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Why does a bad ending make a bad game?


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#201
CRISIS1717

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It wasn't a good game or even a bad game but decent. The only good parts in it where seeing the team again and the missions were pretty much: hey go to this guy, hey we got a problem go to the thing to fix the thing, oh before you can do that you need to fix this thing and go here.

It was long game with an unsatisfying ending, it was like mechanical sex without the climax.

#202
Detha

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It's pretty much the only thing keeping it from being my favorite in the series.

And that's saying something. I've played a ton of RPGs and Mass Effect 2 is one of my top 3. ME3 has problems, but its highs are so high and its lows were only at the beginning. The ending is beyond low, lol. I mean, I didn't react negatively to it or anything when I first saw it, but it's certainly very unsatisfying. It's like a sudden drop off of a cliff into nothing. Takes the breath out of it all.

#203
hurricaneez2

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If anything I think people have been too kind to ME3. This game has a myriad of issues over and above the ending. Easily the worst of the 3 IMHO. RANK:

1. ME2
2. ME1
3. ME3

#204
dubbie000

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I am one of those people who never generally post on forums but I have decided to break my general vow of silence. I was really disappointed with the endings and even more so with Biowares lack of response. But what really annoys me are the people who claim, that people should not complain, and that we should be grateful to Bioware for even making the game. While it is true that bioware has created a franchise which I beleive to be the greatest and most original in a very long time Bioware also owes the fans who have stuck by them even when they were bought by a company, that even the reapers would fear. We have stuck by them and paid small fortunes in DLC which usually I beleive should have been included in the game for free, many of us even forgave them for the dumbed down lack of effort that was Dragon Age 2. So please Bioware remember those who have stood by you and held the line of hope and belief that Biowares best days are ahead and give the fans (EA edit Paying Customers) what they want.

Modifié par dubbie000, 13 mars 2012 - 01:08 .


#205
Eurhetemec

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A bad ending does not make a bad game in ME3's case.

I mean, the ending is terrible. It's really bad. It's so un-Mass Effect, so un-Shepard.

However, ME3 is otherwise superb. Superb gameplay, superb characterisation, better by miles than any previous one, and some really good use of interrupts and the like. It's certainly better than ME1 & 2 by some distance. Even NG+ is much better handled than any previous BW game.

So no, ME3 is still a good game. The ending does detract, of course - unless there's "more to come", like an epilogue or something (which I suspect there may be - I don't believe we'll see a changed ending, but I would be unsurprised to see additions to the ending), I doubt I'll play through it six+ times like I did ME2, and there could stand to be a little more the way of "good fight" content, as a lot of the levels that could be exciting sacrifice fights for telling a strong story (good decision, but I like fighting, and with Shepard & Co, not in MP - which is good but very different).

Anyway, I'd call ME1 a 90% game, ME2 a 95% one, and ME3 a 90% one, only not 95%+ because of the ending. All of them are excellent and worthy.

#206
Whailor

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DA:O did not have "bad endings". What you did in the game there actually mattered, you had different choices and different outcomes. You saw the results of your actions, got a bit of data what happened later and so on. A good game with good end choices.

ME3: not a bad game overall, but many disappointing things as well. I did not like how several ME2 chars were trivialized or downplayed. Seemed like BW either tried to make them pointless, kill them off or just make them some sideline chars. As if they did not matter at all. And ending? No matter what you do throughout the whole game, ends are still the same. Hell even all 3 ends are the same almost, difference is only in the color of the frikkin' sparkle ball. I may have just done the main quest line right away from the start, do nothing else and get the same situation where Shepard is killed, no matter what, Anderson dies no matter what, and all of the civilizations are knocked - almost - back into Earth's 20th century equivalent. And actually forcing players to play multiplayer in order to actually advance the "overall readiness", basically completely ignoring anything what one does in single player. ME1 was a good start, ME2 got it higher and raised the tension and ME3.. Started well but very soon deteriorated into pointless waste of time.

#207
Jayce

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Kemor wrote...

Why DA:O had a bad ending? I found it quite decent, gave me closure and that's all I need.
DA2 for example was a bad ending since it didn't give any closure whatsoever.

As long as ME3 ending gives me closure, that's fine with me, even if it's just via hand drawn vignettes or whatever.


I like the idea of Shepard becoming the ultimate arbiter of the galaxy's fate at the end, but have to say, the final cutscene is contradictory, breaks established canon and only offers closure for Shepard, no one else. Even the little post credits scene, while nice, doesn't really save it.

I'll settle for the choices but really want to see much better sutscenes to follow them than we currently have.

Modifié par Jayce F, 13 mars 2012 - 01:18 .


#208
K_Tabris

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The bad ending makes the game un-replayable.

First of all, I think Mass Effect 3 is a GREAT game. It's full of these lovely moments between characters, humour, and so many other things. The graphics are gorgeous, gameplay is so much fun, and the squadmate interaction couldn't have improved more.

The ending, however, killed any desire I have to replay the game or import any other Shepards. I tend to avoid depressing endings at all costs, as there is a enough sad, dark things in the real world. Never asked for it in my Mass Effect. Nor did I care to see my Shepard melt like Lilith on the Collector home world.

So, as awesome a game as it is up until the last ten minutes or so, the ending ultimately undoes everything the game built up to. I am beyond disappointed.

Modifié par NovinhaShepard, 13 mars 2012 - 07:29 .


#209
monima

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NovinhaShepard wrote...

The bad ending bakes the game un-replayable.

The ending, however, killed any desire I have to replay the game or import any other Shepards. I tend to avoid depressing endings at all costs, as there is a enough sad, dark things in the real world. Never asked for it in my Mass Effect. Nor did I care to see my Shepard melt like Lilith on the Collector home world.

 


Thats exactly how I feel as well, I just dont want to play anymore. And thats where bioware failed the most, people lost interest because choices dont matter no matter what. I wont be buying a dlc to retake omega or something, when I know how it all ends

#210
Peranor

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NovinhaShepard wrote...
The bad ending bakes the game un-replayable.
First of all, I think Mass Effect 3 is a GREAT game. It's full of these lovely moments between characters, humour, and so many other things. The graphics are gorgeous, gameplay is so much fun, and the squadmate interaction couldn't have improved more.
The ending, however, killed any desire I have to replay the game or import any other Shepards. I tend to avoid depressing endings at all costs, as there is a enough sad, dark things in the real world. Never asked for it in my Mass Effect. Nor did I care to see my Shepard melt like Lilith on the Collector home world.
So, as awesome a game as it is up until the last ten minutes or so, the ending ultimately undoes everything the game built up to. I am beyond disappointed.


Same here. To quote evil-pineapples on the first page in this thread: I have no interest in continuing with Mass Effect beyond this game. With that said it's still a great game. Its just the ending(s) that ruins it. And I have no interest in getting that depressed again. So im done with Mass Effect.

#211
Cobra's_back

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I’m not bothered by tragic endings if done well. This ending had no closure. Personally a hero needs mourners, funeral casket and speeches. A live hero needs a rescue team and cheering crowds. It seemed confusing in the end.

#212
Torrible

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Because everything that isn't perfectly and completely good is totally and irredeemably bad.

#213
Cobra's_back

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Torrible wrote...

Because everything that isn't perfectly and completely good is totally and irredeemably bad.



Totally agreed. The rest of the game was great.

#214
The Spamming Troll

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i have no problem with direction of endings ending badly. its something i can appreciate because it goes against the norm of the hero always winning.

the problem that i have is that this game was NOT the game to give a bad ending too.

#215
xRegulateThisx

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Totally agree. I waited a long time for ME3 and i played it and got too the end and all i could do was sit there :o I mean i was seriously at a loss. all that work and money ive put in to this game and I get ****ed. Talk about an ouchy......Image IPB

#216
xRegulateThisx

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"money ive put into these games not this game"

#217
SyyRaaaN

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Imho the ME series was all about its story. When the story sucked the game started to suck. We never played ME for the gameplay but rather for the story. The game itself is defined by its story, thus this logic is true:

Bad ending = Bad story = Bad game.

And yes, the ending is intertwined with the story (or lack of both), thats why it sucks so darn much.

Modifié par SyyRaaaN, 14 mars 2012 - 09:57 .


#218
BurtieBee

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Apophis2412 wrote...

 Two guestions to all the people who dodn't like the endings:

1. The endings might be bad but how does that make the whole gamebad and/or pointless?

2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?


I'm sure it's been said before me, but DA:O had beautiful, meaningful and poignant endings. I was able to see everything I worked so hard for come to fruition, and through great sacrifice, the archdemon was slain.

No one wants rainbows and sunshine--I don't even know where this perception comes from. We wanted the satisfaction of bringing it home and kicking out the Reapers. I never expected my shep to survive it. In fact, I feel her survival would cheapen all the sacrifice that went before.

But not as much as those terrible endings did.

#219
Timpossible21

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Apophis2412 wrote...

 Two guestions to all the people who dodn't like the endings:

1. The endings might be bad but how does that make the whole gamebad and/or pointless?

2. Dragon Age Origins had bad endings, yet is considered a good game. What's the main difference between the DAO and Me3 Endings?



1. Who dooms the whole game? We/I just say that the ending is nonsense and/or incomplete and without any pleasing epilog. It just don't feel, like a story has really ended. I miss a big final "And that happend to the galaxy". Like in Star Wars or Lord of the Rings. Doesn't need to be all happy and stuff. It just needs to be there. But still: The Game is awesome.

2. You had the choice. In ME3 you hadn't any choice to have a perfect "everythings fine" ending. But some people wanted an end that fits to theirs way of playing.

#220
DrekorSilverfang

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This thread makes me not want to live on this planet anymore.

Your choices don't matter? The ****? Your choices define your journey to that ending. If your choices never changed the journey and only the ending nobody would ever take the scenic route. I suspect most people here are idealistic kids with no concept of reality.

#221
Alysheba

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I don't know how the other 2 endings went, but I knew I was going to die when I started the game. I'm pretty sure Shepard's end was mentioned when they mentioned a 3rd game coming around (It was mentioned somewhere, anyway.. ) I'm not sure how I feel about the endings. They were heavy choices.

I honestly saw a completely worse ending in my head, without 3 options at the end. So.. I'm glad that wasn't the case. The entire game for me was depressing. I enjoyed it, for the most part, but it was depressing.

Was I upset that I died? A little. I would have loved to have enjoyed the world I saved (I save it, right?) Would I have loved to have actually seen others enjoy the world I sacrificed myself to save? Yes. But hopefully dlc (which I hope is free.. because I wouldn't pay for this kind of dlc) will wrap it up.

Now I want to go play DA:Origins.. or something to lift my spirits..

Edit: Oh, and as someone stated earlier in the thread.. Zero 'replay ability'. 

Modifié par Alysheba, 15 mars 2012 - 01:15 .


#222
MPSai

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Dragon Age: Origins didn't have bad endings in the way people call Mass Effect 3's ending bad. Origins had an ending where the hero dies, ME3 had an ending where the plot dies.

#223
Nightdragon8

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The game was good great, but the ending of the story was horrible. I personally don't mind "The hero dies at the end" stories. As long as its done well. Like with DAO your hero can die, and even with DA2 sort did a tribue in that saying that "Life goes on" sort of thing.

And despite of what people say, DA2 at least left the ending open, and was more of a "to be contiuned" basicly War has broken out, and the "Hero's" are "Missing"

Sad endings doesn't = bad endings.

I think the fact that after this "ending" we only get what a 1:30-2min cutscene showing what going on, and a big question of WTF is joker doing, with the added WTF are all the squadmates doing with him. I mean I think the credits took longer than the ending cutscene.

Then we get an epiloge which pretty much just states what the text says as "Listen to other stories" AKA buy DLC, with a Text version of "Plz buy the DLC"

As soon as i saw and read that it was like.... Why should I get any DLC? If this is how its all going to end, why would I wanna pay money to get anything else??

#224
Hsien

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Closure. I believe most players are simply asking for that. The ending in ME3 simply does not provide closure for the player, I for one would love to know what happened to the rest of my squadmates and crew, I believe that if they had left the end with Anderson and Shepherd looking out of the Citadel while the crucible docks, then cut to the pulse from the citadel destroying the reapers and victory celebrations from the troops engaging the reapers, then cut to the normandy crew on earth looking on from the battlefield at the wreckage of the Citadel and depending on whether u met the requirements u get the 5 sec shepherd lives scene. If they did something like that without the relays being blown up scene i believe it would be sufficient closure for me for shepherd's story. It would even allow for Bioware to release future spin offs which could feature cameos from the crew of the normandy.