I have XP and a mere 2 gb of RAM, so yes, I know I should add memory.
I plan to move to Windows 7 and get 2gb more of RAM, but, I was wondering if anyone with 4gb of useable memory is STILL getting out of memory errors when creating a builder to player export.
I am only exporting my custom areas, not core stuff, and the file is 30mb when completed, so it seems odd it runs out of memory.
The only way I can create the build is to close the toolset and reopen it, and then, without opening any areas or levels, export it.
Builder to Player out of memory error
Débuté par
georage
, nov. 25 2009 06:54
#1
Posté 25 novembre 2009 - 06:54
#2
Posté 26 novembre 2009 - 12:07
The GFF editor and ERF editor are particularly inefficient in terms of memory usage, and unfortunately it looks like it'll require a rewrite to really clean them up properly.
We'd _like_ to do that, mind you. It'd be helpful for internal use as well. But it might not happen very quickly.
We'd _like_ to do that, mind you. It'd be helpful for internal use as well. But it might not happen very quickly.





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