On topic: Dog is great, expecially when paired with Shale, and you can sell off all the extra loot then focus
on gearing out only two of your characters. [smilie]../../../images/forum/emoticons/cool.png[/smilie]
His damage has already been mentioned so no need for me to compliment him on that as well.
Off topic: Having played for over 200 hours on the 360 version and having watched tons of PC gameplay
and some PC nightmare boss fight videos, I'm yet to see a difference in the amount of enemies spawned or how they are spawned.
I'm also yet to see a difference in the exp given and damage recieved/delt and the speed at which mana is lost.
I have read that some of the consoles 2h swords have less damage on them than the PC versions though. [smilie]../../../images/forum/emoticons/angry.png[/smilie]
IMO I think this 'wave' theory is based on how sometimes only half of the
enemies will run up to you, a possible distence/aggro bug, like what
happens with the wolves when you first leave ostagar sometimes.
Sometimes only half the wolves will spawn and sometimes only half the
wolves will show up and sometimes only half the wolves will pull while
the other half stand around like tards until you run closer, etc. [smilie]../../../images/forum/emoticons/sideways.png[/smilie]
Personally I like having the console version more than the PC version because the game flows better than the constant pause/play you see PC players of dragon age using on youtube, I plan my tactics as I pause with the radial menu while selecting an ability that isn't hotkeyed (if I even have enough of them).
I find the 6 hotkeys plenty, since I don't need to keep activating my sustained abilitys and aside from mages one doesn't really need more than 6 to deal with an encounter. Though even as a mage one shouldn't want too many casting spells since they should be focusing on the spell combos rather than amount of spells they have (I always have the health potion hotkeyed btw, I radial menu mana pots if they are needed).
The only annoyance I found on the console version was the inability to position my party members seperatly like one can on the PC version, meaning they will generally be grouped together because I can't be bothered positioning them unless it's before running into a giant swam of enemys and I just start pulling them into my group to die one or a few at a time using lolaggrotactics.
Anyways, I think that covered most of what was said... do note that I own a very good PC but chose to buy this game on the console so I could sit it in the living room and play through the story with other people watching. Pause/play tactics and a PC would be quite terrible for doing something like this, the think up who to kill while selecting ability via radial menu works much better for this; do remember it's a story driven game and better than most movies around (aside from graphics lol).
Modifié par VenomStriker, 26 novembre 2009 - 04:02 .