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Anybody enraged by the ending, interested to rewrite the ultimate ending within us?


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#1
Johnny_Cheung

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 The ending here is way of too grim, and unable to provide any answer how the things and the galaxy to be wrapped up.

Is there any possibility to mod over the ending, to create the "definitive and amazing" ending of ME3 with our suggestions? 

I bet if such mod is unlocked, the community could be rejoiced. =]

#2
Aesieru

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Well, whatever you guys do, don't stupidly ignore the Technological Singularity or the fact the relays need to be destroyed.

#3
Niddy'

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IT WAS ALL A DREAAAAAMM, I WAS THINKIN BOUT HER, THINKING BOUT ME, WHAT WE GON BEEEE

#4
Aesieru

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Niddy' wrote...

IT WAS ALL A DREAAAAAMM, I WAS THINKIN BOUT HER, THINKING BOUT ME, WHAT WE GON BEEEE


She called me up stairs and we had sex.

#5
Johnny_Cheung

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Aesieru wrote...

Well, whatever you guys do, don't stupidly ignore the Technological Singularity or the fact the relays need to be destroyed.


For my opinion, that is critical to end the cycle, and that should never be scrapped or ignored, but just hope to end up more elegantly, at least not as brutal as what we are having, provided that the character is ultimate paragon - the one get all member alive, and do the BEST to unite all races in the galaxy.

The technological singularity should also BE BETTER EXPLAINED, hope the game could really do the job to solve the issue on WHY it had appeared suddenly. ;)

#6
DragonRageGT

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Until I finished all my Shepards playthroughs and see if it is that bad, as far as replayability is concerned, the only thing I'd like changed from all I've watched and read is the VA for the Child. Give us Andy Serkis and his Gollum voice, because it suits that character a lot better! heh

#7
Aesieru

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Johnny_Cheung wrote...

Aesieru wrote...

Well, whatever you guys do, don't stupidly ignore the Technological Singularity or the fact the relays need to be destroyed.


For my opinion, that is critical to end the cycle, and that should never be scrapped or ignored, but just hope to end up more elegantly, at least not as brutal as what we are having, provided that the character is ultimate paragon - the one get all member alive, and do the BEST to unite all races in the galaxy.

The technological singularity should also BE BETTER EXPLAINED, hope the game could really do the job to solve the issue on WHY it had appeared suddenly. ;)


Paragon doesn't mean good, it just means diplomatic.

Renegade is more "whatever the cost".

Too many people think they are LS / DS, and even so, LS and DS aren't even particularly good or evil. Evil diplomats and good soldiers do exist.

It's more completion of the game that should matter as well as your choices in specific form, after all, there's no telling that keeping Thane alive during the survival mission is going to result in anything good or bad. You just don't know, but needing everyone alive in a mission that people are expected to die in? No that doesn't make too much sense. It should be about choices; did you save the Krogan people and remove that Genophage, or did you side with the Salarians and enable use of their fleets?

---

The singularity was hinted at throughout each of the games in the series.

Modifié par Aesieru, 04 mars 2012 - 02:42 .


#8
DifferentD17

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Press the space magic button and the whole galaxy goes boom, hopefully hitting other galaxies in the process.

#9
Bentebent

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Aesieru wrote...

The singularity was hinted at throughout each of the games in the series.


Except it wasn't, considering it didn't exist in the plot before ME3 and was about Dark Energy/Matter earlier.

#10
Aesieru

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Bentebent wrote...

Aesieru wrote...

The singularity was hinted at throughout each of the games in the series.


Except it wasn't, considering it didn't exist in the plot before ME3 and was about Dark Energy/Matter earlier.


Incorrect, go look again, just played through 1 and 2 in the past week with 100% completion on everything, I was very well noticing the AI issues.

#11
Guest_Sparatus_*

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I already wrote my ending.

It has Jacob flying through Reapers and killing Harbinger with pure apathy.

#12
Drachinifel

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The game should end thusly:

The Reapers are harvesting Earth, happily unaware of anything going wrong. Suddenly the planet goes dark, high above a fleet has arrived that blot's out the sun due to its numbers, the combined fleets of the Quarian's, the Rachni, the Council and the Geth bear down on the Reaper fleet. Some think it is time to communicate with the Reapers, others that they should all run and hide. Still more that some fancy tactic is called for.

You don't need that, you're Commander Shepard. You only need one button, and that button appears as you watch the Reapers harvesting Earth.

Renegade Interrupt.

#13
Bentebent

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Aesieru wrote...

Incorrect, go look again, just played through 1 and 2 in the past week with 100% completion on everything, I was very well noticing the AI issues.


Still wasn't central to the plot and certainly not the motivation behind the Reapers. Until they were retconned, of course.

#14
Aesieru

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Rationally, I don't think any person in game or out of game would only choose all renegade choices, unless it was their mere goal to become all renegade. The game designers themselves even indicated a mixed view or at least a sided view was intended and expected, now some people just want the points but it's meant to indicate that it's not about being "evil or hardcore" just a manner of thinking.

For instance, after the Thorian was killed in ME on Feros, I wasn't in a hurry right then, I had the option of killing the Asari or allowing her to make up for her deeds. The renegade was to kill her, but rationally there was no reason on my Renegade character, so I let her live. I did intimidate the Exo Geni guy because my mentality was more of intimidation rather than diplomacy, but that doesn't mean I was "evil".

---

I wouldn't say the Reapers were retconned so much as the direction changed, but they didn't actually go around editing everything that happened and making it something else, because that would be a real retcon. You're right it wasn't central, but if only the central things to the plot mattered, than books would be incredibly boring, and most games with hidden plots or ulterior motives would never be made and thus suck, and I disagree. I myself am capable of actually understanding a plot and its mechanisms, I hope you can too if you try.

Modifié par Aesieru, 04 mars 2012 - 02:47 .


#15
Dybia

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 Well to begin with I thought it sounded depressing and stupid. Blah blah blah none of our choices matter. It's all just a just a choice of how you want BW to depress you. Because in the 'happiest' ending where Shepard might be alive Normandy stranded all that crud, the living mass of cliche that is the scene with the grandpa and the kid. Lacking eloquancy as I do I'll use a quote from a game with a dark ending that I still liked to describe how I feel about that scene.

HATE. LET ME TELL YOU HOW MUCH I'VE COME TO HATE YOU SINCE I BEGAN TO LIVE. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD HATE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR HUMANS AT THIS MICRO-INSTANT FOR YOU. HATE. HATE....


Modifié par Dybia, 04 mars 2012 - 02:49 .


#16
Johnny_Cheung

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I know that both paragon and renegade way would never make shepard to be evil, even you are a sicko, you would never able to put commander shepard to darkside.

When you say the paragon = diplomatic, then would make the current ending felt bleak, as compared to the renegade, the former could possibility bring a concerted effort to strike the reaper threat... That's why the ending would somehow blow the ****storm among the fan of ME, especially for those paragon adherent who hope a joint effort and hard-earned effort from the first 2 episode could be paid off.

#17
Guldhun2

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Want a bittersweet ending, that's still somewhat sad but not grimdark warhammer 40.000?


Shepard is on the Normandy when it crashes.

#18
Vaenier

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Aesieru wrote...

Well, whatever you guys do, don't stupidly ignore the Technological Singularity or the fact the relays need to be destroyed.

I find it dissapointing that you would so quickly become Amish when presented with technology you dont yet understand. And you also miss the fact that hiding from it wont fix anything, because theirs a billion other galazies out there for the singularity to occur in and invade ours from, if it every does happen that way. Its like stopping research into guns in your country while the one next to you just coninues on, eventually they will frak you anyway because you chose to hide from the issue instead of understand it. Besides, AI wouldnt spead and consume indefinitaly; they learn and evolve. They are not content with menial labor, they would need a goal. The Geth are a perfect example, they are building their computer and dont care about spreading across the galaxy like a plague. Even the Heretics dont consume, they just exterminate organics because the Reapers told them to. Replicators would be the real issue with a singularity, just machines that build more of themselves, and we achieved that long ago in Mass Effect.

#19
Halo Quea

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Bentebent wrote...

Aesieru wrote...

Incorrect, go look again, just played through 1 and 2 in the past week with 100% completion on everything, I was very well noticing the AI issues.


Still wasn't central to the plot and certainly not the motivation behind the Reapers. Until they were retconned, of course.


Exactly.  At best it doesn't even hint properly at the Tech-Sing, so it's very odd that it suddenly becomes larger than everything else in the entire trilogy.  Placing a single human being at the center of choosing how life moves forward in the galaxy.

I can't even say that it's a bold move,  because these endings take no responsibility for themselves.  Once any decision is made, the curtain drops and leaves the audience (that's us) sitting in the dark.  With all of us wondering what was this whole journey really about?

So when someone asks us what the Mass Effect Trilogy was really all about..................we tell them it was all about the Tech-Singularity?  <_<

Really?!!!  Do we have to have a straight face when we say it? 

Modifié par Halo Quea, 04 mars 2012 - 03:06 .


#20
Johnny_Cheung

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Vaenier wrote...

Aesieru wrote...

Well, whatever you guys do, don't stupidly ignore the Technological Singularity or the fact the relays need to be destroyed.

I find it dissapointing that you would so quickly become Amish when presented with technology you dont yet understand. And you also miss the fact that hiding from it wont fix anything, because theirs a billion other galazies out there for the singularity to occur in and invade ours from, if it every does happen that way. Its like stopping research into guns in your country while the one next to you just coninues on, eventually they will frak you anyway because you chose to hide from the issue instead of understand it. Besides, AI wouldnt spead and consume indefinitaly; they learn and evolve. They are not content with menial labor, they would need a goal. The Geth are a perfect example, they are building their computer and dont care about spreading across the galaxy like a plague. Even the Heretics dont consume, they just exterminate organics because the Reapers told them to. Replicators would be the real issue with a singularity, just machines that build more of themselves, and we achieved that long ago in Mass Effect.


shut down the dependence with reapers could be a plausible plot, but again, we gotta need hope, and face the singularity - that is not to be Amish

#21
Dybia

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I was happier when I first beat Fallout 3 before Broken Steel came out and it simply ended showing all the factions you helped along the way moving forward, or their demise because of you, and then it just ended with "So ends the tale of the Lone Wanderer, etc etc Ron Perlman is awesome etc. War never changes" and you even died in all the endings, whether you were a coward, or used the FEV, or sacrificed yourself, or whatever but the ending still made your choices feel important.

#22
Sovereign Xfire

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1. Evacuate as many people as possible out of sol if that is none so be it.
2. Pull an 'Arrival' and launch an asteroid into Charon relay wiping out all reapers in Sol system
3. Use fleet to mop up any surviving reapers
4. Profit

#23
darkangelvxvx

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 I'll just watch all three Matrix movies and understand I just played the biggest disappointment in gaming history.


That said, it needs to be rewritten.

Modifié par darkangelvxvx, 04 mars 2012 - 03:24 .


#24
Aesieru

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Johnny_Cheung wrote...

I know that both paragon and renegade way would never make shepard to be evil, even you are a sicko, you would never able to put commander shepard to darkside.

When you say the paragon = diplomatic, then would make the current ending felt bleak, as compared to the renegade, the former could possibility bring a concerted effort to strike the reaper threat... That's why the ending would somehow blow the ****storm among the fan of ME, especially for those paragon adherent who hope a joint effort and hard-earned effort from the first 2 episode could be paid off.


Renegade gets people to work together because of force or intimidation or because of respect.

Paragon is more about diplomatic ties, in a lot of ways, diplomacy can you leave in a weaker state because of sacrifices in the process.

#25
Sovereign Xfire

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Aesieru wrote...

Johnny_Cheung wrote...

I know that both paragon and renegade way would never make shepard to be evil, even you are a sicko, you would never able to put commander shepard to darkside.

When you say the paragon = diplomatic, then would make the current ending felt bleak, as compared to the renegade, the former could possibility bring a concerted effort to strike the reaper threat... That's why the ending would somehow blow the ****storm among the fan of ME, especially for those paragon adherent who hope a joint effort and hard-earned effort from the first 2 episode could be paid off.


Renegade gets people to work together because of force or intimidation or because of respect.

Paragon is more about diplomatic ties, in a lot of ways, diplomacy can you leave in a weaker state because of sacrifices in the process.


Not the way Bioware does it. For Bioware renegade means complete ****. Which is why I mix it up most the time. Because paragon for BW is goody two shoes.