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Why does a bad ending make a bad game?


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#176
Aligalipe

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Think about like this (imagine), When Frodo is in mount doom he decides to keep the ring. Then Gollum appears instead of biting Frodo's finger, he goes and rapes him until he is dead. Then he accidently falls into the lava. After that, a huge explosions comes and destroys all magic in middle earth. Until Frodo reaches Mount Doom the story was epic. Then Tolkien gives you the finger. This time at the last possible moment Bioware gave us the finger.

Childhood ruined..

Modifié par Aligalipe, 10 mars 2012 - 03:04 .


#177
chester013

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me12343455 wrote...

would you want to watch lord of the rings if it had a bad ending


It did.

#178
fink0806

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Just passing it along

www.change.org/petitions/mass-effect-3-ending-dlc-we-want-a-dlc-that-changes-the-last-minutes-of-the-game

#179
chester013

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Now I'm not usually one to jump on the hater bandwagon but I have a few issues, firstly a minor one; the last part of the game was, for an action RPG, pretty light on action.

I get what they were going for, I personally feel that the super happy ending where everything is ok in the end would not have been believable. The war with the reapers would leave the galaxy in a pretty ****ty state of affairs but BW went a bit far with it.

I actually felt pretty drained afterwards, though a contributing factor was having to play through several hours because at no point could I save my game, but mostly because there really didn't seem to be even a tiny sliver of hope. Space travel is messed up, my LI and friends are stuck somewhere, Shepard is inexplicably still alive after being shot by a reaper and the citadel blowing up.

The thing that really got me though, is that all the effort put into (I'm talking in the story, me clicking a mouse isn't a lot of effort) saving the galaxy seemed pretty fruitless. The last third of the game was very bleak, Tuchanka and (insert Quarian homeworld name) felt like a win, the rest felt like a kick in the nuts after your dog dies. Without that little spark that will lift you up out of that hopeless feeling I'm going to find it hard to have multiple playthoughs with this.

Now I have to say I'm not advocating the Hollywood ending, I think it's a bold move to try and push video games away from the usual dreck that's served up to we the consumers. But come on, give us a little something, If I wanted to be depressed I'd watch Million Dollar Baby.

Modifié par chester013, 10 mars 2012 - 04:04 .


#180
AdrynBliss

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I certainly have problems with aspects of the game and bioware's overall conduct the past few years but i've just done tuchunka.....the ending could be a knife shooting out your tv and stabbing you in the balls and it would not make this a bad game.

#181
Dragoni89

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If we got a ****ty ending for ME2 (so many options) I would not really care cause thats just the middle. But end of 3 games and BOOM! smack you in the ****ing face ending just doesn't feel right. And it destorys the whole experience. And please don't say its the journey that mattered. I can give you ton of examples where the journey didn't matter for ****.

Your Gf breaking up you? Bet that journey counted at all.
You surprising fail in an Exam you studied for :whistle:.


-sry about cusses I got a dirty mouth.

Modifié par Dragoni89, 10 mars 2012 - 04:23 .


#182
Guest_Luc0s_*

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Apophis2412 wrote...

 Two guestions to all the people who dodn't like the endings:

1. The endings might be bad but how does that make the whole gamebad and/or pointless?

2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?


1. It doesn't.

2. DAO's endings aren't bad at all in my opinion. So yeah, that's the difference.


Anyway, ME3 is an AMAZING game and some ****ty endings don't change that for me. Sure, it's a shame that the endings suck so much, but ME3 is still a really really really really REALLY amazingly well-done game.


BioWare, I salute you for creating such an unforgettable experience. ME3 really is unforgettable (in a good way)!

#183
Dragoni89

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DAO had bad ending really? I thought it was fine, and all question answered, and mini - bio at end made it epic. 
To the guy above me, you feel speacil, your in like that 5 % bracket ? Bioware giving themselves pats in the back " 5% loved our endings, now we can just ignore the 95% that hated it."

Modifié par Dragoni89, 10 mars 2012 - 04:32 .


#184
Ksandor

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chester013 wrote...

me12343455 wrote...

would you want to watch lord of the rings if it had a bad ending


It did.


Not in this scale no. Middle Earth, heck even Elves survived. Aragorn reunited with Arwen, everybody leaved happly ever after.

You know what? Please LOVE this game, please do. Please also URGE Bioware to do even worse for the next game. This way we can ensure that Bioware will always offer us crappy endings. It is a mentality issue really, I don't have to say anything further. If the audience likes ME3 endings who am I to stand in your way?

#185
fink0806

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www.change.org/petitions/mass-effect-3-ending-dlc-we-want-a-dlc-that-changes-the-last-minutes-of-the-game

passing it along

#186
Zen_Mojo

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[quote]Urdnot Grim wrote...

[quote]iRipper wrote...

Wars never have happy endings.[/quote]

OF course they do!! U no play Call of Duty? :P

Have you?  I'm not going to spoil anything here, but let's just say the shelf life for heroes in the Call of Duty Modern Warfare series is very limited.

Modifié par Zen_Mojo, 10 mars 2012 - 05:01 .


#187
Bamboo33

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I'm fine with 'bad' endings. I was expecting one.
However, the endings aren't just 'bad endings' in terms of how the game concludes.

The problem is that they are illogical, poorly executed and whatever you did before them has no impact whatsoever.
There isn't even a proper epilogue. The lack of closure is my main grief.

Modifié par Bamboo33, 10 mars 2012 - 05:43 .


#188
Nassegris

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I don’t mind bitter-sweet endings.

The kind of endings where you smile, and cry, and smile, and cry – like Lord of the Rings, which is both sad and triumphant, beautiful and horrible. Such a loss of life but so much hope all at once. The hero goes off into the shadows. The rest struggle to live on. The characters are treated with respect but at the same time, so many have already died. War is bitter and hard but there is a sense of purpose and triumph to the fight for good.

But the ME3 ending isn’t just bitter, but it’s hopeless, and not just ‘bad’ but also poorly written. It isn’t really a choice, no real alternatives, no sense of hope after such a long struggle through three games.

We put a lot more time into these games than we put into watching through three movies. A lot more interaction and compassion. It isn’t a ‘bitter-sweet’ ending like I’ve seen described elsewhere.

It’s just bitter, painful, and wrenching, and it takes any replay-value out of ANY of the games released previously. Suddenly, there’s no point in brokering peace or mending relationships or saving people in trouble – pretty much all those people will die outright or starve to death or end up in such a miserable existence that they were better off dead.

This is the ONLY sci-fi series I’ve felt so emotionally invested in and I feel more soul-****ed than I did at Star Wars Episode 1 – more betrayed and spat in the face than I did in Matrix 2 and 3. It could have been such a gorgeous, wonderful game series if it didn’t feel like all my efforts up until that point were pointless, and my poor Shep would have been better off if she died in her sleep on day 1.

The ending of a movie, a game, a book series, can ruin everything that came before it if it’s done poorly enough – and that’s the case here.

I feel genuinely depressed. I don’t play games to feel sick and tired and miserable.

#189
madsmolgard

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".The ending of a movie, a game, a book series, can ruin everything that came before it if it’s done poorly enough – and that’s the case here"

i feel the same way i just finished it and i were so disapointed i have played mass effect since the first one came out and loved the story but with ending in me3 i just became depressed and felt like : thats it ? after all hes adventures he either dies (sad) or lives and destoy all geth and mock legion's sacifice don't kow if il'l start a new game in some time i hope bioware will find a way to change this but they probably won't

#190
KatChampagne

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I disliked all three of the ending greatly, but not because Shepard died. In fact, I actually was expecting that from the beginning. No what was really irritating about the end is, and the reason that it ruined the game for me, was that there was no closure at any point. This was supposed to be an ending to a trilogy that I have been following for years.

I have put in hundreds, literally hundreds, of hours to be able to see all the subtle differences between the various story lines and characters that you can build. I've always liked to see the interactions between the characters and that was the sole reason I played these games.

To see all of my time, money and effort come to this? Really, that is what I was waiting for? I wasn't upset about the end because it was sad; I was upset that all of my time and thought that I put into my story was gone in a single decision. The story wasn't mine anymore and my Shepard wasn't allowed to act in character.

Honestly, Commander Shepard, badass of the universe who told reapers to go to hell, would just listen to a computer program that is telling her that synthetics are going to destroy all organics every single time (I'm not even to go into depth about how this is contradicted in the game)? Wouldn't it seem more like Shepard to try to talk it down, you know like every other major boss in the series?

It felt like the entire premise of the game was thrown out the window and I was somehow watching the end of an entirely unrelated game. Why did they find it necessary to add in that bizarre little boy at the end when he wasn't even hinted at the entire game? Would it not have been a touching and powerful ending if Anderson and Shepard both just died watching what they had saved. The tragic loss of the hero would still be there, without any ridiculous plot twists.

Even if the endings now are kept, why not have an epilogue of some sort to explain what happen to all the other character that I have grown to care about over the years? I would be happy with the text boxes that we got in DA:O. I would pay for the damn ending just to be able to see what all my effort was worth.

So to conclude, the ending of Mass Effect 3 was so disheartening that I couldn't enjoy the rest of my 34 hours and 26 minutes of game play simply because of the last 10 minutes of the game. The heart, the spark that made the game fantastic, was just gone. I didn't want to play anymore knowing that my effort and time would all be for nothing. Again.

Modifié par KatChampagne, 11 mars 2012 - 05:35 .


#191
SirGladiator

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The reason the endings are so incredibly important is because they're ultimately the whole point to the game. You play the game to win, whether winning is saving the world, the galaxy, a whole group of people, whatever. I expected, and I suppose most others probably did as well, that at the end of this incredible 3-game series, winning would actually be even MORE awesome than usual, because its the end of such a long and epic story. Maybe there would be a parade or some other celebration where our Shepard is honored for savnig the galaxy, maybe the game would end with Shepard and their LI together on the LI's home world, possibly with their children standing beside them. Or maybe it would end with Shepard and their LI/crew together on the Normandy, flying off on yet another mission, to save the day yet again. I dont think anybody expected the game to end with Shepard either dead or almost dead, all alone, the Normandy and whats left of the crew that hasnt already been killed off crash landed on some random planet, basicly a horrible ending that nobody wanted and nobody could've ever expected. Why would anybody play a game in order to get an ending like that? You play to save the day, to have a happy ending, so that everything you did ended up meaning something in a very good way. If you know you're going to end up happier if you dont play the game at all than if you do play it and end up with one of these horrible endings, then something's gone horribly, horribly wrong. One can only hope they fix it at some point, but I cant really fathom how they ever thought those endings were a good idea at all to begin with.

An epic, 3 game series calls for nothing short of an epicly awesome, happy ending that celebrates everything you've accomplished over all these years. Instead we got the worst endings in the history of Bioware, and one of the worst in the history of gaming. Somebody criticized the DAO endings, they were mostly awesome, very upbeat and happy, they explained things pretty well, there was a bit of vagueness, perhaps a bit more than there should've been, but overall it was an outstanding ending, most everything got wrapped up nicely and in a very happy and positive manner that you could feel very good about and strive to achieve again and again in future playthroughs. That type of feeling of accomplishment and happiness is what we should've been left with at the end of ME3, and the fact that they gave us depressing endings instead is what almost everybody who has played the game is upset with. Here's hoping things get improved sooner or later.

#192
Keletian2

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I would be physically ill if i put so much effort into making arguably the best decision based story trilogy ever made to be destroyed by a half ass short, nonsensical ending. Ontop of that; its one thing to make a terrible ending, its quite another to attack the entire purpose of the game itself; and its even more terrible to have several endings that all ultimately lead to the samn damn thing...what the hell were you thinking?

I would of been more satisfied, with the reapers just using organics to reproduce, and the crucible just being a big "staples easy button" that kills reapers...now that's an asinine ending, but hell it doesn't ruin the previous games.

#193
jeweledleah

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Apophis2412 wrote...

 Two guestions to all the people who dodn't like the endings:

1. The endings might be bad but how does that make the whole gamebad and/or pointless?

2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?


its not that the endings are unhappy.  its that they are completely unafected by every choice you made along the way.  you get the same cutscene with different color explosion, you get exposition that contradicts pretty much the entire trilogy.  your choices don't matter.  no matter which color you pick, you are screwing over the galaxy.  and you are not told what happens afterwards other then vague: "we'll be able to go to the stars.... some day"  and becasue of this railroading - replayability of the game is compromised.  why replay a game, when its all futule in the end.  why make different choices, when they all result in exactly the same outcome in the end?

DAO had a variety of endings.  not all of them had to be tragic.  for example - you could potentialy have a full out happy ending with no strings attached, by romancing Zevran or Leliana, hardening Alistair and making him marry Anora, all the while making Loghain a gray warden and then having him perform heroic sacrifice, while denying Morrigan Dark ritual.  you could become a king or a queen.  or you could sacrifice yourself in a blaze of glory and see your squadmates mourn you.

DAO endings had great variations to them.  and in the end, you got an epilogue that told you exactly what happened to all the people that you've met as a direct result of the choices you made.

#194
staindgrey

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natzo wrote...

A bad ending undermines everything you did during the game, specially in an rpg. Like DA2 in which no decision mattered.

I mean, try as you might, work as hard as possible and you barely get a pyrrhic victory? That destroys the purpose of even trying.


Bolded part. That's it.

I thoroughly enjoyed ME3 until the end. I enjoyed seeing the world take shape around me. I loved the culmination of my choices from past games, revisiting of friendly faces, the evolution of relationships with all the characters... It was borderline magical. I didn't feel like I was playing a game. I felt like I was my Shepard.

Then the ending completely erases all of it like an Etch-n-Sketch. It belittles every major and minor decision and consequence I've ever earned to nothing more than a number to be crunched. The laws of the established fiction are completely ignored. The rules enforced over the last 100+ hrs are changed in the final five minutes. I'm given no real choice, no chance to talk back to this sudden out-of-nowhere deity. I'm forced to "choose" between three endings that bear little difference and have nothing to do whatsoever with what I've already accomplished. All of my Shepard's history is thrown out the window in favor of one last decision.

THAT is why the whole experience of ME3-- one of my favorite entertainment experiences ever-- was ruined. It's why I have no desire yet to import another Shepard. What's the point? Everything will be a moot point by the end anyway. Nothing will truly have consequence. It'll all be a bulletpoint to the god-kid's "choice".

If I can make it so that ending never existed, and I get a true finale that embodies what I've done, everything will be right with the world.

#195
Icinix

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Its like having a fantastic 9 course dinner at an amazing establishment with liquid gold fountains and dodos running around your feet.

Then having a pile of crap served for desert.

What are you going to remember most?

The gold fountains or the taste of crap in your mouth as you storm / scream your way out of there.

Note : The endings aren't that bad - but they're certainly not ice cream.

#196
young fox

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ITT we get confused about the word bad.

People are angry about the ending because it's NOT WELL-MADE, OFFERS NO CLOSURE and THROWS EVERYTHING WE'VE WORKED FOR OUT THE WINDOW.

People aren't angry because it's MELANCHOLIC, SAD or FATALISTIC, which could easily have worked if done right.

#197
ElMuchu

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I simply thinks that an ending that through away what we have made in 3 games provide us with so many sadness that the game itself is none of importance!

#198
tanstaafl28

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sheppard7 wrote...

Apophis2412 wrote...

 Two guestions to all the people who dodn't like the endings:

1. The endings might be bad but how does that make the whole gamebad and/or pointless?

2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?


DAO didn't just have only bad endings though. Same can be said with ME2 where Shep could have died in the SM. You had a chance of NOT having a bad ending in those games unlike what's reported with ME3.


DAO did not have to have a bad ending, if you chose right. From what I am hearing here, there is no choice that works for ME3. I will of course have to find out for myself.

#199
NUM13ER

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The often bleak and fatalistic tone of the game worked perfectly for me. And those brief moments of hope like curing the genophage and ending the geth/quarian conflict were brilliant. Then the last five minutes introduce a Deus Ex Machina that undermines any of the plot and character choices from hundreds of hours of gameplay. I don't mind Shepard dying in the process of activating the superweapon, in fact given how well they'd built that up it would have been a glorious death indeed.

But then came space ghost, exploding relays and zero closure...

Modifié par NUM13ER, 12 mars 2012 - 11:47 .


#200
ME_Fan2814

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Bioware and EA knew exactly what they were doing. They don't want us to keep playing the story portion again and again, because they don't make any money off that. They sold us a multiplayer game disguised as an RPG, so they made an ending that they knew we would never want to see again. That way we all just play their stupid--and already forced--multiplayer so they can get the revenues from the people who buy MS points to buy the multiplayer upgrades.

Unforunately, bioware and EA have already gotten much of my money for their games, but they will never see another cent from me and my family again. I hope others choose to vote with their wallets in the same way and show Bioware and EA that by slapping us in the face, they have just shot themselves in the foot.

Modifié par ME_Fan2814, 13 mars 2012 - 08:58 .