Subject One wrote...
Thank you for share your impressions. Can you elaborate more on this? Do you mean that the game automatically change dialogue if you are renegade or paragon? And, anyway, you still feel that this is 'your' Sheppard or do you feel that this time your influence/ choices are much less important than on ME1 and ME2?
[*]There is alot of autodialogue.
Its still pretty good and changes depending on your reputation and the
character but the neutral option isnt there as much as the previous
games.This will dissapoint some people.
That sounds like what Dragon Age II did--whenever there was auto-dialogue, or automatic party banter in which Hawke deigned to speak, Hawke's responses would be determined by whether the player had leaned most heavily toward "reasonable," "jokester," or "aggressive" dialogue responses. This also changed a lot of the "decision" dialogue, or rather, exactly how Hawke would word the decision if you picked it.
I think it worked in that game, but that one didn't suffer a lack of dialogue choices. (It was the actual impact of the choices you made that was disappointing.) If ME3 gets the balance right, I can get behind this, but it's sounding like the balance is a little off. And they definitely haven't added icons to the dialogue wheel; those were a massive boon in Dragon Age II, and I was hoping BioWare would use them again here.





Retour en haut






