Is it hard for anyone else to take this universe seriously anymore?
#26
Posté 04 mars 2012 - 06:58
Sign guys sign! Every sign WIll make a difference!
#27
Guest_Sparatus_*
Posté 04 mars 2012 - 07:00
Guest_Sparatus_*
Quionic wrote...
I know how you feel OP, the endings feel like it's a fanfic written by a 12 year old.
Don't tempt me into posting actual fanfiction written by a probable 12 year old.
#28
Posté 04 mars 2012 - 07:01
AdhamS wrote...
If you are pissed off with the endings sign this PETITION!!! WE HAVE 117 SIGNERS RIGHT NOW!!! ITS TIME FOR ACTION LADIES AND GENTLEMEN!!!! THIS PETITION DEMANDS A DLC WITH HAPPY/BITTER SWEET ENDING SO WE DONT NEED TO ENDURE THE PILE OF POO ENDINGS WE HAVE RIGHT NOW!! http://www.gopetitio...atch.html#fbbox
Sign guys sign! Every sign WIll make a difference!
Couldn't you just mail EA a check for $10 and write a fanfic where Shep rides off into the sunset with your space waifu of choice?
#29
Posté 04 mars 2012 - 07:02
Tazzmission wrote...
:sigh: no it DID NOT ruin the franchise
i can argue space magic was in alot of scfi tv shows one being farscape
Farscape's setting allowed for space magic because that was the setting, the same reason star trek is able to make up space sceince with just random words. Mass Effect has a clear set of laws.
#30
Posté 04 mars 2012 - 07:05
Sparatus wrote...
Quionic wrote...
I know how you feel OP, the endings feel like it's a fanfic written by a 12 year old.
Don't tempt me into posting actual fanfiction written by a probable 12 year old.
I've already read the endings.
#31
Posté 04 mars 2012 - 07:05
Sashimi_taco wrote...
Tazzmission wrote...
:sigh: no it DID NOT ruin the franchise
i can argue space magic was in alot of scfi tv shows one being farscape
Farscape's setting allowed for space magic because that was the setting, the same reason star trek is able to make up space sceince with just random words. Mass Effect has a clear set of laws.
Any universe that features the Asari doesn't have much of a claim to a clear set of laws. Spess magic was in Mass Effect from ME1. The "merge" ending might be a new low, however.
#32
Posté 04 mars 2012 - 07:13
#33
Posté 04 mars 2012 - 07:13
Why should I bother investing more time in the universe if it always ends with everyone dieing or not seeing each other ever again?
But I feel it's set up for an expansion or a dlc.
#34
Posté 04 mars 2012 - 07:14
Arcadian Legend wrote...
What I want to know is why a lot of you actually willingly read the endings before getting your hands on the game.
Just curious, and nothing to do while waiting for the game. For me personally that doesn't dumb down the experience.
#35
Posté 04 mars 2012 - 07:14
AdhamS wrote...
Every sign WIll make a difference!
No, it won't.
#36
Posté 04 mars 2012 - 07:15
#37
Posté 04 mars 2012 - 07:16
Arcadian Legend wrote...
What I want to know is why a lot of you actually willingly read the endings before getting your hands on the game.
I think I just couldn't wait, I didn't read the endings, I saw the cutscene cinematics in the movie directory file for Mass Effect 3, then I came here and saw a bit more, I'm not spoiling the actuality of the game but by now I can kind of figure what's going on, that being said, I want to end this series and I want to play it.
#38
Posté 04 mars 2012 - 07:16
Treopod wrote...
I personally have no problem with the dark and depressing mood of the ending, the destruction of the mass relays and death of billions of people doesnt bother me cause they can always rebuild something similar given enough time.
i could even live with the sad fate for Shepard and his crew (although it was a **** move to not allow those fans who wanted closure and reunion with their LI to get that)
the main problem for me is that the main plot feels "dumbed down", ie i expected Mass Effects overall story to be deeper than this, the reasoning behind the villian and this tech singularity feels like a far to simple and uninteresting plot device. its also a cliché.
I mean even today anyone with decent IQ could realize how easily avoidable this problem with the sentient AI:s and tech singularity is, and how stupid the justification behind the Reaper cylcle is.
and now you are telling me that a hyper advanced race who created mass relays and reapers couldnt think of any better solution than this? laughable and unrealistic.
Dark energy had the potential to be much better.
Ah yes, one of the original endings hinted at in ME2, Dark Engery. Basicly this game "could have" ended with the reapers being revealed as savors of the galaxy from inherent destruction of Dark Engery. It doesn't really matter what dark engery is (plot device / dark matter in reality), but the reapers we're gathering a force to save the galaxy/universe would have been a bolder story & more statifying one for all customers. Plus it could have allowed for more than one ending.
What EA/Bioware has done here is close Mass Effect down. What other genre franchise has done this ? Can you imagine if the Star Wars the Old Rebublic had no hyperspace, no light sabers or force powers ? Stark Trek with no warp drive, phasers or captain's chair ? Mass Effect without the Citadel, Normandy or Mass Effect Relays .... oh wait.
Modifié par Cirreus, 04 mars 2012 - 07:16 .
#39
Posté 04 mars 2012 - 07:18
Arcadian Legend wrote...
What I want to know is why a lot of you actually willingly read the endings before getting your hands on the game.
It varies from person to person; sometimes spoilers heighten anticipation and enhance the overall experience. It doesn't do it for everyone, but I'm one of the people who sometimes benefits from spoilers. For example, I spoiled the ending of Harry Potter and the Deathly Hallows for myself the moment I got my hands on a copy, and doing so, quite apart from ruining the ending, allowed me to appreciate the hintings and build-up more than I would have if I had read it "blind."
It's a preference thing. Some people can't enjoy it unless it's unexpected; others enjoy it when it's more about finding out how things got there. The "foregone conclusion" style of storytelling intentionally capitalizes on the latter.
#40
Posté 04 mars 2012 - 07:18
Arcadian Legend wrote...
What I want to know is why a lot of you actually willingly read the endings before getting your hands on the game.
This.
Also, I just can't understand why Shepard not getting to live happily ever after making blue babies with Liara "destroys your immersion". I mean, seriously? What the **** did you expect? This is a series that's about the impending galactic genocide at the hands of a race of machine-gods that have done this every 50,000 years for god knows how long. Did you honestly think things weren't going to get ****ed up and lead to a mixed bag of an ending? Or does that really not matter, and the only thing that ever did was that virtual Shepard gets to virtual **** his virtual space waifu until the virtual end of virtual time when everything was all said and done?
Modifié par TheBlackBaron, 04 mars 2012 - 07:19 .
#41
Posté 04 mars 2012 - 07:20
FTL still works. It's not hard for me to take this series seriously, because I'm a fan. All of my crew will survive. All if my allies will. Quarians and turians will find a planet for their dietary needs, and soon they'll find a way to reestablish a network of fast travel.
#42
Posté 04 mars 2012 - 07:21
TheBlackBaron wrote...
Or does that really not matter, and the only thing that ever did was that virtual Shepard gets to virtual **** his virtual space waifu until the virtual end of virtual time when everything was all said and done?
Hi, welcome to the Bioware Social Network.
#43
Posté 04 mars 2012 - 07:24
Nathan Redgrave wrote...
Arcadian Legend wrote...
What I want to know is why a lot of you actually willingly read the endings before getting your hands on the game.
It varies from person to person; sometimes spoilers heighten anticipation and enhance the overall experience. It doesn't do it for everyone, but I'm one of the people who sometimes benefits from spoilers. For example, I spoiled the ending of Harry Potter and the Deathly Hallows for myself the moment I got my hands on a copy, and doing so, quite apart from ruining the ending, allowed me to appreciate the hintings and build-up more than I would have if I had read it "blind."
It's a preference thing. Some people can't enjoy it unless it's unexpected; others enjoy it when it's more about finding out how things got there. The "foregone conclusion" style of storytelling intentionally capitalizes on the latter.
Same here. At least now I don't feel like an idiot for thinking it would end on a good note as I move through the story. In a character point of view, I can say the things that are realistic to the ending instead of contridicting it.
I think if I played it blind, I would come to the forums raging. At least now I have time to swallow it.
Modifié par Foxhound2020, 04 mars 2012 - 07:27 .
#44
Posté 04 mars 2012 - 07:29
It's poorly written, poorly voice acted, and unfit to be the ending for such an immersive universe.
Don't believe me? Listen for yourself:
Modifié par Hexxys, 04 mars 2012 - 07:30 .
#45
Posté 04 mars 2012 - 07:33
Aesieru wrote...
Quionic wrote...
I know how you feel OP, the endings feel like it's a fanfic written by a 12 year old.
I'm beginning to wonder if you ever read any of the lore of ME, because it seems you didn't.
Aesieru, after reading a few different threads about the endings and how people feel about them, I have noticed that where you were initially a possible reasoned counter-point provider, you've become nothing more than someone hell-bent on insulting anyone who finds the endings displeasurable in any thread on the topic. Comments such as the above are about the most non-personally attacking you seem to manage at this point. Please return to statements about the story and refrain from further statements about the reading habits, dying brain cells, and "idiocy" of anyone who does not like the endings presented by the Drew-less BW.
I'd also like to point out two things here. The first is that "good" and "bad" are subjective. You may find the story to be "good" while others find it to be "bad". I would hazard a guess that what makes it "bad" for most who feel that way is their disappointment. That leads me to the next point: this is a game for the purpose of entertainment. However valid the story may or may not be from a literary standpoint, BW should probably have considered the fact that this is a game played for many hours by many different people that was specifically designed to elicit emotional connection to the protagonist, their companions, and the universe in which it is set. Producing an ending that basically ammounts to "ah, yes, connection; we have dismissed this aspect" is understandably dissappointing, and thus "bad" for those who feel as much. This is a game. They have built up to this ending through multiple installements, creating a feeling of hope, only to toss all hope out of the window with a borrowed story concept that has shown itself to be unpopular at least twice in the past (BSG and Matrix).
Frankly, whatever my opinion on the endings (which I've not fully formed; I'll do so once I've played the game myself), it doesn't seem like good, sound business or enjoyable story-telling.
#46
Posté 04 mars 2012 - 07:45
TheBlackBaron wrote...
This.
Also, I just can't understand why Shepard not getting to live happily ever after making blue babies with Liara "destroys your immersion". I mean, seriously? What the **** did you expect? This is a series that's about the impending galactic genocide at the hands of a race of machine-gods that have done this every 50,000 years for god knows how long. Did you honestly think things weren't going to get ****ed up and lead to a mixed bag of an ending? Or does that really not matter, and the only thing that ever did was that virtual Shepard gets to virtual **** his virtual space waifu until the virtual end of virtual time when everything was all said and done?
Where is anyone implying "happily ever after or blue babies" ? It's almost universal, that anyone upset is because of a disenfranchised feeling. It of course varies, from poor execution, to plot holes, to virtual deus ex end game, emotional invested, etc... But EA is selling this game for the postive adventure. That' what ever single piece of marketing material for this game does. EA/Bioware is doing a bait & switch with existing customers. If a new customer going to care about ME1 or 2 ? Likely not. And if Bioware is trying to end this franchise, sell it off to another partner in EA, they certainly are not going to tell the consumer crowd. We'd eat them alive for selling out again & it would hurt the bottom line.
I know where the other side of the camp from "happy ending" is coming from ... but everyone who posts like that is ignoring the issue of upset customers. Head over to this social.bioware.com/forum/1/topic/347/index/9602206/5 and look at what I posted. That resonates my problem with what's going on.
But my guess is they are selling off the franchise & are no longer pursuing this IP. I'd also put some $$$ down that EA is heavily involved in that & Bioware may be just like "f*ck it" at that point. It's no excuse.
Modifié par Cirreus, 04 mars 2012 - 07:46 .
#47
Posté 04 mars 2012 - 07:46
Severian75 wrote...
Aesieru wrote...
Quionic wrote...
I know how you feel OP, the endings feel like it's a fanfic written by a 12 year old.
I'm beginning to wonder if you ever read any of the lore of ME, because it seems you didn't.
Aesieru, after reading a few different threads about the endings and how people feel about them, I have noticed that where you were initially a possible reasoned counter-point provider, you've become nothing more than someone hell-bent on insulting anyone who finds the endings displeasurable in any thread on the topic. Comments such as the above are about the most non-personally attacking you seem to manage at this point. Please return to statements about the story and refrain from further statements about the reading habits, dying brain cells, and "idiocy" of anyone who does not like the endings presented by the Drew-less BW.
I'd also like to point out two things here. The first is that "good" and "bad" are subjective. You may find the story to be "good" while others find it to be "bad". I would hazard a guess that what makes it "bad" for most who feel that way is their disappointment. That leads me to the next point: this is a game for the purpose of entertainment. However valid the story may or may not be from a literary standpoint, BW should probably have considered the fact that this is a game played for many hours by many different people that was specifically designed to elicit emotional connection to the protagonist, their companions, and the universe in which it is set. Producing an ending that basically ammounts to "ah, yes, connection; we have dismissed this aspect" is understandably dissappointing, and thus "bad" for those who feel as much. This is a game. They have built up to this ending through multiple installements, creating a feeling of hope, only to toss all hope out of the window with a borrowed story concept that has shown itself to be unpopular at least twice in the past (BSG and Matrix).
Frankly, whatever my opinion on the endings (which I've not fully formed; I'll do so once I've played the game myself), it doesn't seem like good, sound business or enjoyable story-telling.
I'm more just tired of arguing the same thing, familiarity breeds contempt. I still debate on the Reaper Thread that's now 10 - 11 pages, and a few others.
#48
Posté 04 mars 2012 - 07:50
#49
Posté 04 mars 2012 - 07:58
Cirreus wrote...
Where is anyone implying "happily ever after or blue babies" ? It's almost universal, that anyone upset is because of a disenfranchised feeling. It of course varies, from poor execution, to plot holes, to virtual deus ex end game, emotional invested, etc... But EA is selling this game for the postive adventure. That' what ever single piece of marketing material for this game does. EA/Bioware is doing a bait & switch with existing customers. If a new customer going to care about ME1 or 2 ? Likely not. And if Bioware is trying to end this franchise, sell it off to another partner in EA, they certainly are not going to tell the consumer crowd. We'd eat them alive for selling out again & it would hurt the bottom line.
I know where the other side of the camp from "happy ending" is coming from ... but everyone who posts like that is ignoring the issue of upset customers. Head over to this social.bioware.com/forum/1/topic/347/index/9602206/5 and look at what I posted. That resonates my problem with what's going on.
But my guess is they are selling off the franchise & are no longer pursuing this IP. I'd also put some $$$ down that EA is heavily involved in that & Bioware may be just like "f*ck it" at that point. It's no excuse.
So basically your entire reason for not liking this is you think it's a "bait and switch" for a game about galactic genocide to not end completely happily, you think that not getting said ending somehow devalues everything else, and some baseless conjecture that Bioware/EA/whatever are up to evil corporate shenanigans.
This is why nobody takes the BSN seriously.
Modifié par TheBlackBaron, 04 mars 2012 - 07:59 .
#50
Posté 04 mars 2012 - 08:01
The Free Jaffa wrote...
BSG's ending was unpopular? Depends who you ask. I also hate that people are comparing the endings. BSG had a happy ending. Everyone was essentially happy. There was nothing bleak or sad about it.
Well, other than the fact that
MASSIVE SPOILERS AHEAD FOR ONE OF ONE OF THE RARE TV SHOWS THAT MOSTLY DOESN'T SUCK! YOU HAVE BEEN WARNED!
Athena and Helo's babby dies at the age of 4, likely because of lack of access to medical supplies, and probably isn't the only one - no resistance to local diseases, no useful skills or knowledge in a stone-age environment, etc. Not to mention the effect they and their diseases likely have on the locals.





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