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Builder to Player out of memory error


1 réponse à ce sujet

#1
georage

georage
  • Members
  • 247 messages
I have XP and a mere 2 gb of RAM, so yes, I know I should add memory.

I plan to move to Windows 7 and get 2gb more of RAM, but, I was wondering if anyone with 4gb of useable memory is STILL getting out of memory errors when creating a builder to player export.

I am only exporting my custom areas, not core stuff, and the file is 30mb when completed, so it seems odd it runs out of memory.

The only way I can create the build is to close the toolset and reopen it, and then, without opening any areas or levels, export it.


 

#2
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
The GFF editor and ERF editor are particularly inefficient in terms of memory usage, and unfortunately it looks like it'll require a rewrite to really clean them up properly.



We'd _like_ to do that, mind you. It'd be helpful for internal use as well. But it might not happen very quickly.