Bioware: The lesson here? We don't like surprise endings to series.
#26
Posté 03 mars 2012 - 09:50
#27
Posté 03 mars 2012 - 09:50
Grand Wazoo wrote...
ithurtz wrote...
Grand Wazoo wrote...
Imperium Alpha wrote...
Skyrim main plot was my biggest deception of 2011. There should have been an epic battle or climax after uniting everyone behind you. But no I get to kill 10-20 dragon and beat the last boss which is the same lame dragon with different color. The rest of Skyrim is awesome though.
I liked the part where I killed Alduin with five arrows
Did u aim for the knee?
I should've seen this coming
Sorry, couldn't resist
#28
Guest_Imperium Alpha_*
Posté 03 mars 2012 - 09:51
Guest_Imperium Alpha_*
Grand Wazoo wrote...
Imperium Alpha wrote...
Skyrim main plot was my biggest deception of 2011. There should have been an epic battle or climax after uniting everyone behind you. But no I get to kill 10-20 dragon and beat the last boss which is the same lame dragon with different color. The rest of Skyrim is awesome though.
I liked the part where I killed Alduin with five arrows
After beating him once I put the game on Casual and watch the Sovngarde hero kick his ass.
As for the ending of ME3. I don't see any problem with the choice they give you.
Merge is Saren choice (ME1) ---> Hellios ending from Deus Ex
Control is the Cerberus choice (ME2) ---> Illuminati ending from Deus Ex
Destroy is pretty much Shepard giving a new start for everyone (organics as AI/Synthetic are all destroyed) ---> Also Thong Dark Age ending from Deus Ex
Modifié par Imperium Alpha, 03 mars 2012 - 09:53 .
#29
Posté 03 mars 2012 - 09:53
THANK YOU SO MUCH FOR TYPING THIS.The Makatak wrote...
They took a cheap, emotionally manipulative approach to storytelling, instead of an intelligent, thought-out approach. The problem is once desinsitization is factored in, the only emotional rise they're going to get out of human beings towards fictional characters is anger -- anger that the players cannot be the gods of their own story, which has to some extent been the example that ME1 and 2 have set.
This is everything I've wanted to say and couldn't quite properly put into words.
#30
Posté 03 mars 2012 - 09:54
Imperium Alpha wrote...
After beating him once I put the game on Casual and watch the Sovngarde hero kick his ass.
As for the ending of ME3. I don't see any problem with the choice they give you.
Merge is Saren choice (ME1) ---> Hellios ending from Deus Ex
Control is the Cerberus choice (ME2) ---> Illuminati ending from Deus Ex
Destroy is pretty much Shepard giving a new start for everyone (organics as AI/Synthetic are all destroyed) ---> Also Thong Dark Age ending from Deus Ex
Maybe that it isn't really a choice if they all end with relatively the same effects?
If you find nothing wrong, then, cool, you'll enjoy it. At this point, I think the people who don't find any flaws with how they end the game will generally enjoy it. As for the rest of us, I don't see your enjoyment spreading
#31
Posté 03 mars 2012 - 10:10
#32
Posté 03 mars 2012 - 10:13
#33
Posté 03 mars 2012 - 10:17
Legendaryred wrote...
Luls, i can only imagine what they were thinking when they came up with these endings, probably something like "WOW this ending will blow everyone's minds and we'll be loved by everyone, victory is assured!!!!"
Then they took another puff.
#34
Posté 03 mars 2012 - 10:23
#35
Posté 03 mars 2012 - 10:26
The munchy bill must have been EPIC!MythicLegands wrote...
Legendaryred wrote...
Luls, i can only imagine what they were thinking when they came up with these endings, probably something like "WOW this ending will blow everyone's minds and we'll be loved by everyone, victory is assured!!!!"
Then they took another puff.
Modifié par Jackal7713, 03 mars 2012 - 10:27 .
#36
Posté 03 mars 2012 - 10:29
MythicLegands wrote...
Legendaryred wrote...
Luls, i can only imagine what they were thinking when they came up with these endings, probably something like "WOW this ending will blow everyone's minds and we'll be loved by everyone, victory is assured!!!!"
Then they took another puff.
This made me chuckle. Evilly.
#37
Posté 03 mars 2012 - 10:39
Let the Reapers create a cloned army of brainwashed evil Shepards being unleashed at the end. Or at the end, let Shepard and Tali's love child become a deadly mutant spawn. But don't ruin the whole body of work that we put into our characters and crew rendering our decisions practically meaningless in the end.
Modifié par sabere, 03 mars 2012 - 10:46 .
#38
Posté 03 mars 2012 - 10:45
ncknck wrote...
I like the endings. Sorry.
"Apology accepted."
Modifié par GBGriffin, 03 mars 2012 - 10:46 .
#39
Posté 03 mars 2012 - 10:51
#40
Posté 03 mars 2012 - 10:52
#41
Posté 03 mars 2012 - 10:53
#42
Posté 03 mars 2012 - 10:59
DaftArbiter wrote...
The lesson here? We don't like surprise endings to game series. In big, crazy plots in video games, I don't think most of us like getting swerved with an ending that puts our ideal for how the game could end into the meat grinder.
For the sake of comparison, I bought Elder Scrolls V: Skyrim with expectations for how the game would go: I show up, save the life of a crumbling empire and put the screws to a ****ing dragon who no matter how powerful will fall to the awesome might of my protagonist in the end. It was predictable, but it was exciting because of the surprises being done in the smaller ways (which added variety and flavor throughout the entire game rather than at just one point), and the outstanding presentation that added this mighty, climactic atmosphere that gripped me and drew me in, because I knew it was going to satisfy the expectations that I had placed...and it did. It didn't pull punches or bull**** me. It gave me what it advertised and it created a game that I've probably pumped more time into in terms of total days since purchase, than any other game I've ever played.
Now, on to Mass Effect 3. In the first two games, we are given this feeling of triumph against all odds, the defiant bravado of a man (or woman) who is presented with a scenario cut into stone, dominated by a powerful force and says "**** you, I make my own decisions!" and destroys a Reaper, then destroys another one in the following game. In ME3, we now have a whole fleet of Reapers to contend with, and Shepard is raring to go with the entire galaxy at his back. And he goes forth and he defeats the Reapers AGAIN. Only the original endings take a sharp turn and leave us with rubble-Shepard, or with Zeh Ztranded Zormandy, neither of which are exactly "triumphant." Seeing as how this is the capstone of an INCREDIBLE experience, it should be equally incredible, in the minds of the majority of fans.
Bioware has an incredible knack for presentation and the developing of a series. Their outstanding success with ME1 and ME2 proved that. Few game series have caught on quite like Mass Effect, and with great reason. But they have GOT to be more careful in the future--even if they remedy this with DLC or a patch, it won't be rainbows and sunshine for their company. They need to keep closer focus on fan demands.
That pretty much sums it up for me, sir (madam?) There's just this incredible sense of what I *almost* want to call betrayal, and all for the fact that it seems like the writers wanted to (my favorite analogy) shoot for an Oscar with ME3 by pulling the Art-House film ending out of no-where. Had this series been cut from the same narrative mold as Red Dead Redemption, none of this would have come as a surprise. However, it wasn't. It was, basically, Star Wars for a new generation. And, last I checked, Luke, Han, and Leia didn't die at the end of 'Jedi.'
At this point, if these endings pan out to be true and there is no "special NG+ ending" as some have been proclaiming/hoping for then, honestly, not only will I not purchase ME3 but I'll happily trade in my copies of ME1 and ME2 because, honestly, there's no point in keeping them and completing this amazing Journey knowing that the people behind it decided to make all previous accomplishments and Paragon virtues irrelevant and write the endings *they* liked, and not ones most fans of the Heroic Conclusion would enjoy.
I know that might sound overly dramatic to some, but, well, that's just where I stand. On top of all of that I can't help but wonder if these endings had anything to do with Drew deciding to walk away from the company. I know he's always been one for Heroics and all three of these endings fly in the face of that concept.
#43
Posté 03 mars 2012 - 11:02
I'm okay with surprises. Surprise me. Have someone important or close to heart taken out mid-conversation. That's absolutely fine.
Just don't invent some half-assed deus ex machina (which looks remarkably similar to the ending of Deus Ex: Human Revolution) and say that there's a wide variety of endings when 90% of all of the endings remains the EXACT SAME.
#44
Posté 03 mars 2012 - 11:02
The Radical Centrist wrote...
Also, surprise twists in games can work. While the twist isn't an ending, Bioshock is an example.
Meaning the "would you kindly?" part?
Well, KOTOR had Revan.
#45
Posté 03 mars 2012 - 11:04
#46
Posté 03 mars 2012 - 11:09
#47
Posté 03 mars 2012 - 11:10
The Radical Centrist wrote...
Precisely, my jaw dropped the second I realized what was going on.
Mine unfortunately didn't... because I had a stupid friend at that time who was "OMG OMG OMG KOTOR IS GREAT!"
Me: "Yeah man, don't spoil what happens."
Him: "I won't say anything... just that you are Revan."
Yeah, it's a bad thing I never got to punch him afterwards...
The reveal still made my hair on my neck stand up. It would've been one of the greatest moments in gaming for me.
But it's in the past. Now BioWare's present and future is... different.
#48
Guest_Juromaro_*
Posté 03 mars 2012 - 11:12
Guest_Juromaro_*
DaftArbiter wrote...
Eterna5 wrote...
Who is this "we" you speak of?
I'm either referring to the hundreds and hundreds of complaining fans here at BSN, or I have usurped the royal control over the United Kingdom and am merely using the appropriate proper noun.
I forget which is actually true.
It's not hundreds and hundreds of complaining fans, It's a handful of the most vocal on the forums complaining. I'm fine with the endings, my wife is fine with the endings, my brothers are fine with the endings, My cousins are fine with the endings, and my friends are fine with the endings.
The title really should be "Bioware: The lesson here? Some of us don't like suprise endings to series." In all honesty if you didn't see this coming when they hinted at it for 2 full games then your either blind, stupid or both. Complain all you want I'm still going to buy the game and enjoy the hell out of it for 3 play throughs then I'm going to stop playing and come back on the forums when I recieve emails about Bioware's new projects.
#49
Posté 03 mars 2012 - 11:16
Juromaro wrote...
It's not hundreds and hundreds of complaining fans, It's a handful of the most vocal on the forums complaining. I'm fine with the endings, my wife is fine with the endings, my brothers are fine with the endings, My cousins are fine with the endings, and my friends are fine with the endings.
The title really should be "Bioware: The lesson here? Some of us don't like suprise endings to series." In all honesty if you didn't see this coming when they hinted at it for 2 full games then your either blind, stupid or both. Complain all you want I'm still going to buy the game and enjoy the hell out of it for 3 play throughs then I'm going to stop playing and come back on the forums when I recieve emails about Bioware's new projects.
That's great for you and yours. I think it remains to be seen which group is in the majority and which is in the minority right now.
I think the real test to see whether or not this was all a mistake will be the week or so after launch, once sales numbers start to come in and people pick up and play the game.
#50
Posté 03 mars 2012 - 11:17
Guess what OP, you are just 2% of the potential buyers and I as many others, actually like those endings. Sorry you didn't get your fan-service through.
Modifié par WeWant, 03 mars 2012 - 11:17 .




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