dw99027 wrote...
When Lovecraft wrote the Old Ones, he himself was the driving force behind their actions and motives. They were there, he just didn't put them in writing, either because he wanted them to APPEAR as alien as possible , or because he couldn't come up with something that wouldn't diminish them. Valid creative decision, but not the only one.
In short, every writer's otherwordly creation necessitates explanation in the writer's mind, at the very least. Whether or not he chooses to share it with the public is a creative decision.
Once the artist (for lack of a better word; not going to get in a debate about the constituion of 'art' here) lets the art leave his creative control - once the game book and/or movie is released, for example - they lose the right to alter it in the public's mind. He can patch it, write a sequel, produce a second film, and maybe the recipients will adjust their viewpoints accordingly. But in the end, it's in their eyes and mind. And so even if the creator or writer knows the real motivations or nature of a character, as long as he doesn't share it it doesn't matter. The audience won't know for certain, and that's the point.
With the Reapers, for instance, assuming we never learned their real origins or purpose, we as fans wouldn't know what the truth was - just as the galaxy wouldn't in-game. They, and by extension we, can guess at it all we want; we can try and impose our own beliefs and rationalizations on their actions. But in the end, we won't ever know for sure, and that's the point. It achieves the same effect, however deep into semantics and philosophy you want to get. The second you start devaluing the character based on the author's intentions and/or secret/personal knowledge is the second you un-suspend your disbelief and it all becomes moot anyway.
Modifié par The Rime Scheme, 05 mars 2012 - 07:32 .