually since ME2 I don't care that much about it anymore, but the story on the other hand...
#157
Posté 05 mars 2012 - 06:37
Modifié par ImTheOx, 05 mars 2012 - 06:42 .
#158
Posté 05 mars 2012 - 06:43
Therefore no matter how great the gameplay is techinically speking, the game is **** because the story is **** due to the ending(s) being ****.
There is a particular type of mushroom that is poisonous but when you mix it with other non-poisonous mushrooms they become poisonous too. Therefore one bad element ruins them all. (don't ask me what kind of mushroom, I head about it over a decade ago, didn't care then what it was called care even less now, but it makes a good example for stuff exactly like this).
Would you buy a box of strawberries where the strawberries on the bottom are perfect but the ones are top are moldy?
#159
Posté 05 mars 2012 - 06:49
I think the biggest complaints is the lack of variety on how big the endings are. But you know when you close a chapter to basically a series and want potential to do a sequal series later on, you gotta have an ending that isn't wildy too different.
#160
Posté 08 mars 2012 - 04:00
All the endings were brutal, there were no "good" endings, the galactic civilization is pretty much screwed no matter what you choose (mass relays go kaboom). Endings were pointlessly depressing and disappointing, You would think after so much hard work Shepard and crew has put in, they would be granted some semblance of happiness.
But bioware says NO, all roads lead to a ****ty burned down Rome, no choice for you Shepard!
This has got to be the worst end to a trilogy i spent countless hours enjoying. I can't even bring myself to start a new game+ even though the gameplay was amazingly fun, you would just think : What's the point, the galaxy's screwed no matter what choices you made, no matter how much of a perfectionist you are.
#161
Posté 08 mars 2012 - 04:15
If BioWare wanted a bleak, depressing end then they should have done that in a more cohesive manner.
Instead, they pulled a complete 180 in the last two minutes, had the Normandy crash for no reason and without any explanation, and by destroying the relays (with absolutely no reason to do so) undid all the work you did in the last three entire games, rendering everything irrelevant and pointless.
If the ending had just been a damp squib, you would not see the annoyance that is on display. People would have moved on and been slightly disappointed. It is the specific nature of the ending that is causing such outrage. It feels like a cheat. It is arbitrary and confusing, provides no closure and no satisfaction. Not only that, but it retroactively ruins a lot of the rest of the fiction.
It is literally the worst possible way to end things. Heck, even open ended cliffhangers like Halo 2 weren't as bad because it just stopped and fell apart, instead of doing what ME3 does which is actively ruining your experience with confusion, anxiety and vagaries.
#162
Posté 10 mars 2012 - 06:55
Apophis2412 wrote...
Two guestions to all the people who dodn't like the endings:
1. The endings might be bad but how does that make the whole gamebad and/or pointless?
2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?
I will answer your questions in a few simple points that are easy to follow.
1. The SERIES of Mass Effect started as a TRILOGY of games based on the story of Commander Shepard fighting off a complete invasion by a ancient race of sentient machines known as the Reapers. Bioware has maintained throughout the WHOLE marketing campaign for each game that the player's decisions MATTER. That you MUST save your game data from previous entries to see the entire series in the best light.
What makes the endings for Mass Effect 3 ruin the game?
It doesn't ruin the game, it ruins the series. The players that defend these endings seem to forget. Bioware set Shepard's story up to be a TRILOGY. (That means 3) What is Mass Effect 3? The last entry. They effectively spit in the face of ALL of your decisions, all of your emotional ties to the cast of characters and most importantly of all, disgraced their protagonist which stood as a symbol of those who wish to choose their own destiny.
There can be bad endings to Mass Effect, in fact there's bad endings in EVERY Mass Effect entry before this. My first time through I recieved the "Perfect Ending" Do you know what Bioware says the PERFECT ENDING IS TO A TRILOGY?
Your Hero lies at the bottom of a pile of rubble (but still breathing) while the galaxy is isolated and completely sent back into the stone age. Your crew is stranded on a desolate jungle world, and you're left to rot on the citadel.
If Bioware was going to build up all the emotions and decisions of a series only to throw it back in your face at the end and say "HAHAHAHAHA CHOOSE YOUR OWN DESTINY? WE LIED TO YOU FROM THE START!" I would have saved 5 years of my life.
I actually wish the Reapers HAD won and that Shepard had went down fighting. I'm disgusted, this game was AMAZING and deserved the perfect scores, all up until the end. If this wasn't the last entry in a series I would have been fine with the endings, but ending a series like this? Disgusting, Bioware....Disgusting.
Modifié par sillygoddisco, 10 mars 2012 - 07:00 .
#163
Posté 10 mars 2012 - 07:03
Kemor wrote...
Why DA:O had a bad ending? I found it quite decent, gave me closure and that's all I need.
DA2 for example was a bad ending since it didn't give any closure whatsoever.
As long as ME3 ending gives me closure, that's fine with me, even if it's just via hand drawn vignettes or whatever.
The endings to ME3 give no closure.
#164
Posté 10 mars 2012 - 08:19
...It simply gives the game no closure. Makes questions supposed to be answered, unanswerable. Everything has changed; everything you do from now on, because of these lackluster choices (with shared, slightly altered CGIs).
Did you know the original ending was going to be about ascending humanity into Reaper Form or Destroying the Reapers in hopes of somehow finding a way on your own to stop the DARK MATTER hinted at in ME2 from destroying the known universe?
http://www.ign.com/b...lers.250066288/
#165
Posté 10 mars 2012 - 08:26
This one ALMOST does it for me. Almost. I have an excellent imagination, so I headcanon my way around the last 5 minutes.
#166
Posté 10 mars 2012 - 08:41
Urdnot Grim wrote...
iRipper wrote...
Wars never have happy endings.
OF course they do!! U no play Call of Duty?
I laughed...
#167
Posté 10 mars 2012 - 08:57
#168
Posté 10 mars 2012 - 09:11
AllThatJazz wrote...
I'm just looking at a 'top 50 worst video game endings' www.complex.com/video-games/2012/02/the-50-worst-video-game-endings/
Yeah, I know these lists are highly subjective (as are everyone's opinions about the endings to games anyway), and I haven't played most of these titles, and there are a few others that I don't think should be there. But one thing stands out - there are a few games on this list that I have played, and where I agree that the endings are a bit rubbish (Monkey Island 2, Bioshock, Fallout 3, Oblivion, a few others) - but (with the exception of Oblivion which I didn't enjoy at all), the games themselves were good, or even great. And looking back, that's what I remember much more, not that the endings were bad. I hated vanilla Fallout 3's completely unnecessary 'But Thou Must' sacrifice - but I couldn't possibly say that it was a bad experience overall, I spent very many happy hours wandering the wasteland listening to 'Bingo Bango Bongo' .... And even Oblivion, I didn't like it, but I got my money's worth out of that damned hiking sim.
I totally understand and respect that there's much disappointment over ME3's endings - but I really would hesitate before dismissing the entire game based solely on this one element. And an element that most of us have only experienced out of context, at that.
Thank God, someone with some logical sense. I have almost given up on humanity just from these forums alone the past few days. I don't find the endings terrible, sure we could have had a bit more closure and understand some ppl's frustrations, but for fu**sakes ppl, its retarded as hell to spit on the entire franchise because of endings. Anyway, I have stated my opinion below in my signature. Check it out if you wish.
#169
Posté 10 mars 2012 - 09:59
They held little in relation to the actual plot of Mass Effect as a whole.
#170
Posté 10 mars 2012 - 11:01
Apophis2412 wrote...
Two guestions to all the people who dodn't like the endings:
1. The endings might be bad but how does that make the whole gamebad and/or pointless?
2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?
Ok so you understand we who played ME1 and ME2 have a HUGE emotional atachment to to Shep and all that is related and to see all see there is no happy ever after is devastaing to us ME fans.
Hope you understand.
#171
Posté 10 mars 2012 - 11:17
Secondly the ending was changed because the original one got leaked. It was a massive downgrade for what should have been a great close to the series.
Lastly its extremely unrewarding and stupid. Why is the normandy going through a relay? Why is it flying away period? How/Why is my crew that was with me charging the beam flying out of the system 10 minutes later?
So all the characters we came to love and care for are just stranded on some planet out of nowhere? Like what was bioware thinking?
I have no problem with people dying if it happens. I dont even care if shepard lives or dies. The reasoning behind it and the result of it is what bothers me.
Modifié par Wattoes, 10 mars 2012 - 11:18 .
#172
Posté 10 mars 2012 - 01:12
Apophis2412 wrote...
Two guestions to all the people who dodn't like the endings:
1. The endings might be bad but how does that make the whole gamebad and/or pointless?
2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?
Bad Endings can still feel good. When you have accomplished something. But due to deus ex machina it doesn't feel like an accomplishment at all.
So it feels bad. That is why it is bad.
#173
Posté 10 mars 2012 - 01:17
Apophis2412 wrote...
Two guestions to all the people who dodn't like the endings:
1. The endings might be bad but how does that make the whole gamebad and/or pointless?
It doesn't. The game is still great.
2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?
DAO had bad and good endings. Why ME3 has many different variations of bad but no good ones is beyond me, and it's not like DAO at all.
DAO has one whole character die, except if you accept the ritual. Then there's a celebration. You really think that's not a happy ending?
They should have exploited the possibility of multiple endings to make very different endings. That way, the people who want the happy ending can get that, and the people who want the darker endings can have that. Multiple flavors of death and destruction isn't quite what a lot of us were hoping for.
People who want a happier ending aren't necessarily looking for Disney stuff or pink ponies. Even if you did beat the reapers and you and your crew survived, billions or even trillions have already died. Pretty much every civilized world is in ruins. Loads of people you know died along the way. It wouldn't be all puppies and rainbows, but it would be a fitting end to the Mass Effect series.
Modifié par termokanden, 10 mars 2012 - 01:20 .
#174
Posté 10 mars 2012 - 01:30
in the light of the choices in me 1 & 2, me 3 for me was even a little bit more emotional than the first 2 games. yes, former crewmates died, but they went out in style and it was good. on the other hand it was good to see the positive development in characters like jack or jacob.
all in all, the whole series for me was about hope, about overcoming obstacles and about fighting on no matter how bad the odds are.
it was about choice and about controling your own destiny and being with the ones you came to care about throughout the series.
these endings ruin the whole rather postive and hopeful tendency of the series and more importantly, they leave out what made the game so big: choice!
i don''t complain that there are negative and rather depressing endings. hell, for what it's worth, most of the people we/shep cares about, even shep himself, might have died during the suicide mission in me2. but that was one of many possible outcomes.
for me3 i could even have imagined an ending where shep gets indoctrinated or for whatever other reason helps the reapers, as a CHOICE.
so again, i don't complain about desperate endings, i DO complain that there are no postive endings!
whatever choice we make throughout the series, shep ends up dead or with no chance of ever seeing his friends again and the galactic civilzation bioware put so much effort in is more or less destroyed and divided.
a series that was largely about playerchoices shouldn't end without real choice, forcing one of 3 terrible outcomes upon the player like that. when you had a desperate ending in mass effect 2 which left shep or members of the crew dead, this encouraged me to do it again and create a more satisfying end. but now? why even bother?
should the ultimate message of a series like mass effect really be; "no matter what you do, no matter how many obstacles you overcome, in the end you get kicked in the nuts"? are people supposed to feel bad after playing a game?
well i think what we can agree on is the fact, that bioware did a hell of a job creating great characters we can relate to and a story that touched us emotionally. otherwise people would not be so devastated about the outcome.
i for my part think that bioware should make it up to players who really got attached to the game and it's characters by giving us some alternative endings in a dlc or something like that because when i read in the forums the general tenor for most people is that the endings ruined an otherwise epic gaming experience for them.
#175
Posté 10 mars 2012 - 01:50





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