Aller au contenu

Photo

2 more questions. Rays of Light and animations


1 réponse à ce sujet

#1
BlindHamster

BlindHamster
  • Members
  • 37 messages
If I want an NPC to be animated in a certain way (a chanter looking like he's chanting ala the ones in chantries) how do I do it?

also, how do I create the rays of light that are in a lot of areas in game?

one more thing, initial animation for a PC when they enter the module... currently before moving the PC looks like they are doing a star jump :P

thanks in advance

#2
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
A) check out http://social.biowar...bient_behaviour, I suspect that's the system you'll want to tinker with for that.



B) I was probably the guy that mentioned light ray models. I'm not a level artist so I don't know the model names offhand either, but I'm pretty sure that's how it's done.



C) not really sure either, but I _think_ the star-jump pose doesn't happen if the player object has had any other animation done to him before the game proper starts - eg, in an introductory cutscene. There might be other ways to work around this but I seem to recall that working for me when I put together the demo module.